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Official BBR Matchup Chart v1.0

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Ishiey

Mother Wolf
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Oh, really? That's pretty cool lol, I wasn't actually expecting that at all tbh :p And yeah, I feel like aside from arrows (vksdfvsdkfvj), recovering against Pit would be kinda like RPS with Pit setting up for a nice gimp or getting one if he wins and Wolf getting back to the ledge otherwise.

:059:
 

Grim Tuesday

Smash Legend
Joined
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Messages
13,444
Location
Adelaide, South Australia, AUS
I have a question for the BBR.

When you are doing match-up ratios for characters with poor approaches but great defensive games like Mr. Game & Watch, how do you apply a ratio to them?

I mean, Mr. Game & Watch only loses around -1 to Meta Knight if he has the lead, but if MK has the lead it can very easily turn into -3. Do you just assume that he does/doesn't have the lead at all times, or do you take into account how easily he can get the first hit compared to his opponent, etc...?
 

C.J.

Smash Master
Joined
Nov 30, 2008
Messages
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Location
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that is definitely not true.

it's probably his Ftilt tbh.

also people forget rob's Dtilt is frame 4
I wish it was frame 4. Then I wouldn't have to worry about getting frame trapped by the damn move out of grab releases. It's frame 3. Stupid move.
 

Ussi

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That is very helpful, thanks for your enlightening opinion.
Each panel has a different train of thought. Its like character boards discussing ratios except you gotta get an invitation to take part in the discussion.


they'll probably take in account what they think the MU ratio is based off their experience.
 

Ishiey

Mother Wolf
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I have a question for the BBR.

When you are doing match-up ratios for characters with poor approaches but great defensive games like Mr. Game & Watch, how do you apply a ratio to them?

I mean, Mr. Game & Watch only loses around -1 to Meta Knight if he has the lead, but if MK has the lead it can very easily turn into -3. Do you just assume that he does/doesn't have the lead at all times, or do you take into account how easily he can get the first hit compared to his opponent, etc...?
Idk how others do it, but I try to figure out who'd be able to get the lead the easiest or can force an approach more effectively, etc. That seems to work fairly well. MUs in Brawl are somewhat dynamic though, I really hope more people do write-ups because a number only says so much :x

:059:
 

Cassio

Smash Master
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Agreed. I think it'd be in about the same range as the Peach MU, like +1 or so.
Peach is completely even :mad:.

Wolf vs pika would be interesting without the cg, even from the beginning of the game he at least had fthrow upsmash. I think it would be hard to say who would win since the game would develop a lot differently, but both characters are extremely well rounded so I think it would be very close one way or another.

I have a question for the BBR.

When you are doing match-up ratios for characters with poor approaches but great defensive games like Mr. Game & Watch, how do you apply a ratio to them?

I mean, Mr. Game & Watch only loses around -1 to Meta Knight if he has the lead, but if MK has the lead it can very easily turn into -3. Do you just assume that he does/doesn't have the lead at all times, or do you take into account how easily he can get the first hit compared to his opponent, etc...?
From what I understand the BBR as a whole does not make this judgement, but rather the GWs who participate in the discussion. Your best bet would be to speak with these GWs. Its probably appropriate to have the list in this thread.
:metaknight:
Infinity
RedHalberd
Omni
Ally
Orion

