Orion*
Smash Researcher
you compared smoom to 9b.smoom
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you compared smoom to 9b.smoom
...MK has flaws, MK may in fact have even or bad matchups, etc.mark my words. diddy and falco have flaws unlike metaknight. for example they lack the AMAZING recovery mk had, there are also plenty of counterpicks for falco like lylat or frigate, whereas the best counter pick for metaknight as ANY character was final destination at which their character still had a disadvantage, maybe one day u and the rest of the antiban braindead *******es will understand theres a difference between being the best character in the game and being broken
except he doesn't....MK has flaws, MK may in fact have even or bad matchups, etc.
Who cares about him being 5th lightest if his momentum cancel is one of the best in the game and allows him to live much longer than his weight shows?Japan has been making a pretty good case for Olimar. ICs is a candidate, to be sure, especially given a smart ruleset (like, say, APEX ruleset, or German Standard Ruleset, which is APEX + PS2). Then there are the ones who may very well be even... Furthermore, the 5th-lightest character in the game, one who also has a fairly ****ty air movement and no projectiles... has no weaknesses.
Maybe dying to Snake's utilt a good 20% earlier than most of the cast counts as a weakness?Who cares about him being 5th lightest if his momentum cancel is one of the best in the game and allows him to live much longer than his weight shows?
MK's kill power is worse than Snake'sAlso, am I the only one who realizes that a character with no inherent flaws can still have a bad matchup if, say, he is simply outclassed by a different character in enough categories? And don't give me some "MK isn't outclassed either" bull****; if you want to tell me MK's kill power is worse than Snake or Olimar's, or that MK's ground game isn't outclassed by characters like Diddy and ICs, you're nuts. Like, even if MK has no weaknesses, a character who outclasses him enough in kill power, defense, camping, or any number of other categories could beat him despite having a clear weakness or two. This isn't rocket science. It's not guaranteed, but it's definitely possible for a character with no weaknesses to lose the matchup to a character with weaknesses.
Working mostly on a hypothetical level here, just to make a point.stuff
This is the point of contention. I simply disagree.And sure if a character has such massive strengths that they could overcome MK's massive strengths and few (mild) weaknesses, he'd lose the match-up.
It's just no such character exists..... (maybe Olimar with only purples? lol)
Bad ?...MK has flaws, MK may in fact have even or bad matchups, etc.
These all take reads, or your opponent making a bad decision bar combos/setups into nair so they aren't like super reliable.d-smash, f-smash and nair being very reliable at what they do.
Unless you're snake already at the blast zone, or on brinstar which should be banned you're DI is garbage.Plus his up-b can kill at like 50 depending on the circumstances lol.
Diddys risk reward, walls, and gay *** air command grab that can be canceled into a disjointed sex kick that combos makes me not think this is true atm. Maybe in specific matchups (like peach where diddy has to play pretty differently) but overall naaaHis ground game is pretty dam good, could out-class Diddy's. (I'm assuming that short hops, tornado, low aerials, etc. are part of one's ground game, since they're used for pressuring on the ground...)
I'd also say Peach and Shiek are top goers for damage racking.How do you outclass a character in enough categories to beat them when MK is literally the best at almost everything in the game.
Speed of attack? #1
Range of attacks in general? #2 (losing only to Ike lol)
Damage output #3 (probably only behind maybe Snake and Olimar, maybe Diddy)
Kill power? as far as easiness of landing #5 ish (prob behind Snake, Olimar, Wario, Fox maybe, DK)
Recovery distance? #1
Safety of recovery? #1
Overall airgame? like at WORST #3 (behind Marth and Zss)
Overall ground game? like at WORST #4 (behind Olimar, Snake, and Diddy)
Overall offstage game? #1
Total Survivability? Probably #6 (because this is encompassed in DI + getting back to the stage safely without getting *****, like Bowser) behind Snake, DK, Wario, Yoshi, and GW.
Safety of Maneuvers? #1 lol
Keep away game? well ruleset depending he actually goes from having around like top 7 to top 1 keep away games.
Stage viability #1, #0 ruleset depending lol
Best case for outclassing MK in those categories is Snake and maybe Olimar.
The only places they beat him are Snake (wins damage output, kill power, survivability, ground game) but gets ***** in the safety of recovery, airgame, safety of maneuvers sections. Snake also loses in stage viability(rulset dependent) Olimar wins in damage output, ground game, kill power, and keep away (only with a LGL), but gets ***** in airgame, recovery distance, recovery safety, total survivability, range of attacks in general, safety of maneuvers, and stage viability.
who can honestly outclass MK in a majority of those categories?
