Yes, I fastfall. + The cstick was set to smash anyways. I was using CPU control to stay the same % everytime I die, and their controls are the default with tap jump.
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That's about it...What other uses does Dair have besides the occasional spike and momentum canceling?
Check the (mostly one-sided) debate I've been having with the new dude in the video critique thread. I basically shut down the possibility of Dair having any practical uses on-stage when there are so many better options.What other uses does Dair have besides the occasional spike and momentum canceling?
Wahuh?Kirk said:Keep in mind also, if you hold down on the control stick and press C-stick down, you don't get the fast fall.
****ing magnets. How do they work?THE MOMENTUM CANCEL DEBATE said:MOMENTUM CANCEL DEBATE
Ah, I see. That makes sense. Because I always had to push down anyways with c-stick attack anyways, it actually had the opposite effect when I had to use cstick smash. I remember holding to the side, then after I get hit when I'm in the air, quarter-circle downards and input the cstick direction.Keep in mind also, if you hold down on the control stick and press C-stick down, you don't get the fast fall.
No and i would never say such a thing. What i'm saying is just because it doesn't make sense that up air would be better than down air don't think you tested it wrong. At first we didn't believe it on the snake boards because why would you want to put your body nearer the blast zone but it is better. I've seen ally do both back air and up air to momentum cancel and I won't argue with his DI but up air is better. And I know what everybody else on this board will say but san who would win Shaky or you?San is wrong?! WHAT?!
you know, you wanted some people to test out new level's of this game you were doing, i think that was it anywayUh, what do you mean by this thing Mr. Doom is doing? What is it that I'm doing that makes you interested? I'd like to know.
Well, in that case, just have a copy of Doom 2 ready and follow the link on my sig. You can find Doom 2 on the internet.you know, you wanted some people to test out new level's of this game you were doing, i think that was it anyway
Lol, from the way GP worded that I don't think he knows what Doom 2 is. Nobody who's played Doom would refer to it as "this game you were doing", it's legendary.Well, in that case, just have a copy of Doom 2 ready and follow the link on my sig. You can find Doom 2 on the internet.
aww crap, this means i need to have a video card thingy in my computer dosent it (i mean the thing that allows your computer to play games and such on it)Well, in that case, just have a copy of Doom 2 ready and follow the link on my sig. You can find Doom 2 on the internet.
You had no childhood.so err, what actualyl is doom 2?
It is, now stop being confused about it.also momentum cancelling, i think its a little random, something i think should possibly be tested is the horizontal DI, im still confuz at how airdodge is better than ariel's at this
That's a lot of Fairs. O_O.First off, here's a vid of me bullying a scrub and the best IC in NC (imho).
http://www.youtube.com/watch?v=bYswCPXTnwg
well, this explains why i never played it, i was 14 months old when it was released XD
Wait, what exactly happens? So if they use their upB and sweet-spot the ledge, the next time they hit the ground in a way that is tech-able (or not, maybe you just mean a hard landing... or something entirely different?) they will suffer landing lag consistent with landing their upB on the stage. I don't see how that gives us Jab -> Ftilt/Fsmash though... I'm so confused.Just a random tidbit... against characters who suffer from the up+B landing lag glitch (if they auto-sweetspot the edge, the next time they go through their landing animation when they hit the ground they will suffer landing lag, as though they landed on the stage; characters like Marth, Falcon, and Ganondorf have this) - at low %s, you can not only jab -> FTilt/FSmash, but you can also BThrow -> USmash. A simple solution for them, however, is to just edgehop an attack so they don't go through the landing animation. Even so, I feel that it's something to look out for; free damage is always good.
I vaguely remember a video describing the glitch with Captain Falcon and Mario, but I can't find it anymore.Bleah, nobody has any youtube videos up about this, so I'll probably go ahead and do something about it.
Mr. Doom described what happens. If it happens, it should look like as though they landed from their up+B and undergo the landing lag. You can either jab or BThrow to trigger it, but I've found that at lower %s, BThrow is easier to use because some characters could use an aerial after you jab them so that they suffer aerial landing lag rather than the BSL that Mr. Doom talked about. How it should look if you do it with BThrow is BThrow -> you chase them and charge an USmash -> they land on the ground and can't move -> connect with USmash.Nysyarc said:Wait, what exactly happens? So if they use their upB and sweet-spot the ledge, the next time they hit the ground in a way that is tech-able (or not, maybe you just mean a hard landing... or something entirely different?) they will suffer landing lag consistent with landing their upB on the stage. I don't see how that gives us Jab -> Ftilt/Fsmash though... I'm so confused.
I'm also guessing this doesn't happen a lot because I play Ganondorf, Marth and Captain Falcon fairly often and I've never encountered it... at least not that I know of.
lolwut? Marth up?
The local PRs here in NS, they hadn't been updated in months. I like seeing that Ike face in there amidst the Snake, Marth, etc... You can see the diversity in the higher levels of our smash scene though. I like it because we all get tons of experience in a variety of match-ups.NS BRAWL POWER RANKINGS
~~~~~~~~~~~~~~~~~~
1. Billybeegood (+2) ---- /
2. Zhao (-1) ----
3. Raziek (+1) ----
4. Nysyarc (New) ----
5. Lamb (-3) ----
6. KMAG (He's back!) ---- / / :random:
7. Croi (New) ---- /
8. Orb. (-3) ---- /
9. Adapt (-2) ----
10. Drake (-2) ----
Yep, just be aware of them using an aerial after they've grabbed the ledge because if they lag with any aerial on the ground, the BSL(lol it's called 3rd jump recovery glitch or something like that but BSL sounds much better) is "replaced" with the aerial lag.So what you guys are saying is that when they do this (of course they've just grabbed the ledge from the helpless fall state), I could then grab them if they jump but before they hit the ground and then Bthrow -> basically guaranteed Usmash. Now my understanding is that if they jump off of the ledge and land on the stage before I am able to grab them, the BSL will activate on it's own and unless I am right beside them when that happens, I will have lost my chance?
Correct me if I'm wrong on any of that. If I'm right it means I could have a nasty surprise for the next one of them who tries it on me.
Hey now, you'd be surprised. Zhao was voted the best Luigi in Canada, and I'm sure Billy would hold his own at any major US tourney. Others among us simply choose to stick to our mains since we do have such a small community and we'd rather have fun than ruin the experience for all the other players by all going MK.NS must be really lacking in the skill department huh?
Cool, thanks for clarifying, that's definitely good to know.-RedX- said:Yep, just be aware of them using an aerial after they've grabbed the ledge because if they lag with any aerial on the ground, the BSL(lol it's called 3rd jump recovery glitch or something like that but BSL sounds much better) is "replaced" with the aerial lag.
Because of this, it's possible to land jab->Fsmash on Marth. ;O
I was inactive for a few months, then made the terrible mistake of going into a fairly big tourny with little practice beforehand...hence my terrible placings xDI thought Zhao quit. ;O