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  • When it comes to Smash Bros, as with any game that can get competitive there are people out there who focus on obtaining victory too much. That being said, there's also a problem of the opposite.

    I remember I was hanging out in a group once where there were a bunch of games to play and me and 3 other people were playing a few back to back rounds of Smash Wii U.

    One of the other people had a winning streak going. They weren't being elitist or a sore winner about it. They knew we were all just there to have fun. The chips were just falling where they did.

    However another one of these other people did not realize that whole thing of the chips just falling where they did. They were getting annoyed that the same person was winning over and over and eventually they decided to try and disable that player. You know that thing you can do of clicking on one of the colored player borders to turn them into a CPU or even just remove that player from participating in the match? That's what they did with the guy who had the winning streak.

    The guy with said winning streak asked them "what the hell dude?" and the person who disabled them replied with "you can't keep winning all the time".

    And I was just thinking "What's your deal? Yeah we're playing for fun but the goal of the game is to defeat the other players. Do you honestly expect anyone to just lose on purpose?"
    You ever get the feeling that you’re playing a game wrong yet playing it right at the same time?

    Sometimes I feel like that about Mario Party. My family grew up being pretty good sports about that series. You wouldn’t see any salt or rage coming from us and that led me to believing for a time that it was an unspoken rule of Mario Party that you played the mini-games properly even if it would give your opponent an advantage.

    Not the most common of Mario Party mindsets as far as I can tell.
    I feel like any dedicated Gundam fan would groan in disgust at my history with the franchise.

    Gundam anime are most well known for being war anime that tend to be pretty dark. Like Gundam Wing and Gundam Seed.

    But the only two Gundam series I’ve ever been really invested in are G Gundam, which is the one about a Gundam Martial Arts Tournament, and SD Gundam, the CG animated Chibi one that’s a lot more kid friendly.
    GolisoPower
    GolisoPower
    Nothing wrong with liking those, I feel. Especially G Gundam, that's a "dumb-fun" kinda show.
    S
    StoicPhantom
    Gundam really isn't Gundam without Tomino tbh. I've seen everything up to 00 (no SD Gundam) and the only good Gundam is the original, Victory, and X. I appreciate certain ones like Seed for personality even if its bad, but I've always felt other Gundams lifeless and mediocre.
    If the next Smash game serves as enough of a reboot to change Yoshi from being a Yoshi Series character to a Mario Series character, than I wonder if that would cause Kamek to lose a lot of momentum in the speculation scene.
    When asked the question of Pirates vs. Ninjas, some people answer something else entirely out of their own personal preference.

    Some people say Samurai, some say Cowboys, I myself say Wizards, things like that.

    If you’re one of the people who has a different answer to this question than Pirates or Ninjas, then what is your actual answer?
    I’ve never actually been in a situation where I’ve had to say this, but I know that if I were in a situation where someone was being discriminatory towards an LGBT person or a person of color and they turned to me in hopes that I would back them up, what I would tell them is “Buddy I’m white as snow, straight as an arrow, and male as postage, but I still know what you’re doing is wrong.”

    I’m proud of myself for thinking that. But I’m starting to wonder if I should add something about being cis to that saying since I am cisgender.

    Problem is I can’t think of anything in that regard.
    Not everyone has a problem with this, but there are some people out there who aren't a fan of how Pyra and Mythra got into Smash instead of their games main protagonist. And if I recall correctly Min Min sometimes receives a similar criticism.

    But funnily enough, one could make the argument that Smash Bros. has been doing that sort of thing ever since Smash 64. Pikachu may be the mascot, but he's most certainly not the protag of Red & Blue.
    This argument lost a ton of it's momentum when Ridley became playable. But the archenemy of Samus isn't the only character people have shot down in speculation due to being "too big".

    Kraid and Hades come to mind, I saw someone say once that Pig Ganon is too big (I assume they were too focused on the size of Dark Beast Ganon in BOTW), and I myself wondered about Metal Face for a time until I saw him working just fine in a mod.

    I do think there is such a thing as being too big in terms of being too long, like how even if you shrink down Rayquaza the way it's body elongates as it moves just doesn't flow right for a playable character, but otherwise I have been against the "too big" argument for a very long time.

    And one of the most common points people who were on that side of the debate used was how Bowser was shrunken down for Mario Kart.

