I'd think that the correct interpretation is that characters that move up from the bbr list to my list have stronger matchups against the top tiers than theyre given credit for, while the ones that move down have worse matchups
On the contrary, good sir. The first square root is done so that characters aren't made or broken by their matchup with MK (which sorta happens irl but thats beside the point :/). For instance, going back to my example, instead of losing almost 8 points for their matchup against MK, the Cllimbers will lose around 20. They end with a final score of 0.12, which would be 0.31 (at 5th, above Snake) given an even matchup against MK. Beyond MK at 1.09, the next highest character on the list is Falco at 0.41 due to his going even against everyone that matters. Marth is third, followed by Diddy, Snake, Pikachu (who also apparently goes even with MK), Wario, ICs, and Olimar. Once you hit characters that go -2 against him, nobody has a positive number...most lose more against him than they gain in all their positive matchups combined. It's quickly turning into a list of 'who does best against MK', where the characters that move up on the list are the ones that don't do as bad against MK as the characters beside them. See: Falco above Marth, Diddy jumping 4 spots, Fox going from 0.38 behind Peach to 0.01 behind, Lucario dropping like a brick...though that last one's more a case of getting wrecked by the rest of high tier...
On second thought, that isn't that bad lol
Thanks for pointing that out
However, rooting the popularity numbers but not rooting the matchup numbers is a no-go. Going back to my example, the ICs would still lose 7.78 points for their match against Kirby, but they'd gain almost 10 for +3'ing Kirby. Does that make sense? This does basically the opposite of rooting the popularity numbers, making sure that the mid tier guys with +4’s against characters that don't matter (I’m looking at you, DK vs. Lucas) don't skew stuff.
Rooting neither? Quite literally a list in order of how well each character does against MK, with only a little variance at the top (Marth is still 3rd behind Falco, and 4/5/6 are Snake/Pika/Diddy; ZSS jumps thanks to her -1 vs. MK; the ICs get a boost due to +2'ing and +3'ing random mid tiers, which probably shouldn't happen; assorted mid tiers get assorted boosts for random +4's against lows)...yet the bottom tiers are still mostly unchanged.