:diddy:
Count
Luigi Player
Gnes

:snake:
Marc
Ally
RedHalberd
UltimateRazer
-Ran

:falco:
MetalMusicianMan
DEHF
Shugo
Orion
Marcbri

:marth:
Nike
mikeHAZE
Kadaj
Shaya
Mr. R
Anaky
Raziek

:wario:
Krystedez
DMG
Pado
Reflex
Lord Chair
Bassem

:popo:
DeLux
Hylian
Smoom
Cheese
Vinnie
ESAM
Myollnir
Sin242

:olimar:
dabuz
Fino
Tin Man
Denti
Anuar
Logic

:pikachu2:
K Prime
ESAM
Anther
Cassio
Stealth Raptor
gallax
Alphicans

:lucario:
Red Ryu
Trela
D. Disciple
Junebug
John12346

:dedede:
MetalMusicianMan
Coney
Junk
Technical_Chase

:zerosuitsamus:
NickRiddle
Kewwky
Dazwa
Shlike
Brosuke

:gw:
Alphicans
UTDZac
Vinnie
Vex Kasrani
PentaSalia

:toonlink:
Twinkie
Jerm
MJG
KingToon
TLMSheikant

:fox:
Shaya
Trevonte
NAKAT

:wolf:
Ishieymoro
Seagull Man
Kain
Gheb_01
Semifer
Luminoth

:peach:
Mikey Lenetia
Nicole
Praxis
Illmatic
King Beef

:dk2:
Ripple
Will
Ook
Neon
ChaosGriffin

:kirby2:
Kewwky
Kappy
falln
Triple R
KingToon

:rob:
Chibo
stingers
KiraFlax
TeeVee
Vinnie

:pit:
Krystedez
KiraFlax
Esca
Snopy
Patriotic Zero
Kuro

:sonic:
Espy
Speed
Kuraudo
Kinzer
da K.I.D.
DlAOS

:ike:
Nysyarc
Bored
Teh_Brettster
Ussi
Ryo

:luigi2:
Seagull Man
Big Lou
jbandrew
yoshq

:sheik:
Ankoku
Judo
Ed
Billy
<3
B!ggad

:ness2:
Yink
Neon Ness
Delta-cod
Shaky
FOW

:yoshi2:
hadesblade
Delta-cod
Poltergust
Sharky
Yikarur
Scatz
YOSH

:pt:
Reflex
T-block
Shaya
MaTA

:lucas:
T-block
FightAdamantEevee
Yink
Mekos

:mario2:
Count
Krystedez
XeroXen
Vato_break

:bowser2:
Zigsta
MrEh
Vex Kasrani
Limit
KingKong

:samus2:
.joel
Xyro
No-IDEA
quicksilver
AgentObvious

:falcon:
.joel
lordhelmet
teluborg
Lionman

:link2:
Red Ryu
Aerolink_the_Soulmaster
Huggles828

:jigglypuff:
Mink
T-block
Orion

:zelda:
Darkmusician
MrEh
Ed
Ninjalink

:ganondorf:
Vex Kasrani
Vermanubis
DLA
Gunblade789
Teradactyl Yelnats

I would suggest reading this post as well
http://www.smashboards.com/showpost.php?p=13476278&postcount=42
 

Seagull Joe

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Peach is completely even :mad:.

Wolf vs pika would be interesting without the cg, even from the beginning of the game he at least had fthrow upsmash. I think it would be hard to say who would win since the game would develop a lot differently, but both characters are extremely well rounded so I think it would be very close one way or another.


From what I understand the BBR as a whole does not make this judgement, but rather the GWs who participate in the discussion. Your best bet would be to speak with these GWs. Its probably appropriate to have the list in this thread.
:metaknight:
Infinity
RedHalberd
Omni
Ally
Orion

