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WHOBO Results, and the Conflict at hand.

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Nefarious B

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I'd say SBR should leave it up to the TO's. I think tournies would be funner without MK but I wouldn't ever instate that rule on a site that many people see as the authority for Smash Bros.

And I believe that while Meta is the best character, having even matchups is enough for people to beat the character. Really, the only thing that needs to be banned no question in my mind is planking, but I don't know how you could effectively ban it.
 

xDD-Master

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Idea(s):


MK is only allowed in the first match (the neutral match) -> MK Dittos could happen.

OR

He can only be picked as a Counterpick (Like your Stage-Counterpick... you can pick MK here too when you lost the match before) -> 100% no MK Ditto (Your Oppenent isnt allowed to pick him)


I would prefer the second option, but it would be OK if both options are allowed.

At least there would ALWAYS be one fight without MK dittos, extraneous which ruleset or both would be standard.




Edit:
Plainking problem would be solved(because all other character plainking can be dealt with and metaknights is UNSTOPABLE if done right)
I tested today some Characters-Planking with Staco.

Result: Pit-planking is also good ^^

Uair is good and if your oppenent has some distance you can just jump and shot an arrow. /Spam
 

nevershootme

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^^^^ Your ideas don't work well in this case. I don't have an exmplaination, but it's not feasible.

Alot of players i've met over the year... whenever they get severely whooped by an mk... they just jhon and go, Ok im dropping my main and going mk (2nd or main w/e), *** u all! I've seen this happen up to 20 players in FL alone... I've seen countless players, they lose their 1st match, and then go MK immediately

There were cases at the time snake was dominant, but the conversion rate was low as oppose to mk duing the last year. since then it has skyrocketed... now i've seen up to 10 people going snake/mk combo alone...

Now... people just have a random fit when a TO wants to run a tourney with MK banned. so what gives? you just seem to have a huge republican ego moment and want to be liberal on the issues at hand. and they complain oh it's gonna affect attendence or oh im not gonna come until you unban mk from this tourney..

variety is the spice of life, unfortinuately in smash it doesn't apply as much...

.
 

Deathcarter

Smash Lord
Joined
Apr 9, 2007
Messages
1,358
Idea(s):


MK is only allowed in the first match (the neutral match) -> MK Dittos could happen.

OR

He can only be picked as a Counterpick (Like your Stage-Counterpick... you can pick MK here too when you lost the match before) -> 100% no MK Ditto (Your Oppenent isnt allowed to pick him)


I would prefer the second option, but it would be OK if both options are allowed.

At least there would ALWAYS be one fight without MK dittos, extraneous which ruleset or both would be standard.




Edit:


I tested today some Characters-Planking with Staco.

Result: Pit-planking is also good ^^

Uair is good and if your oppenent has some distance you can just jump and shot an arrow. /Spam
Why do certain characters have to be unavailable for part of the set while other characters get away with a free pass? I honestly do not support making a player HAVE to adopt a secondary by a technicality. I do support altering the character's moveset through means other than hacks to make him more balanced compared to everyone else(though that is just my opinion). But any player should be able to use the character whenever they want to in a set if they don't break the game.

And I do not like planking due to it making matchups with characters that otherwise go neutral into a much more difficult affair. But a lot of the characters have effective means to stop planking.

Snake
Diddy Kong
R.O.B.
Pikachu
Ice Climbers
maybe Zero Suit Samus
Donkey Kong
Mr. Game & Watch
Yoshi
Shiek and there are more where they came from.

The problem is that the characters most suited for dealing with planking are destroyed by Meta Knight or are destroyed by another top tier. People will just have to get better at the MK matchup with their character, switch to someone who can deal with MK, or MK will have to be nerfed somehow without the use of hacks/extra starting damage.
 

TKD

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Planking isn't a problem. I'm sure that soon, every tournament will have a ledge grab rule. It's a rule from Japan: 70 ledge grabs = loss of the match. You can simply check the amount of ledge grabs at the results screen, if you think (or hope) the opponent broke the rule.