    So if the roster of playable guest characters in the next Mario Kart game had some of those characters people have used this argument against, that would be really funny.
    If you had to pick just 1 of these 2 Legendary Pokemon to be a boss in Smash Bros, which one would you pick? Ultra Necrozma or Eternatus?
    We all know that from a standpoint of specs, the N64 wasn't as advanced as the PS1.

    But there are games out there to where at least some people feel that these limitations led to the N64 versions having a charm to them, or possibly some other aspects, that made them more appealing then the PS1 versions.

    Do any of you have some examples you can name of this sort of thing?
    I’m sure most of know of pizzadudemanguy and I’m willing to bet a lot of you know what Devil Fruits from One Piece do.

    The reason I bring up both of these is because in an old Q&A video of his, PDMG said that if he could make a Devil Fruit, he’d make a pizza-pizza fruit. Basically a Logia type fruit like Aokiji’s Ice-Ice fruit, but the “element” you’d be conjuring and turning your body into is pizza.

    And devil fruits are either loosely or directly based on real fruits depending on the fruit. You’ve probably figured out what I’m trying to say. This Pizza-Pizza Fruit would be a Pineapple ;)
    I’ve seen a couple comments here and there that state the belief that Rauru should have been Link’s companion in Tears of the Kingdom like Navi in Ocarina of Time or Midna in Twilight Princess.

    Do you guys think the game would have been better if they did this? Do you think it’s better that they didn’t? Or do you feel like the game would be just as good either way?
    Would you rather go out for Pizza? Or for a Burger and Fries?
    Back when Sticker Star had been released, but Color Splash hadn't even been announced, there was this guy I knew who liked both Sticker Star and Thousand Year Door who didn't quite understand the demand for a new game in TTYD's Style.

    His reasoning was something along the lines of "TTYD is a great game. If they go back to that style how would they be able to top it?"

    Looking back at this statement in the modern day, I feel like there's a couple flaws with it. I too believe TTYD to be a great game, but being a 2004 Gamecube Title surely there are at least some aspects that a newer entry in that style could improve upon right?
    Golden Sun is a more obscure franchise, but one of it's most known aspects is that of the Four Elements.

    Earth, Fire, Wind, Water, there's a reason why some people refer to Golden Sun as the closest thing we ever got to a good Avatar game.

    Something that's not as known however due to the lower amount of people who played the series is that by the end of the 3rd and currently final game, the ideas of Light and Dark elements start to come up. The game ends on a cliffhanger before they can be truly delved into and there's nothing present for Light Psynergy or Dark Psynergy in terms of gameplay, but imagine if the series had continued long enough to incorporate this?

    Makes you wonder what kinds of Psynergy Attacks and Summons, especially summons, they would have come up with.

    And in the realm of Smash, part of Isaac's insane moveset potential is the fact that he can use Psynergy of any element depending on his equipment set up. If Light and Dark made it into the series, Isaac would have even more moveset potential than he already does. That's kind of crazy to think about.
    Say that a Charizard holding the stone for it's Y Mega Evolution had a moveset consisting of Focus Blast, Dragon Pulse, Solar Beam, and 1 Fire Type Attack.

    Which of these two fire attacks would you give to this Charizard? Fire Blast for higher power? Or Flamethrower for higher accuracy?
    There was this one time I was playing a round of split the room from Jackbox Party Pack 5 and the scenario that came up was that the Final Fantasy 7 Remake was declared illegal but a friend introduced you to a black market that you could still buy a copy from, and then asked the players if they would risk significant jail time in order to get one.

    With any game, not just FF7R, I feel like there are two types of people when it comes to answering that question.

    The people who would say no because it’s just a game. So it’s not worth risking jail time over.

    And the people who would say yes because they believe the decision to make the game illegal was stupid and/or unfair and would buy a copy on the black market in an attempt to rebel against this faulty law.

