Maharba the Mystic
Smash Master
um... while that is universal for most ness's that i've watched, while fow does it too, his ness play is so much more than that. like i said, fow is the ****. and that's just how it is
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At least it looks damaging.MK's pummel is terrible. It's worse than Bowser's.
It's not the easiest thing in the world to get though.My point is getting ground-released cg'd by MK is more the Ness's player fault than game mechanics'. He can avoid it.
Shaky does it too haha.EVERY NESS DOES THIS
except shaky and, i assume, FOW
myself included, it just feels so right
maybe that's why they're good!
True. But I view it as a much better system instead having say any given main rank all the characters in the tier list when they only have insight into a handful of characters and their match ups at best.just saying, it could also be warped by people trying to distort character matchups so their character gets a boost.
Are you saying then that Snake doesn't beat Icys? But Diddy is pretty close I think. Olimar for -2!im more so talking about snake beating ics/diddy, going even with wario and beating lucario/gw +2.
and how is olimar not worse than -1?
I'm so glad you brought that up. I really am.I also don't think snake has such a clear advantage on pit but because of his overall poor representation I wouldn't expect that to change like...ever. maybe I'm biased because I've seen two top snakes get curb stomped by koolaid repeatedly but I think the same could be said of people who don't have good pits in their region
IC's vs snake is really weird. I think it's probably even though. Top of the metagame IC's (japanese ones) seem to do it really well, and I don't think snake can really afford to take IC's to any good counter stages vs them because he usually sucks at the same stages they do.Are you saying then that Snake doesn't beat Icys? But Diddy is pretty close I think. Olimar for -2!
I never though about CP stages, but Snake beats them pretty well on the normal stages as well. What else do the Icys have that Snake can't deal with?IC's vs snake is really weird. I think it's probably even though. Top of the metagame IC's (japanese ones) seem to do it really well, and I don't think snake can really afford to take IC's to any good counter stages vs them because he usually sucks at the same stages they do.
alright, let me explain this to you.sonic is a bad character with the general "go kill them first" gameplay. but sonic is excells at being able to time people out for some reason. or that's wat i got from watching arikie in cali against tc1
anyways if you are playing to time some1 out i think that changes some of his match up numbers. but that's just imo
a lot of this.I think everyone just can't come to reality that Sonic is better than what people think he is.
personally i think they should both be -2 but thats just me.Actually that wasn't the point I was trying to make. I think sonic vs snake being -1 is fine. I am saying gaw should be -1 as well.
so youre saying that the matchup chart is outdated because of rules that havent been made or implemented yet?aside from any disagreements that were already in place, snake becomes significantly worse in a lot of matchups with legalized planking and I've heard that there's going to be an MK only LGL, so this chart is also outdated on arrival in that sense
thank you for explaining that. i've always wondered wat the sonic general metagame wasalright, let me explain this to you.
Sonic is a character that is good at playing in a reactionary/defensive style. Because of his speed, he is good at playing keep away and making the opponent attack him in less than optimal ways.
however, to play sonic optimally in this regard, the sonic actually has to take advantage of the openings made by his playstyle. attempting to time people out and play overly defensive means that the opponent is free to get desperate and do put themselves in awful situations repeated because the sonic isnt going to punish them for it if he is trying to get the time out. when the opponent does this, the sonic tends to get put in a corner, and with out the priority to make ways out for himself, the sonic will typically lose the lead and the match.
The time outs occur only when the sonic is playing a reactionary game, has a lead, and the opponent is too stupid to attack and tries to play defensive back and bait the sonic into approaching. which hes not going to do because hes waiting for the opponent to make a mistake or do something laggy or unsafe. if the other guy is just going to stay safe and not approach, the sonic is not obligated to approach if he has the lead, so hes gonna sit back and let the dude time himself out.
You know what lucario match up is complete ****?though +2 is right... matchup is complete ***