I went to a tournament with a ledge grab rule of 50 ledge grabs, and it worked out. My ledge grabs per game average at 10, so no, 50 may sound like too little, but it's enough. Whoever's unhappy with 50 ledge grabs can simply opt for the original number.

The ledge grab rule completely gets rid of planking, so it's not an issue. The issue arrives if there are still tournaments being run without the rule. I'd root for a 70 ledge grab rule, just because some characters may have trouble to get back on stage, and may possibly be forced to stall a bit. But Meta Knight does NOT have this problem obviously, which is why I never, ever get close to 50 ledge grabs.

Speaking of good plankers, they'd include...meta knight, pit, mario, pikachu, gaw...off the top of my head. Marth's not good at planking, I just powershield a fair and edgehog him, for a free punish.
 

TKD

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Items are random. And a ledge grab rule is better, since it suits the current way of playing the game. Items can change the tier list, due to some characters being better at picking them up, but they still pop up at random places and random intervals.
 

The Halloween Captain

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Items are random. And a ledge grab rule is better, since it suits the current way of playing the game. Items can change the tier list, due to some characters being better at picking them up, but they still pop up at random places and random intervals.
Items are the cure to Brawl's biggest problem - depth.

Almost all general, practical AT's discovered so far revolve around item usage.
 

Deathcarter

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Planking isn't a problem. I'm sure that soon, every tournament will have a ledge grab rule. It's a rule from Japan: 70 ledge grabs = loss of the match. You can simply check the amount of ledge grabs at the results screen, if you think (or hope) the opponent broke the rule.

I went to a tournament with a ledge grab rule of 50 ledge grabs, and it worked out. My ledge grabs per game average at 10, so no, 50 may sound like too little, but it's enough. Whoever's unhappy with 50 ledge grabs can simply opt for the original number.

The ledge grab rule completely gets rid of planking, so it's not an issue. The issue arrives if there are still tournaments being run without the rule. I'd root for a 70 ledge grab rule, just because some characters may have trouble to get back on stage, and may possibly be forced to stall a bit. But Meta Knight does NOT have this problem obviously, which is why I never, ever get close to 50 ledge grabs.

Speaking of good plankers, they'd include...meta knight, pit, mario, pikachu, gaw...off the top of my head. Marth's not good at planking, I just powershield a fair and edgehog him, for a free punish.
I did not really think something like the edge grabing rule would become mainstream due to the stigma that inevitably comes from adding more rules.

Though, we need that new rule set to come out ASAP; forget the tier list, you can delay that for another year for all I care, the ruleset needs to be released sooner than June 5th, especially if my premenition about Genesis is true and we have quadruple the threads similar to this post-event.
 

Hylian

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I did not really think something like the edge grabing rule would become mainstream due to the stigma that inevitably comes from adding more rules.

Though, we need that new rule set to come out ASAP; forget the tier list, you can delay that for another year for all I care, the ruleset needs to be released sooner than June 5th, especially if my premenition about Genesis is true and we have quadruple the threads similar to this post-event.
You mean like the rule set we released earlier today?

...


...
 

Allied

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I ran World Hobo and you people dont get it.

MetaKNight is the most "developed" character in the game because he makes SO MANY unviable. So many people see 5-7 metaknight mains and are forced to decide "should i use my main( insert non meta character here) or should i go metaknight cause it seems its the only way to SLIGHTY have a chance?" this is whats this game has BEEN and what its staying.

here are some results from HOBO 11(before brawl was a year old)

