da K.I.D.
Smash Hero
Can you just go away. Please? Your logic sucks, all your ideas are bad. Nobody likes you. and youre always wrong.
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This:Doing what?
You see, this is why people hate arguing with you. You don't even respond to the things people are actually saying, you try and put words into our mouths that you can counter, instead of dealing with the points presented.
Yes, it does.Playstyle has to do with the player more than the character
...This is why results is not the only method that should determine match-ups...So what does that have to do with the MU? All that says is that certain players lose to certain player because of the play style differences. Common knowledge.
A bunch of different MKs that you chose to ignore have been doing well against Foxes as well. I can't name them off the top of my head but this discussion has happened so many times before, I remember other people bringing them up.Player play styles have nothing to do with match ups. The fact that a bunch of different Fox play styles are doing well against a certain character (MK) does
Results are not the only method that should be used to determine MUs, but at high/top level play, it's pretty accurate when you get enough results....This is why results is not the only method that should determine match-ups...
Hold on, isn't that exactly what I've been saying since the beginning?
**** my life.
A bunch of different MKs that you chose to ignore have been doing well against Foxes as well. I can't name them off the top of my head but this discussion has happened so many times before, I remember other people bringing them up.
SoCal is stacked as ****. Jebus really should be taken as definite proof of the law "Just because you're a top player doesn't mean you have any idea what you're talking about".Is he even good or no?
SoCal is probably like a dead Brawling place.![]()
Oh look, theorycraft. I think I don't need to explain why theorycraft is a terrible justification for pretty much anything, right? If not, here's my explanation for why Marth is the best character in the game: www.youtube.com/watch?v=1xhXwtH0C4A (almost all footage in that video was taken from tournament sets, often against top players).The things people don't realize when discussing Meta Knight's match-ups:
1. Results aren't everything. MK clearly beats Fox in theory and to deny that would be stupid. If you went through all of MK's options and all of Fox's counters to those options and vice versa while weighing in risk/reward, MK would come out on top.
...But doesn't this kinda trash the position entirely? If it becomes player vs. player, how can this possibly mean that the matchup is bad in any reasonable sense?2. 9 times out of 10 the non-MK player has more experience in the match-up than the MK player. In examples were both players are good friends or whatever and play each other heaps, the game becomes more player vs. player than player vs. character (unless it is a hard counter MU). This is apparent with match-ups like TKD vs. Tyrant.
This.Can you just go away. Please? Your logic sucks, all your ideas are bad. Nobody likes you. and youre always wrong.
....Yes he does, up-b bro.Also, one thing you're missing while weighing risk-reward: MK doesn't have guaranteed early kill setups out of a ridiculously fast move
You are comparing logical theory-craft with crappy theory-craft in the form of a combo video..Oh look, theorycraft. I think I don't need to explain why theorycraft is a terrible justification for pretty much anything, right? If not, here's my explanation for why Marth is the best character in the game: www.youtube.com/watch?v=1xhXwtH0C4A (almost all footage in that video was taken from tournament sets, often against top players).
Was this in response to something I said? Cause I wasn't talking about MK's options or whatever in my post at all, lol.Also, one thing you're missing while weighing risk-reward: MK doesn't have guaranteed early kill setups out of a ridiculously fast move, where setting up that move allows for fairly ridiculous yomi traps. Seriously, even if it's not "guaranteed", it means that the MK doesn't have nearly enough room for error. This is something that's often missed in matchup discussions–the room for error. Even players like M2K are humans-they make mistakes. It just so happens that against a lot of these characters, one mistake will cost you bitterly. It's a large part of why wario is a viable character at high levels. YES, MK has better frame data, traps, range, and options. Wario has to hit you like 5-6 times before you're in kill range.
Never claimed either of these things....But doesn't this kinda trash the position entirely? If it becomes player vs. player, how can this possibly mean that the matchup is bad in any reasonable sense?
This isn't a problem since all this can be said about almost every best character in almost every game, not just MK....Yes he does, up-b bro.
Though I agree with the rest that people often forget that the way to win is by punishing your opponents mistakes.
