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'cept that her vertical range is amazing and her uair and upB both solidly beat glide attack. I'm also pretty sure that I got very similar advice from a different top MK... as in, the best MK in the world.lol@Staco Example he's the one who gets constantly ***** by her.
You can always just glide to the ledge to avoid any juggling, who cares if he's disadv. above her.
i think youre a good player but you yourself know you aren't on his level. ***** has setups USA platers cant even think about applying :|meanie head.
So... MK's uair is better because his air game is better?BPC actually isnt too far off. If not for the safety MKs moveset allows him hed definitely be feeling a lot of hurt. Against the rest of the cast though its less clear, in some cases its safe to say a uair like ZSS or marth is more threatening than MKs.
One of ZSS' main weakness is her difficulty touching the ground, MK has no such weakness.Basically the fact remains that having ZSS above you as MK is a far less advantageous position than the reverse is for her.
If she commits to something, you just hover around above her till she falls back down. If she doesn't commit you drift towards the ledge until you are out of her juggling zone.ZSS's uair is just really, really stupid for MK to get through safely. This is coming from a guy who had like 5 tournament sets against the best ZSS in Europe–I know what I'm talking about. Hell, even Staco agrees that it's smarter to just DI towards the ledge if you get stuck in the Uair juggles, and he's the best MK in Germany by a wide margin. You can't get through. ZSS's uair is just that good. Ridiculously fast, great speed, and she's more mobile in the air unless you use tornado, which is incredibly unsafe at that height. This is why I say ZSS's air game beats out MK's, at least in that matchup. MK really, really doesn't wanna be above ZSS. His "airborne" position is pretty much off to the side and barely above her head, so that she can't uair you, but you can react to most of her options with tornado. Not, you know, what you'd imagine under "air game".
I can agree with thisMarth's I said was better simply because in the MK, Marth MU MK does NOT want to be in the air (cause he gets outranged and outsped) however how they play out in the MU might not necessarily be whos is better.
Regardless MK is at LEAST top 3 airgame.
I love how you try and post credentials now ROFLThis is coming from a guy who had like 5 tournament sets against the best ZSS in Europe–I know what I'm talking about.
That's what you should be doing uunless you have a read vs any character anywayHell, even Staco agrees that it's smarter to just DI towards the ledge if you get stuck in the Uair juggles, and he's the best MK in Germany by a wide margin.
That **** doesnt work unless you are EXTREMELY high up. Otherwise the risk reward is ****ing garbage. It's like she can just throw **** out and you are stuck with one option. If you really understood how the game worked, you would want to keep as many options as you can at all times, further decreasing your likeness of getting read.You can always just glide to the ledge to avoid any juggling, who cares if he's disadv. above her.
Hey come on, when I'm talking to people who probably have never played the matchup on either end, having a fairly decent number of sets against one of the best ZSSes out there, period, has got to count for something.I love how you try and post credentials now ROFL
yeah this is I can agree with. Although only in the MK vs ZSS specific MU, i think its too hard to say who's move is better overall because it really depends on the MU (since most characters dont have several jumps + tornado), but thats true for most moves of similar quality.So... MK's uair is better because his air game is better?
Thats what we were trying to say... Lol...
Account was made in Jul 2010wow thats crazy
The rest of his characteristics... like being broken?I think its just silly when people will say "zomg MK has the best 'x' move" without considering how well his moves flow together with the rest of his characteristics. Maybe thats not what you were trying to say but some people definitely were.
http://www.smashboards.com/showthread.php?t=244329I'll give you mobility and range (for marth) but the others aren't true at all.
She has 3 great aerials (uair, fair, bair) and one decent aerial (nair).How does that give her a better airgame... She has one great aerial and another above average aerial and that apparently beats MK's everything?
Yo, Spadefox was the only one who said Bowser countered MK...Bringing up MK counters tends to do that.
I'm on a witch hunt for Bowser and Yoshi still. Those mains lied to me. CG to death they said...
Nair isn't decent....it's terrible, like, extremely terrible.She has 3 great aerials (uair, fair, bair) and one decent aerial (nair).
lolololNo Nair is actually really good.
It's just hard to use. Nair is way better than fair though. DAir is also good.
It's just that ZSS is actually hard to use, I guess a Peach main wouldn't understand.
Now you should understand how 90% of smashboards felt when they tried to respond to almost the entirety of your posting career here.I'm talking to people who probably have never played the matchup on either end
That shouldnt be happening very often, unless you are getting read pretty solidly or putting yourself into ****ty positions. Just learn the moves range, and life becomes a lot easierI don't have to worry about a shuttle loop I can't react to with monstrous range...
You clearly don't understand what you're talking about at this point so I'm to just let you beNair isn't decent....it's terrible, like, extremely terrible.
yes :|zss nair has lag? cant she combo it into her like 20 frame down smash?
sure, while MK is forced onto his worst stages and he's not allowed to use the strongest aspect of his game (ledge game)
There should be a LGL for every character in the game and Rain won on his CP so the stage list really would not have matteredsure, while MK is forced onto his worst stages and he's not allowed to use the strongest aspect of his game (ledge game)
Oh look, all neutral stages. Now lets see a match vs a top mk. Yeah I said that. Rain is not an elite mk player. Good? For sure. But his Falco is beast mode though.
LGL is pretty much a completely scrubby rule put in place specifically to nerf MK (because his planking so good it's mostly unbeatable... meaning MK in a fair ruleset is mostly unbeatable).There should be a LGL for every character in the game and Rain won on his CP so the stage list really would not have mattered
Taking out the LGL would centralize the game around ledge play.LGL is pretty much a completely scrubby rule put in place specifically to nerf MK (because his planking so good it's mostly unbeatable... meaning MK in a fair ruleset is mostly unbeatable).