Oh yea D3 forgot sorry. And yea Sheik and Peach do rack damage pretty well they are right there too.I'd also say Peach and Shiek are top goers for damage racking.
D3 can survive longer than Snake too.
otherwise yeah, this is all true. Just my two cents.
And no I have actually gone through and systematically compared their moves (sheiks and MK's) and I was even generous and took out moves people don't really use (like sheiks dair) as well as MK's dimentional cape and obvious excepetions like Nado and drill rush (moves that can take forever if you choose).IIRC Luigi/possibly Sheik have faster attacks than MK on average (mainly due to MK's outlier fsmash), but that doesn't really mean anything.
Better range, followups, mobility, and damage output. It's better. And yes, ZSS's uair is a better juggle move than MK's uair in most matchups. -.-Marth and ZSS definitely do not have a better airgame than mk.
I'll just say that in that matchup, if you (as MK) are within Uair range, you are going to feel a lot of pain fairly quickly. ZSS in range for your Uair? Not half as bad–she can get back down without desperately DIing to the ledge or getting a stupid read. Then there's the threat of bair and sideB–two moves with good range, great damage, and who both not only kill early, but put MK in a lousy position against ZSS. Oh, and upB, which has ludicrous upwards reach and combos into Uair... and often sets up for a kill off the top with uair as well. Add to this the fact that ZSS is incredibly slippery in the air between her good aerial mobility, downB, and B-reversal tricks, and MK genuinely loses in the air to ZSS.I'll give you mobility and range (for marth) but the others aren't true at all.
How does that give her a better airgame... She has one great aerial and another above average aerial and that apparently beats MK's everything?
ZSS's uair doesn't frame trap you into basically anything if you air dodge it.Better range, followups, mobility, and damage output. It's better. And yes, ZSS's uair is a better juggle move than MK's uair in most matchups. -.-
So ZSS has a better airgame than MK because you personally have a problem dealing with it? I keep forgetting that you think you're the only person that exists or gets an opinion on anything in this forum, my mistake.I'll just say that in that matchup, if you (as MK) are within Uair range, you are going to feel a lot of pain fairly quickly. ZSS in range for your Uair? Not half as bad–she can get back down without desperately DIing to the ledge or getting a stupid read. Then there's the threat of bair and sideB–two moves with good range, great damage, and who both not only kill early, but put MK in a lousy position against ZSS. Oh, and upB, which has ludicrous upwards reach and combos into Uair... and often sets up for a kill off the top with uair as well. Add to this the fact that ZSS is incredibly slippery in the air between her good aerial mobility, downB, and B-reversal tricks, and MK genuinely loses in the air to ZSS.
How often do you play top ZSSes with MK? Or, you know, any ZSSes with MK? Genuinely wondering here.
This has nothing to do with anything we're talking about.@TokyoGamer: Wait, how, from all of that, did you get "I have a problem with the matchup"? Again, have you ever played that matchup yourself? Or seen it be played at a high level?
I was thinking the same thing.I thought we were discussing if ZSS had a better air game than MK, not the ZSS vs. MK matchup.
Try n air dodge to the ground Tornado will be over there.BPC is so bad, lol. MK has the best uair in the game EASILY, ZSS' is too slow, you can just weave around it and/or air dodge through it. She doesn't have the potential to threaten with another uair or shuttle loop.
meanie head.you compared smoom to 9b.
BPC actually isnt too far off. If not for the safety MKs moveset allows him hed definitely be feeling a lot of hurt. Against the rest of the cast though its less clear, in some cases its safe to say a uair like ZSS or marth is more threatening than MKs.BPC is so bad, lol. MK has the best uair in the game EASILY, ZSS' is too slow, you can just weave around it and/or air dodge through it. She doesn't have the potential to threaten with another uair or shuttle loop.
So, basically, what you're saying is if MK's airgame wasn't good, it would be bad?BPC actually isnt too far off. If not for the safety MKs moveset allows him hed definitely be feeling a lot of hurt.
Uhhh..BPC actually isnt too far off. If not for the safety MKs moveset allows him hed definitely be feeling a lot of hurt. Against the rest of the cast though its less clear, in some cases its safe to say a uair like ZSS or marth is more threatening than MKs.
hmm...So, basically, what you're saying is if MK's airgame wasn't good, it would be bad?
Glad we got that out of the way...
I see...Was I talking about his air game?
Nope!
I laughed quite a bit. b(^_^)bSo, basically, what you're saying is if MK wasn't good, he would be bad?
Thanks for clearing that up!
Was I talking about whether MK was good or bad?So, basically, what you're saying is if MK wasn't good, he would be bad?
Thanks for clearing that up!