The better character is the one who will make less mistakes, get punished less, force mistakes out of the opponent more and punish them harder.
just go MK. 5 jumps and 2 glides should be plenty to make it to at least jupiter
If you are dying to that move early, either you are already ridiculously close to the blastzone (a position where most decent characters could kill you) or your DI is garbage.....Yes he does, up-b bro.
Nope.I was ranked at one point but I never thought I should have been ranked since only the top 6 deserved it. Anyway, Fox vs. MK is even
Mario only got like a spot up the tier list because of Scorpion Master.But it can be done in reality, so it does matter.
The point I am trying to make is that even if Mango can beat a ****load of good players with his Mario, Mario is still a fundamentally "meh" character. We know enough about the game's mechanics to say this with near-certainty.
<Insert Character other than MK> vs. MK is bad.Wario vs MK is bad. Don't talk about that MU unless you've played it extensively on either side. MK is one of Wario's hardest MU's for a reason.
Showing MKs beating Fox isn't a legitimate argument against MK/Fox being even but showing Foxes beat MK is?
Alright lets summarize the matchup. Fox has a good up smash on mk, a good projectile which forces mk to approach, a decent up tilt, and some shine locks which are hard to perform if mk is always in the air. MK however can gimp Fox mad easy, mach tornado can combo Fox a lot, can up air combo Fox, can plank against him really good, and has a really nice shuttle loop against Fox.
I showed you guys that top Fox players can take games off of top MK players. You guys haven't showed me anything. All I,m saying is that even if you did, it wouldn't matter since in an even MU, both characters are expected to win.Showing MKs beating Fox isn't a legitimate argument against MK/Fox being even but showing Foxes beat MK is?
Yeah in Japan.I showed you guys that top Fox players can take games off of top MK players. You guys haven't showed me anything. All I,m saying is that even if you did, it wouldn't matter since in an even MU, both characters are expected to win.
Top Sonics take games off MK all the time. Sonic/MK must be even.I showed you guys that top Fox players can take games off of top MK players. You guys haven't showed me anything. All I,m saying is that even if you did, it wouldn't matter since in an even MU, both characters are expected to win.
@Doc King, you can't really just base a match up off of that. Shiek vs fox is only really in Shiek's favor because of the tilt lock. Wario vs DK is only really in Wario's favor because of the chain grab. A character may not have much against another character in a match up, but depending on how strong these options are, they can make some match ups even or turn them in their favorAlright lets summarize the matchup. Fox has a good up smash on mk, a good projectile which forces mk to approach, a decent up tilt, and some shine locks which are hard to perform if mk is always in the air. MK however can gimp Fox mad easy, mach tornado can combo Fox a lot, can up air combo Fox, can plank against him really good, and has a really nice shuttle loop against Fox.
Overall, this leads to the fact that mk vs. Fox is -1 for Fox.
You don't have to die to the shuttle loop initially, because now you're in an incredibly ****ty position against the best character at gimping in the game.If you are dying to that move early, either you are already ridiculously close to the blastzone (a position where most decent characters could kill you) or your DI is garbage.IIRC, Orion literally said that a few pages ago in this thread.
Says the guy with 7,000+ postsYou people sure do have a lot of time on your hands. Sheesh.
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Over the course of 5 years, half a decade. Your point?Says the guy with 7,000+ posts
My point is mind your own business. What do you care about what we do with our time?Over the course of 5 years, half a decade. Your point?
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You just based Sheik vs. Fox and Wario vs. DK like how I did it, but with less detail.@Doc King, you can't really just base a match up off of that. Shiek vs fox is only really in Shiek's favor because of the tilt lock. Wario vs DK is only really in Wario's favor because of the chain grab. A character may not have much against another character in a match up, but depending on how strong these options are, they can make some match ups even or turn them in their favor
That response was amazing.just go MK. 5 jumps and 2 glides should be plenty to make it to at least jupiter
Not really. You said MK has a lot of options in the MU and Fox has a few. I'm saying that the few options he has on MK is all he needs to make the MU even (although I'm pretty sure he has more than just lasers and U-smash)You just based Sheik vs. Fox and Wario vs. DK like how I did it, but with less detail.
Also you can't base matchups of the American metagame with Japan videos. I find it funny how you ignore the good points of the opposing argument towards yourself.
Also, you do base matchup on theory. That's the whole point in basing matchups.