How many of you guys understand how to actually use that new no line limit code?
ok, it can be pretty simple.
THE SHORT ANSWER
if you have american brawl and just want to play brawl+ 3.3 with custom textures
put this file
http://www.fileden.com/files/2008/1/9/1688344/RSBE01.gct
in the \codes\
folder on your memory card
put this file
http://www.fileden.com/files/2008/1/9/1688344/al_090309_u+33.bin
in the
\private\wii\app\RSBE\al\
folder on your memory card, if all those folders don't exist, create them with EXACTLY those names and punctuation.
if you want a more comprehensive knowledge of how it works
THE LONG ANSWER
First you need a .gct file to put in your codes folder on your SD card, just like in the old days, only all this sd card needs on it, is the codes that tell brawl to load codes from snapshots, there are two of those and they can be found here
http://www.smashboards.com/showthread.php?t=226447
Also, if you plan to use custom textures, you need to include that code also, and include it BEFORE the snapshot codes.
once you have that, and have put it in the codes folder on your sd card, you only need one more thing, the snapshot file, you can either download the samples that he posted in the thread I already linked to, or you can make your own with brawl tweaker v008. basically you select the codes you want in it, and then export it to a bin, this bin needs to start with "al_" after that part you can type in anything else, for example "al_pluscodes.bin"
then just pu that bin in your screenshots folder. which for americans is \private\wii\app\RSBE\al\
then boot your game in gecko, it'll apply the gct codes we made earlier, and boot the game, then you have to go to the vault and select the snapshot that has your codes, it should look garbled but not freeze the game, then just back out of that and play, it should have all the codes you put in there. enjoy.