HOBO 11 (planet zero brawl)
10/4/08

1: M2K (meta)
2: Azen (lucario/meta)
3: Lee Martin (meta)
4: DMG (wario)
5: DSF (snake/meta)
5: Roy_R (marth)
7: Edrees (peach)
7: Hylain (GW/meta)
9: Chuck (meta/pkmn)
9: Ky (pit)
9: Dojo (meta)
9: Magik (meta/pkmn)
13: Mr. 3000 (sonic/ddd)
13: Infinity (meta)
13: Ultamate Razor (snake)
13: Axe (wolf)
17: Fliphop (diddy)
17: Domo (meta)
17: UTD Zack (GW)
17: Dr. Mario Kart (meta)
17: Light (GW?/sheik?)
17: Santi (Tlink)
17: Xyro(SAMUS!!!)
17: Thien (diddy)
25: Nynja (diddy)
25: Lee Harris (rob/meta)
25: Zori (olimar)
25: Ice (snake)
25: Kown (pit)
25: Affinity (meta)
25: Bad News Bear (pika/wolf)
25: Bwett (yoshi)
33: T-Rex (snake)
33: ArturitoBurrito (ike)
33: Kira (marth/snake
33: Bluejay (mario)
33: Kosmos (peach/ZS)
33: Vash (pit)
33: Kalo (marth/wolf)
33: Sethlon (falco)
33: Salocin (meta/fox)
33: Furbs (yoshi)
33: Carnage (meta)
33: Gar (falco/marth)
33: C.Y. (falco)
33: Dingding (link)
33: Broli (fox/marth)
33: Axxo (falco/meta)
49: Kado (falco)
49: Mr.Sir.Dr.Daddy
49: Chaddly
49: Zeton (fox)
49: Trela (lucario)
49: Gea (peach)
49: Heytallman (lucas)
49: Sam388
49: Swoll (ganon)
49: Toast
49: Tuxedo Maniac (wario)
60-112=pool players who didnt make it out


and obviously you can go look up the world hobo results. By allowing metaknight you are encouraging metaknight because on the GRAND scale of things, metaknights are pretty much the only thing thats gonna beat metaknight. Sure a GW/snake/wario will win here and there but over all METAKNIGHT dittos have in the past and will continue to dominate.

I dont know where you get your info from, but houston only gets rid of the BROKEN things such as DDD/IC/wall infinite chain grab. oh and ive banned metaknight a GRAND TOTAL of 2 times out of 16 HOBO's. Its not a perm thing. I make my events n00v friendly while still allowing the top players to win without being held back.

Houston is fine and it always will be. Read results from HOBO 1 to world hobo and you will see people LOVE my rules(or else they would refuse to go or they would hold thier own events)

Sky i met you at the WCSL and ive seen your vids. Your a funny guy and i like you but seriously this article and the other article about how metaknight is GOOD for our community is just pain poop. When a character BREAKS the CP system its common sense he needs to go. In melee the top 6 chars all countered each other(or you could pick a stage that gave you a slight advantage vs the other 6) and in brawl you can do the same thing. But since metaknight is allowed this CAN NOT happen. There is not a stage or charcter or character+stage that can beat a METAKNIGHT. diddy + FD=blah blah no. Just TRY that on dojo, please. i dare you.

this was so true
and so funny how it was explained
xyro for president?
 

lain

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You DO realize that Azen or Hylian most certainly did not play metaknight for most of the tournament. Playing them in a set or two does not qualify them for being on the characters used, because then results are skewed. However, people see the one or two games they played and decide they count.

Ally played like 15 different characters at the last Canadian tournament. Did he just get first with mario, G&W, metaknight, wario, etc.? no. He got first with Snake because that's who he used for most of the tournament.
 

Suspect

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using weaker characters(weaker than ur main) in a tourny= Im just fooling around with them

using stronger/better characters(stronger/better than ur main)= **** i need to win
 

lain

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So then you are agreeing with the idea that they only pulled them out a couple times in desperate measure? It never seems to work out because they don't PLAY mk (or other high tier).
 

Praxis

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You DO realize that Azen or Hylian most certainly did not play metaknight for most of the tournament. Playing them in a set or two does not qualify them for being on the characters used, because then results are skewed. However, people see the one or two games they played and decide they count.

Ally played like 15 different characters at the last Canadian tournament. Did he just get first with mario, G&W, metaknight, wario, etc.? no. He got first with Snake because that's who he used for most of the tournament.


IMO, it depends when they used it.

Early matches don't matter. If they pulled out MK in their later (more difficult, with proper seeding) matches, then MK was the character they were using when things were serious.

If they used him only in early matches, it doesn't matter at all.
 

Omni

You can't break those cuffs.
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So many bad statements in this thread.

MK's here to stay. Stop whining and find a way to deal with it.