    Which of the two would you guys be? I feel like I’d lean towards the “it’s just a game” answer myself.
    Should pizza boxes be round?
    Does mainline Amy still have that overly obsessive thing for Sonic or did that kind of die off?
    MBRedboy31
    MBRedboy31
    It’s mostly died off, or at least it’s a lot less than it used to be, yeah. IIRC she doesn’t obsess over Sonic at all in Frontiers for example.
    Janx_uwu
    Janx_uwu
    She seems to be doing her own thing in Frontiers, but I don't think it'll ever change that she really likes sonic
    MBRedboy31
    MBRedboy31
    Janx_uwu Janx_uwu The way that I see it / my headcanon is that Amy eventually realized that it is impossible for her to get into a relationship with Sonic and that she must respect his boundaries (Sonic values his freedom far too much to settle into a relationship with anyone, even if he does potentially have some feelings for Amy too) so she decided to divert all the love she has for him and all the energy she put toward that into helping the world in general. IIRC, she says in Frontiers that she wants to share her love with the world.

    Maybe someday Sonic would grow up and be more interested in settling down and forming a relationship with someone, but it’s unlikely the games or other official media will ever go that far in the future (outside of a “what if?” timeskip thing, but I feel like Sega’s current guidelines wouldn’t allow that.)
    Talk of more Nintendo movies since the Mario Movie came out isn’t anything new.

    And if we’re talking a Zelda movie specifically, I would personally rather have an animated movie than a live action one.

    That being said, I’m not sure the kind of animation that Illumination and similar studios are known to use really works for most Zelda games. Wind Waker Art Style ones sure. But all the others? I don’t know.

    What do you guys think?
    When it comes to Pokemon Scarlet and Violet, as far as I'm aware the fan favorite between the mascot legendaries seems to be Miraidon. AKA the Mascot Legendary for Violet.

    So as someone who picked up the Scarlet Version, I'd like to ask. What are positives you have to say about that versions Mascot Legendary Koraidon? Be it advantages over Miraidon or just general points in Koraidon's favor.
    Of the sages you recruit through the regional phenomena quests in Tears of the Kingdom, Tulin is the only one who's weapon isn't counterintuitive to their ability. The other 3 all have combat based abilities that can be tricky to trigger since their weapons of choice encourage them to get up close to enemies. Which is what they do.

    This is especially a problem for Riju and Yunobo since they're abilities are projectile attacks.

    So what if, in TOTK DLC, Each Regional Phenomena Sage gets a secondary weapon that eliminates this problem? And I'm not talking things like give Riju a bow or Tulin a spear. I'm talking brand new weapon types that may or may not be made from Zonai Technology.

    I even have a couple examples I've thought of myself:

    Riju: Correct me if I'm wrong on this, but out of the 4 Champion Races in this Era of Zelda, aren't the Gerudo the only ones to not have a signature instrument? Majora's Mask gave Goron Link a set of drums and Zora Link a fishbone guitar, and BOTW had a Rito with an Acordian in the form of Kass. Give Riju a Snake Charmer Flute or something like that and have her play some classic Zelda Songs to effect enemies from a distance. Song of Storms to call a thunderstorm on enemies with metal weapons, Song of Time to apply the Recall effect to a single enemy projectile, Earth God's Lyric to sink an enemy into the ground, Song of Healing to restore Link's hearts? I don't know would that one be too overpowered?

    And even some non-battle uses like playing the Sun's Song when it's raining outside to clear up the sky.

    Tulin: His ability may not be hindered by his weapon, but it wouldn't be fair to exclude him in this regard. What I'm thinking is a pair of Zonai Power Gloves that are designed to go on a Rito's Talon's instead of a Hylian's Hands. Can you imagine Tulin using those to pick up a Lynel and drop it to the ground from high up in the sky to cause fall damage?

    Yunobo: A Zonai Dominion Rod. Simple description but it's the best I got.

    Sidon: A Zonai Fishing Rod. Okay hear me out on this one. Sidon casts the rod at an enemy from a distance, the hook lands in a conjured pool of water, Sidon wrestles with a fish construct underneath this pool, which causes water to splash around the area, and then Sidon fishes out the fish construct. It could be one of a certain number of types of fish that would each spray a different kind of water attack at an enemy.

    Mineru: The way her ability and the weapons of her construct body function, the most I can figure is an upgrade to the construct that puts a barrier around Link while he's riding to protect him from a certain number of hits before it has to recharge. And it would also allow you to attach Zonai parts to Mineru's body from the pause menu. That's not something you're already able to do is it?
    Is there some kind of Archive of every April Fools version of Smashboards that has been made?

