- Joined
- Mar 14, 2011
- Messages
- 5,493
Yeah, for that too. But I think he was specifically asking about combos. Those would be more like tech chases.
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The answer to whether it legit combos on non-fastfallers is no, but it's use is more than just for combos, is what I was saying.Yeah, for that too. But I think he was specifically asking about combos. Those would be more like tech chases.
This is the 9000th post.I am a massive scrub though.
At about 20% it legitimately combos into stuff on Sheik (no DI) but I never bothered to test the range beyond 40%.f-throw at low percents is cool.
Does u-throw ever combo on people that are not fox, falco, or falcon? I heard some people said it worked on marth and I get it to sometimes work.
if they try to nair you at low % CC Downsmash/wavedash back CC DownsmashDoes anyone have good hints fighting both Falco and Fox? They are honestly both thorns in my side and I just plain hate fighting against them.
Well, I failed. I didn't even see the first post. n.n'Well, you've got the first page of this thread, which gives really good information on most of Peach's MUs (certainly all of the ones that matter). http://www.smashboards.com/showthread.php?t=242179
Falco:
- Floating over lasers is key. This keeps you mobile, which is important against him.
- You can CG him up to about 100-120
- Edge guarding is really key. Expect side Bs, punish up Bs. If they try to go high, just catch their landing with an aerial/smash, if possible. Be very aggressive in edgeugarding.
-DI away for all his combos, and mix up your DI
Fox:
-CGs up to about 100 or so, more or less the same as Falco
-Being above Fox is generally bad, so stay low to the ground with your floats
-Learn to SDI his uair, because that kills her early
-Find ways to halt his momentum. I find that low, quick aerials are very good at this.
That's really all that comes to mind as far as general things...
Oh thanks 8Dfreaksheet i like ur avatar!
honestly this is a great description of how to deal with falco and it highlights my biggest issues with the MU. I Dont bait him I just get close enough for him to nair me, and with falco it goes nair>pain. My issues if I feel fair is to slow in most situations against him and I feel nair is to high to hit him. So when i try to nair him i have to drop down but once I drop i get hit with something so not sure what to do about that. (Might not surprise u to find out I kinda hate the falco MU. Hopefully one day this will change and I will love fighting it)You have to float at a height where his short hop laser won't hit you, and where it'd be really unsafe to full hop laser. That's usually about the height of a platform on Battlefield. So float at the height where half of you is below the platform, and half of you is above it. You kinda have to get into his space, but not commit. You want to threaten him by floating near enough to where you can punish a reaction, but not too close to where you'd get a nair/uair under your skirt. The exact distance of where this space is becomes intuitive with practice, I think.
imo it depends on personal preference. i.e: I love battlefield but MacD hates it.So what stages can we say Peach best plays on? I mean, I know it depends on the enemy.
I prefer something with platforms myself.
http://www.youtube.com/watch?v=guzKXqYxnNcIt's deceptively unfabulous, despite its abundance of rainbows.