Did you notice that no MK slayers attended this tournament? This includes Ally, Atomsk, Ninjalink, ADHD, Anther, etc. Before you guys get your panties in a bunch over some tournament results, see what happens to your results when you throw these guys in the mix.
 

Cirno

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Long post is looooooooooooooooooooooooooooooooooooooooooooooooooooooooooonnnnnnnnnn

Please, let's leave hypothetical examples out of this.
I can understand if you would want someone to leave hypothetical examples out of a debate for fear of constant theory crafting and strawmans, but as I stated, my previous post was just some of my thoughts, and questions towards another player to see what type of response they would give.

Just as harmless as asking you would you tell your children to believe in Santa if you saw a man in a red suit going up your chimney.


I've come to the point where I'll just go along with the decisions made for the games I play competitively, since gamers love to argue, and even when they know they are wrong will not admit fault, especially in debates that are subjective like right or wrong or similar aspects.

So, please don't ask me change the type of questions I wish to ask people. It's mean.

):



It is FACT that MK is the dominant character, not ZSS, not Falco, not anyone else, at least not to a large degree.

Dunno who was arguing that, but I agree with you entirely. You tell em.



Besides, your example is silly because the rest of the top characters are negatively affected in some way either by a character counterpick or a stage counterpick.
Not as much an example as a possibility.
Following that though, I personally feel that if MK is removed Marth will have no counters creating the same 'problem' with DDD and Snake being his debatable 50/50s.




MK is not negatively affected. (I'm not referring to players here, just the characters)
Neither was Yun from 3rd strike, but for some reason SSBB is immune to comparison to other games unless it's from a negative aspect.

"MK IS JUTS LIEK AKUMA!!! 2 GUD!!"

" But the Majority of MKs matchups are 55s and 60s where as Akuma ***** everyone but 3 characters..."

"... HIE HAZ N0 COUTNERZ!!!"

" Neither did Yun..."

"OMG KEN WII SOTP COMPRAING STERET FIHGETR ITZ A WOHLE DIFEFRENT GAEM!!"

"But the character counterpick system for competitive video games is universal..."

" YUOR MOM IS UNIVRESAL!!"



And you know what's worse? I read and hear crap JUST LIKE THIS about Alpha 3, SF4, Melty Blood, Immaterial and Missing Power, Starcraft. And Starcraft is balanced so freaking often it's ridiculous. I read it so much I can't even get mad at it like a normal person who hears something stupid.

BUT, at least the human mind can read words with displaced letters as long as the first and last letters are in place.
So that's neat.

Yes there are instances when players such as FICTION, Claw, and DEHF step up their game with another character and defeat top MK players. These are just instances though, and are not as frequent as victories that occur with MK.
Of course not.
But lets look at that comparison:

Times a player using another character has beaten a top MK vs Times MK has had a victory


Well I'd say that even if all the top MKs lost every time, compared to the amount of times MK has ever gotten a victory they'd still be behind considering MK has so many players.

This comparison however makes things look a liiiiiiiiittle bit different:


Times a top player using another character has beaten a MK vs Times Top MK player has had a victory


See how those number would change?


BUT, I guess in the long run those instances where other players won against top Metaknights, were just that-- instances, occurrences. Probably by chance, or luck. I'm sure everytime NinjaLink beat M2K he was sandbagging so as not to reveal secret techniques since he knew it was being recorded that time. And Claw only beat DSF because DSF hadn't had any sleep.Fiction proooooooooooobably won his matches due to Wario inexperience. Atomsk is rumored to shoot people he loses against. Anther is a hypnotists(yes s ,as in 2 ). And the many many others who've won matches, john john, johnjohnjohnjohn, trip.

Besides if by some miracle anyone won by just simply being the better player that match, it's unfair that we ask them to do this again if they are truly skilled in this game, or expect this phenomenon from anyone else especially when we have matches 95:5 like Shiek v Ganon or whatever 85:15 Fox v Pika has changed into now that he has a buffered grab.