:diddy:
Count
Luigi Player
Gnes

:snake:
Marc
Ally
RedHalberd
UltimateRazer
-Ran

:falco:
MetalMusicianMan
DEHF
Shugo
Orion
Marcbri

:marth:
Nike
mikeHAZE
Kadaj
Shaya
Mr. R
Anaky
Raziek

:wario:
Krystedez
DMG
Pado
Reflex
Lord Chair
Bassem

:popo:
DeLux
Hylian
Smoom
Cheese
Vinnie
ESAM
Myollnir
Sin242

:olimar:
dabuz
Fino
Tin Man
Denti
Anuar
Logic

:pikachu2:
K Prime
ESAM
Anther
Cassio
Stealth Raptor
gallax
Alphicans

:lucario:
Red Ryu
Trela
D. Disciple
Junebug
John12346

:dedede:
MetalMusicianMan
Coney
Junk
Technical_Chase

:zerosuitsamus:
NickRiddle
Kewwky
Dazwa
Shlike
Brosuke

:gw:
Alphicans
UTDZac
Vinnie
Vex Kasrani
PentaSalia

:toonlink:
Twinkie
Jerm
MJG
KingToon
TLMSheikant

:fox:
Shaya
Trevonte
NAKAT

:wolf:
Ishieymoro
Seagull Man
Kain
Gheb_01
Semifer
Luminoth

:peach:
Mikey Lenetia
Nicole
Praxis
Illmatic
King Beef

:dk2:
Ripple
Will
Ook
Neon
ChaosGriffin

:kirby2:
Kewwky
Kappy
falln
Triple R
KingToon

:rob:
Chibo
stingers
KiraFlax
TeeVee
Vinnie

:pit:
Krystedez
KiraFlax
Esca
Snopy
Patriotic Zero
Kuro

:sonic:
Espy
Speed
Kuraudo
Kinzer
da K.I.D.
DlAOS

:ike:
Nysyarc
Bored
Teh_Brettster
Ussi
Ryo

:luigi2:
Seagull Man
Big Lou
jbandrew
yoshq

:sheik:
Ankoku
Judo
Ed
Billy
<3
B!ggad

:ness2:
Yink
Neon Ness
Delta-cod
Shaky
FOW

:yoshi2:
hadesblade
Delta-cod
Poltergust
Sharky
Yikarur
Scatz
YOSH

:pt:
Reflex
T-block
Shaya
MaTA

:lucas:
T-block
FightAdamantEevee
Yink
Mekos

:mario2:
Count
Krystedez
XeroXen
Vato_break

:bowser2:
Zigsta
MrEh
Vex Kasrani
Limit
KingKong

:samus2:
.joel
Xyro
No-IDEA
quicksilver
AgentObvious

:falcon:
.joel
lordhelmet
teluborg
Lionman

:link2:
Red Ryu
Aerolink_the_Soulmaster
Huggles828

:jigglypuff:
Mink
T-block
Orion

:zelda:
Darkmusician
MrEh
Ed
Ninjalink

:ganondorf:
Vex Kasrani
Vermanubis
DLA
Gunblade789
Teradactyl Yelnats

I would suggest reading this post as well
http://www.smashboards.com/showpost.php?p=13476278&postcount=42
Fthrow>Usmash isn't even that amazing. :olimar: has 2 Dthrows>Usmash, which does much more damage. He even can get an Uair in if he predicts it. And we're even with that f@gg0t.

:018:
 

Juushichi

sugoi ~ sugoi ~
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Iirc, I think I recall ESAM mentioning that fthrow buffered usmash works at a lot of percentages on FFers. Plus with the potential of a thunder read, it has a lot more damage or juggle potential.

:phone:
 

Ishiey

Mother Wolf
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Peach is completely even :mad:.

Wolf vs pika would be interesting without the cg, even from the beginning of the game he at least had fthrow upsmash. I think it would be hard to say who would win since the game would develop a lot differently, but both characters are extremely well rounded so I think it would be very close one way or another.
I meant like Wolf vs Peach lol, not Pika vs Peach xD sorry for not being clear :p Wolf vs Peach is 0 on this MU chart but a good amount of people on both sides feel it's +1, mostly due to Seagull being awesome at the MU :3

Also, I thought Pika couldn't usmash Wolf out of dthrow due to shine (@ Seagull)

:059:
 

Zankoku

Never Knows Best
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Hitting a Wolf DIing down due to mashing Shine with a nair is probably the best punish you can get.
 

Seagull Joe

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I meant like Wolf vs Peach lol, not Pika vs Peach xD sorry for not being clear :p Wolf vs Peach is 0 on this MU chart but a good amount of people on both sides feel it's +1, mostly due to Seagull being awesome at the MU :3

Also, I thought Pika couldn't usmash Wolf out of dthrow due to shine (@ Seagull)

:059:
He can't Usmash us out of Dthrow, but he can out of Fthrow at lower percents. Even if :wolf: DI's a Nair downward he won't die after the cg ends lol, but it'd be a dumb thing to do. Just memorize percents. Usmash won't kill :wolf: out of cg, but it can set him up to be thundered if he doesn't play his cards right...

:018:

:phone:
 

John12346

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For matchups where certain characters get gayed over by Pika CGs, why not just eat a few Jolts on purpose so you can't be CG'd at all?

I do that in the Lucario - Falco matchup because I'd rather take 20% off lasers than 50% off a grab combo.
 

phi1ny3

Not the Mama
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For matchups where certain characters get gayed over by Pika CGs, why not just eat a few Jolts on purpose so you can't be CG'd at all?

I do that in the Lucario - Falco matchup because I'd rather take 20% off lasers than 50% off a grab combo.
If you're talking about that spike pillaring thing, if you buffer a spotdodge, he can only continue it if he jabs, aka the grab isn't guaranteed. Made Nerd and FILIP stop doing it to me after awhile.

Of course you can always get hit after the dthrow X3 to about as much too I guess.

Also, ROB's tilts/jab are really good, not a lot of people know this.
 

Seagull Joe

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For matchups where certain characters get gayed over by Pika CGs, why not just eat a few Jolts on purpose so you can't be CG'd at all?

I do that in the Lucario - Falco matchup because I'd rather take 20% off lasers than 50% off a grab combo.
Because it'd be about 60% before the cg doesn't work. That's a lot of jolts man.