    The only two I can remember are Ridleyboards and Prattboards.
    In a certain sense, Octavo from Cadence of Hyrule is kind of another Geno.

    That sense being that he’s only appeared in a Nintendo game, but Nintendo doesn’t own him.

    At least I don’t think they do. Maybe they actually do. Or maybe it’s a co-ownership with the Devs of Crypt of the Necrodancer.
    You ever notice how a lot of characters in anime and such have hair that’s very clearly red, yet characters with orange hair are still referred to as redheads?

    I get the feeling that there’s a reason for this. But I have no idea what that reason is.
    Did you guys know that the original Wii had a very obscure problem where if it received too many messages via its own message system the console would crash?

    And by Crash I mean it would reach a point where it wouldn’t turn on anymore unless you sent it out for repairs. And even if they fix it, all your data is still wiped clean.

    The reason I know this is because of an old YouTuber who took questions for his Q&A videos via the Wii Message System. So he’s like the only guy it ever happened to.

    Still, it is a thing that exists.
    You end up getting stuck on an island for a really long time.

    There is plenty of food on the island, no dangerous wildlife or anything of the sort that you’d have to worry about, and a tv as well as all the cords you’d need to hook up a game console and recharge its controllers. No internet though for obvious reasons.

    If you could pick any 1 console (Console, not PC) to be the only one you’d have with you during your time on the island, with a substantially large amount of its game library available to you in both physical and digital, which one console would be your console of choice?
    I'm sure you all have heard the meme of EA making a Mario game called Pay Per Mario.

    But if this were to actually happen, would it bring peace to both sides of the Paper Mario fandom by giving them a common enemy to unite against?
    I feel like sharing my thoughts on the Sonic Riders Games.

    The Original: I am a fan of the Riders series, so I feel like it would be hard for me to not at least appreciate the game that established the formula. Fortunately I do more than just appreciate the game. It’s just straight up a game I like. I think it’s easy to get why. It’s a racing game where I enjoy the roster, courses, music, and racing mechanics. Pretty easy to figure out.

    But one of the more obscure things about the game I find neat is how if it was actually the case that Shadow stayed dead after Sonic Adventure 2 like some people believe he should have then he could still be playable in this game since he’s not involved in the story. Neat little realization.

    Zero Gravity: I mean, it’s certainly a Sonic Riders game. But I don’t think it’s as good as the first one.

    A lot of the appealing aspects feel like a downgrade. The courses are more bland, the music isn’t as exciting, and even the racing itself feels a little too slow for my tastes.

    It’s not a bad game and there are parts I like. The mission mode for example is pretty good. But Zero Gravity isn’t really my cup of tea overall.

    Free Riders: First things first, I do not agree with the statements that the controls in this game don’t work. As someone who 100%’d the game, I know that they function.

    The actual problem that comes from the Kinect is that it’s a very situational add-on in terms of if it can even be used. Given the movement required, especially for Free Riders, if you’re in a small room, a low-ceiling room, or a room that’s on a higher floor of an apartment complex, than you’re out of luck. You pretty much can’t use the Kinect at all in those situations.

    But as big a weakness as the Kinect is for Free Riders, it’s pretty much the games only weakness.

    It’s the most appealing game of the 3 to look at (obviously), it has the best courses and soundtrack out of each riders game, and while the roster lacks any cameos of other Sega characters, the roster is still pretty solid overall with a lot more of the characters being involved in the story this time.

    If it had the option to use a regular controller, Free Riders would be the best riders game. I also think it’s the only riders game that got Super Sonic right.
    Sometimes I think about what a kart racer from Konami that crosses over all their franchises would be like.

    I think it’s a cool idea, but theirs one aspect I have trouble envisioning as appealing.

    Cool as tracks from Castlevania and Metal Gear and such would be, those games are a little more on the dark and gritty side.

    And as someone who’s more into the bright and colorful tracks that you’d find in something like Mario Kart or Sonic Riders, my limited knowledge of Konami franchises has me unable to think of a lot of games that could include those kinds of tracks.

    Off the top of my head the only ones I can think of are Bomberman and Rocket Knight. And even then I’m totally clueless as to what specific tracks could be pulled from those games.

    Anyone have any good ideas for this topic?
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