Because it's not about what's fair, it's about what we don't see too much of and what's best for my character and their matchups and Miley Cyrus and what no body wants to deal with and what my friend doesn't want to do and finding a use for Sagat's fake kick in a match and making people who like a character choose another character because I play him too often and arguing for the sake of arguing and trying to convince the tournament scene for whatever god forsaken reason items will help and compensating for my inability to place where other players do and thwarting Perry the Platypus and bettering the way the metagame evolves so that we can all have fun.


But this has rambled on far too long already. I honestly just wanted to see what Snakee thought since he was anti-ban, his brother's Shadow too I believe, so it interested me and hope he'll still answer.

Thanks for the response though, I feel like my posts get ignored sometimes.
;-;

My ideal fighting game would be one where every matchup is even.
Haha.
At the very least it'd put an end to things like this, though I don't mind them too much at all since we are thinking and moving ( I think) towards a solution we believe is best.

The only way I can see it possible though, is having every character being exactly the same since sometimes even looking different with the same abilities can result in bigger hurt/hit boxes.

How would your ideal game look?



nnnnnnnnnnnnnnnng.

(:
 

Dantarion

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Did you notice that no MK slayers attended this tournament? This includes Ally, Atomsk, Ninjalink, ADHD, Anther, etc. Before you guys get your panties in a bunch over some tournament results, see what happens to your results when you throw these guys in the mix.
Have you ever thought about WHY there are like 5 "MK slayers" that you could name?
Other people have to potential to be MK slayers, but they are too busy playing MK.

Sure, those guys would place high, but that doesn't change that fact that MK dominates the tournament scene, from the top players all the way down to the 0-2 wannabes.

Banning him for a tournament will allow everyone to bring out their "true main" or at least another character they would use if it weren't for the fact that they can play MK and never be at a disadvantage.
 

Fyist

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Messages
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So many bad statements in this thread.

MK's here to stay. Stop whining and find a way to deal with it.

Did you notice that no MK slayers attended this tournament? This includes Ally, Atomsk, Ninjalink, ADHD, Anther, etc. Before you guys get your panties in a bunch over some tournament results, see what happens to your results when you throw these guys in the mix.
This is my thought exactly on why you saw so many MK's at the top here. Althought hating MK and I could care less if hes ban or not id have to wait for a few more national sized tourneys to decide for my self.
 

Albert.

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Not as much an example as a possibility.
Following that though, I personally feel that if MK is removed Marth will have no counters creating the same 'problem' with DDD and Snake being his debatable 50/50s.


(:
That's incorrect. DDD & Snake are def. not debatable 50/50s. They are clear disadvantages for Marth.

(especially if the Snake has port advantage)

Marth has clear counters. People will go to Snake and other higher tiered characters before they go to Marth as their "no bad match-up'' character.

(obviously all of the characters will have bad match ups)
 

Coffee™

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IMO, it depends when they used it.

Early matches don't matter. If they pulled out MK in their later (more difficult, with proper seeding) matches, then MK was the character they were using when things were serious.

If they used him only in early matches, it doesn't matter at all.
What does what time a person use MK or any other character besides their main matter at all and what gives you the right to say "early matches don't matter"? There is nothing to say that a pools match couldn't have been one of that persons hardest matches of a tournament and they had to switch to some secondary character to win the match. There should be no preferential treatment towards any matchup played later in a tournament. If a player used character X and character Y followed by characters A, B and C then all of them should be recorded since that player used all of them to advance in the tournament.
 

Shaya

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Marth can't really beat Snake if Snake has controller port advantage (yeah, the match up is so drastically changed, imo).

Dedede is so so, depending who you ask. However it's been a while since I've seen co18 come outta left field claiming Marth and D3 are even. But when it comes down to it, two players of 'equal skill', Marth cannot cover the damage (in relation to weight difference) that D3 can rack up on Marth.

Either way, if MK was banned, Marth would become a SAFE character to main for high level tournaments, covering Falco, Diddy, Wario and Game and Watch quite well. The emphasis here is on the word SAFE; Meta Knight being 'safe' is an understatement, a big one.

The top players maining Falco, Diddy, and Wario mostly agree Marth has the advantage, yet the best players of these characters are known to outdo the respectable Marths.