:018:
 

Dnyce

Smash Master
Joined
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Allen, TX
Fthrow>Usmash isn't even that amazing. :olimar: has 2 Dthrows>Usmash, which does much more damage. He even can get an Uair in if he predicts it. And we're even with that f@gg0t.

:018:
Or dthrow dair usmash 'He even can get an Uair in if he predicts it.' :awesome:
/no stale moves

//namesearch
 

Cassio

Smash Master
Joined
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Messages
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pikachu couldl fthrow chaingrab> usmash I think for 4 throws for about 40-50% before the dthrow one came out.

Also the best punish for pikachu out of his dthrow chaingrab is his guaranteed footstool > QAL > charged fsmash/thunder KO. But most pikas will usually go for the simple usmash/nair since that doesnt require practice really.
 

Ghostbone

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Also the best punish for pikachu out of his dthrow chaingrab is his guaranteed footstool > QAL > charged fsmash/thunder KO. But most pikas will usually go for the simple usmash/nair since that doesnt require practice really.
And because that can be SDI'd.
 

Ishiey

Mother Wolf
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Not SDI'd enough to save you :x there's no uair, so you're basically stuck on the ground where Pika has a gigantic range in which he can lock you thanks to QA. Then once he's done and you're at like 115% anyways, you're basically guaranteed dead when he hits you with thunder / charged fsmash.

:059:
 

Cassio

Smash Master
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And because that can be SDI'd.
tbh im not even sure you can SDI the uair footstool. Its an aerial so pikachu has the ability to follow SDI, and no one ever SDIs out of MKs uair string which is even more predictable and SDIable.

Its not really relevant though, since its rare that youll see it attempted.
 

Ghostbone

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He was talking about the Quick Attack, not the uair.
No I was talking about the uair.

Oh and nobody SDI's out of MK's uair because it's a frame 2 move, you can't react to it, you have plenty of time during Pikachu's chain-grab to prepare for the uair.

Even during MK's uair string, if he SL's you and you were trying to SDI the uair, you've just DI'd down and are begging to be gimped.

Edit: Does Pikachu have a guaranteed footstool even without the uair? If so I'd like to see the frame data for that.
 

Ishiey

Mother Wolf
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Guaranteed on Fox and Wolf. Probably Sheik and CF as well, but idk. Fox and Wolf for sure though.

Buffered dash > jump > footstool > QAL. Doesn't work if Pika has to run down a slope I believe.

:059:
 

Ray_Kalm

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Ganon's match-ups seem accurate. Only thing, Wario and Ganon is no where near 60:40, I would put it as 75:25.
 

-LzR-

Smash Hero
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OMG but you can grab release Wario to stuff and wall him with uair! You're going to get so many grabs and Wario really won't punish your uair ever!
 

Doc King

Smash Lord
Joined
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Messages
1,790
Wario can actually chaingrab Ganondorf from 0% to 90%. Also Wario has the speed to out speed Ganon's terrible speed.

Air releasing with Ganon is pretty good on Wario, but Wario has some good combos too along with good speed and agility, unlike Ganon. I would just leave this as a -2 for Ganon.
 

Flayl

Smash Hero
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I just noticed Ganondorf is -2 with Wario and Bowser is -3

-________________________________-
 

Cassio

Smash Master
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No I was talking about the uair.

Oh and nobody SDI's out of MK's uair because it's a frame 2 move, you can't react to it, you have plenty of time during Pikachu's chain-grab to prepare for the uair.

Even during MK's uair string, if he SL's you and you were trying to SDI the uair, you've just DI'd down and are begging to be gimped.

Edit: Does Pikachu have a guaranteed footstool even without the uair? If so I'd like to see the frame data for that.
I meant his uair string, not one uair. I dont see people SDIing out of it until at least the 3rd or 4th hit. Pikachu only needs to hit with uair once. Nothing to do with shuttle loop.
 

Doc King

Smash Lord
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Isn't the chaingrab really hard to do tho?

I mean it's probably still no better than -2 but I think it's one of Ganondorf's better high tier match ups.
I would agree with you on Wario being Ganon's better top/high tier matchups. I don't know how hard the chaingrab is.

Ganon's worst matchups are probably like this (-4 matchups):

1) Climbers
2) Olimar
3) King Dedede
4) Falco
5) Sheilda
6) Sheik

Note that I didn't put in :metaknight: because it doesn't matter anymore since he's gonna be banned soon.
 

~ Gheb ~

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I think Snake is worse for us than Sheilda / Sheik are. Pikachu is also ridiculously obnoxious.

:059:
 
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