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It used to be the exact same thing for me. There are some extreme situations where the risk/reward for approaching is questionable in light of other options (Fox vs Jiggs, perhaps?), but in many matchups you will hit a ceiling if all you do is run and (projectile) camp. It makes you predictable and you're not applying pressure. Note that I'm mostly considering top tier characters here, there are low tiers who arguably get completely shut down by camping.I used to think it generalized to "don't approach <specific character> ever because whoamagod you'll get ***** or there's no point" but lately I've started realizing that doing the game in that way also means you're not putting pressure on them, which blows for its own reasons. BigD is smart, everyone should listen to him.
Overtriforce/hbk?Meh, not with Powershielding.
Problem is, even at this point in the game, there's nobody that's able to PS reliably enough.
he powershielded one laser in an completely stressless situation where you were already dead and he didnt even have to worry about you possibly comboing off of it whether he got hit or not?Overtriforce/hbk?
I remember once I was falco vs hbk, and I got hit off the stage and knew I couldn't make it back, so I jumped and shot 3 lasers towards him, and he powershielded the one that was going to hit him lol
Lol I wasn't trying to use that as an example of him being good at powershielding I just thought that was funny.he powershielded one laser in an completely stressless situation where you were already dead and he didnt even have to worry about you possibly comboing off of it whether he got hit or not?
Im pretty sure everyone that is a known tournament player (and most that arent) at this point can do that.
Being able to consistently powershield something when its coming at you at least three times in a row and knowing that if you mess up and get hit youre taking anywhere from 40% to a stock is a far different ordeal.
Its been 11 Years dude, if nobody has that mess consistently yet, i just dont think its going to happen.Power shielding is pretty broken and once people get consistent at it I feel we'll see a big shift in the metagame; however, I wouldn't call it broken because you can always not throw out an attack on your approach if you think they'll PS and now they're shielding and have their options limited. We already kinda see this with some Falco players while they're lasering, so I think it'll be a interesting thing to look for as the metagame keeps evolving.
Im just being an *** Don't take anything I say seriously lol.That is not true at all dude, I could explain in detail if you like. Most all of them I have returned to owners or they let me keep, or i traded for another one, or bought. But every single one of them was an already broken in controller, so the remaining lifespan was small. Example at zenith the entire day of singles I had borrowed a controller, but he was kind enough to let me keep it. At genesis2 same thing, it was a borrowed controller, and I had to return it after the tournament.
This sort of "revolution" of the metagame you are talking about has already happened. There has already been a large spark of interest in power shielding, and the people that utilize power shielding are as good at it as they will ever be. On the other side, Falco players (and players of all characters) use empty hops to destroy people who (power) shield all the time. The reason this hasn't caused some massive change in the metagame is because they don't change how things are dealt with. Spacing by and large has become the major determinant in whether or not players win. Power shielding and lasering both get beaten by forms of superior spacing, which is why even when people spam lasers or power shield everything, the result doesn't tend to look much different than without them.Power shielding is pretty broken and once people get consistent at it I feel we'll see a big shift in the metagame; however, I wouldn't call it broken because you can always not throw out an attack on your approach if you think they'll PS and now they're shielding and have their options limited. We already kinda see this with some Falco players while they're lasering, so I think it'll be a interesting thing to look for as the metagame keeps evolving.
Ah, I forgot the timer.That's nowhere near powershielding consistently, buddy. Bad use of sarcasm is bad.
>Implying that powershielding lasers is difficult.Meh, not with Powershielding.
Problem is, even at this point in the game, there's nobody that's able to PS reliably enough.
He PSs a load of melee attacks as well.even with the timer, you presented one power shield from that match lol
We already have shine though. Rest we can nerf.the game would be perfect with shine and rest nerfs
I thought this was pretty cleverWe already have shine though. Rest we can nerf.
shielded laser > powershielded attack > powershielded attack > powershielded laseri didnt realise two was a lot...
I wasn't saying it was consistent. Just making a sarcastic comment on the "under tournament pressure, you couldn't powershield."you know what would be more impressive, if people could do that all the time.
the fact that 3 powershields is impressive should be telling you something here