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Latest reviews

Yeah, this pretty much sums it all up. gonna send this to my friend who keeps arguing with me over this. I will offer though if your opponent knows how to outplay gannon and just knows how to deal with all his tools, and especially if they play a fast character, a sword character, or a campy type character, and they are good with this type of character and are not just trying to "counterpick", gannon just kinda losses y'know. (I pocket gannon so I'm no expert but anyways just my feedback) Great article though!
Doc Monocle
Doc Monocle
Thank you. As far as Ganondorf's match-ups go, I think his best methods to counter are to negate the strengths of his opponents by the simplest method possible-- staying out of attack range with every ounce of effort. I believe Ganondorf works at his best in any match-up when the focus is to take every opportunity to clear Ganondorf's space. I like to think of it as treating Ganondorf as a fragile and ranged character, even though he is not. Eventually the opponent will make some committment; some error in movement that causes them to come just close enough to be struck by Ganondorf without being in the right position to hit him first. Even Warlock Punch is an encapsulation of this mindset, though it is one of the hardest moves to line up.
Very good guide which explains some neutral game options and edge guarding stuff with Sheik. I learned some new stuff which I will apply to my play.
As a fellow Ganon Player. This is correct. The addiction of his play style is the chess level playing mind games needed. Arsenals of feints and bluffs, while messing with your fast fall speeds to build up patterns then interrupt them. Coupled with KO power and knowing your hit priority.

It's a high that few things can compare to...
Doc Monocle
Doc Monocle
Thank you for the response. It is difficult to submit a relevant resource using strictly Brawl experience from years ago.
Really tells a good way for dorf to be played and gives insight on how he should be approaching a match.
Doc Monocle
Doc Monocle
Try it. Only current players could determine whether the analysis is dusty or not.
Absolutely incredible work. Contains anything you would ever need to know in a well-organized way.
Super informative bro thanks a whole lot!
Really interesting information! Definitely a mixup I have rarely used myself. Not the most in-depth guide, but it is a very character-dependent strategy in itself.
Badly written and full of misinformation.
AMAZING. I'm starting out with Mario and this guide is extremely helpful to get used it his stuff like the damage, when to use it and especially his combo tree. Funny thing is this is the ONLY guide for Melee Mario as of 2020 July.
Nice work
This is Daymaster from a new account. My first attempt at any kind of long-form analytical writing, and it really shows. Non-existent argumentative structure, incomplete ideas, unreadable grammar, and an exhaustingly-passionate writing style. For that last trait alone I think its existence is somewhat justified, hence two stars as opposed to one, and obviously I'm thankful that I had this guide as a means to grind out my writing abilities such that I would eventually become competent (if you can believe it the writing here was *so* much worse when I posted the initial version), but regardless, as a guide to Smash 4 Sheik, this is a colossal failure. Two years and 46,000 words, all for an incredibly mediocre product. I was a 14 year old with way to much free time on my hands, alright.
This guide is generally quite outdated and missed some stuff for the time period. It's not a bad guide for those starting out though, just not optimal. The information is presented relatively well, though!
While your points about archfire being good for ledge trapping and down smash's large hitbox are technically true, this is a pretty simple "guide" or moreso just outlines pretty basic stuff. Furthermore, I don't think nosferatu is actually a bad move. Yes, you can't just use it willy nilly, you can actually turn the tide of battle by using it as a mixup by conditioning your opponent to shield or catching them on platforms, you just have to be clever with how you use it.
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