Still, these results are missing out on the "MK slayers" or whatever you'd like to call them.
 

fkacyan

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There were so many top players not here that I'd say it says absolutely nothing about MK.
 

Xyro77

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You DO realize that Azen or Hylian most certainly did not play metaknight for most of the tournament. Playing them in a set or two does not qualify them for being on the characters used, because then results are skewed. However, people see the one or two games they played and decide they count.

Ally played like 15 different characters at the last Canadian tournament. Did he just get first with mario, G&W, metaknight, wario, etc.? no. He got first with Snake because that's who he used for most of the tournament.
So then you are agreeing with the idea that they only pulled them out a couple times in desperate measure? It never seems to work out because they don't PLAY mk (or other high tier).
azen used in on m2k several times. SEVERAL times. i also think he used it once or twice on other players. hylain did use meta once or twice and he didnt he may have lost those fights.

but thats not the point.

the point is metaknight is a "fall back" character. it shows that when your MAIN cant win, just fall back on metaknight and get your win. This DOES happen EVERYWHERE in the USA. everywhere. this is just another example of why meta needs to go.
 

Zenjamin

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1: M2K=meta
2: Dojo=meta
3: DSF= meta/snake/wario
4: Lee Martin=lucario/meta
5: Tyrant=meta
5: Co18=ddd
7: Domo=meta
7: Melee1=ic/meta


I'm probably never going to get into the Back Room in my natural born life, so I might as well drag the conflict to grounds where it can be discussed. Apparently the issue that I see people having, is banning MK due to the evidence shown above. The top placings were taken by MK. And now, HOBO is Banning MK at their next tournament.

Dont ban characters, buff the base abilities and tools of the ones below the top.

In other words, Play B+.
 

RP`

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As ******** as it sounds (yes, very ********), there should also be a "Ban Character" option in the prematch to go side-by-side with banning a stage. It won't affect only MK, but it will affect everybody so everyone will need a secondary. But it's just a thought. Who knows? Maybe it will make more characters tourney viable. As a DK main I can ban DDD and have absolutely no worries now.
 

Falconv1.0

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As ******** as it sounds (yes, very ********), there should also be a "Ban Character" option in the prematch to go side-by-side with banning a stage.
No, there shouldn't be. Way to force people to have to learn two mains, or lololololol, play MK. No, seriously, what if a mario plays a DDD exclusive and bans DDD. See the issue there?

Also it's just plain stupid. That's not how cp'ing works. You ban a character or do nothing at all, no ****ing exceptions.
 

CRASHiC

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Would you mind explaining to me how large tournament organizers are suppose to have huge numbers of wiis, all with Brawl + certified setups, as well as national tournament scene is expected to hack all of their Wiis, all the while trying to avoid Nintendo stopping hacks to Wiis.

Telling players not to update their Wiis is not the solution, because of important updates like the wii menu 4.0, and once they start manufacturing Wiis with the 4.0 menu, the trouble increase.

The trouble that Brawl + offers TOs and players, as well as the fragile nature of Wii hacking makes Brawl + not a liable option.

What can we do to fix the broken Brawl CP system that Mew2King pointed out that the person who won the first match will almost inevitably win the set?
 

Xyro77

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Dont ban characters, buff the base abilities and tools of the ones below the top.

In other words, Play B+.
no thanks. if i want a melee type game i go play the REAL thing.

Would you mind explaining to me how large tournament organizers are suppose to have huge numbers of wiis, all with Brawl + certified setups, as well as national tournament scene is expected to hack all of their Wiis, all the while trying to avoid Nintendo stopping hacks to Wiis.

Telling players not to update their Wiis is not the solution, because of important updates like the wii menu 4.0, and once they start manufacturing Wiis with the 4.0 menu, the trouble increase.

The trouble that Brawl + offers TOs and players, as well as the fragile nature of Wii hacking makes Brawl + not a liable option.

What can we do to fix the broken Brawl CP system that Mew2King pointed out that the person who won the first match will almost inevitably win the set?
relax. brawl+ will bever become standard.
 
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