Long post is looooooooooooooooooooooooooooooooooooooooooooooooooooooooooonnnnnnnnnn
Please, let's leave hypothetical examples out of this.
I can understand if you would want someone to leave hypothetical examples out of a debate for fear of constant theory crafting and strawmans, but as I stated, my previous post was just some of my thoughts, and questions towards another player to see what type of response they would give.
Just as harmless as asking you would you tell your children to believe in Santa if you saw a man in a red suit going up your chimney.
I've come to the point where I'll just go along with the decisions made for the games I play competitively, since gamers love to argue, and even when they know they are wrong will not admit fault, especially in debates that are subjective like right or wrong or similar aspects.
So, please don't ask me change the type of questions I wish to ask people. It's mean.
):
It is FACT that MK is the dominant character, not ZSS, not Falco, not anyone else, at least not to a large degree.
Dunno who was arguing that, but I agree with you entirely. You tell em.
Besides, your example is silly because the rest of the top characters are negatively affected in some way either by a character counterpick or a stage counterpick.
Not as much an example as a possibility.
Following that though, I personally feel that if MK is removed Marth will have no counters creating the same 'problem' with DDD and Snake being his debatable 50/50s.
MK is not negatively affected. (I'm not referring to players here, just the characters)
Neither was Yun from 3rd strike, but for some reason SSBB is immune to comparison to other games unless it's from a negative aspect.
"MK IS JUTS LIEK AKUMA!!! 2 GUD!!"
" But the Majority of MKs matchups are 55s and 60s where as Akuma ***** everyone but 3 characters..."
"... HIE HAZ N0 COUTNERZ!!!"
" Neither did Yun..."
"OMG KEN WII SOTP COMPRAING STERET FIHGETR ITZ A WOHLE DIFEFRENT GAEM!!"
"But the character counterpick system for competitive video games is universal..."
" YUOR MOM IS UNIVRESAL!!"
And you know what's worse? I read and hear crap JUST LIKE THIS about Alpha 3, SF4, Melty Blood, Immaterial and Missing Power, Starcraft. And Starcraft is balanced so freaking often it's ridiculous. I read it so much I can't even get mad at it like a normal person who hears something stupid.
BUT, at least the human mind can read words with displaced letters as long as the first and last letters are in place.
So that's neat.
Yes there are instances when players such as FICTION, Claw, and DEHF step up their game with another character and defeat top MK players. These are just instances though, and are not as frequent as victories that occur with MK.
Of course not.
But lets look at that comparison:
Times a player using another character has beaten a top MK vs Times MK has had a victory
Well I'd say that even if all the top MKs lost every time, compared to the amount of times MK has ever gotten a victory they'd still be behind considering MK has so many players.
This comparison however makes things look a liiiiiiiiittle bit different:
Times a top player using another character has beaten a MK vs Times Top MK player has had a victory
See how those number would change?
BUT, I guess in the long run those instances where other players won against top Metaknights, were just that-- instances, occurrences. Probably by chance, or luck. I'm sure everytime NinjaLink beat M2K he was sandbagging so as not to reveal secret techniques since he knew it was being recorded that time. And Claw only beat DSF because DSF hadn't had any sleep.Fiction proooooooooooobably won his matches due to Wario inexperience. Atomsk is rumored to shoot people he loses against. Anther is a hypnotists(yes s ,as in 2 ). And the many many others who've won matches, john john, johnjohnjohnjohn, trip.
Besides if by some miracle anyone won by just simply being the better player that match, it's unfair that we ask them to do this again if they are truly skilled in this game, or expect this phenomenon from anyone else especially when we have matches 95:5 like Shiek v Ganon or whatever 85:15 Fox v Pika has changed into now that he has a buffered grab.
Because it's not about what's fair, it's about
what we don't see too much of and what's best for my character and their matchups and Miley Cyrus and what no body wants to deal with and what my friend doesn't want to do and finding a use for Sagat's fake kick in a match and making people who like a character choose another character because I play him too often and arguing for the sake of arguing and trying to convince the tournament scene for whatever god forsaken reason items will help and compensating for my inability to place where other players do and thwarting Perry the Platypus and bettering the way the metagame evolves so that we can all have fun.
But this has rambled on far too long already. I honestly just wanted to see what Snakee thought since he was anti-ban, his brother's Shadow too I believe, so it interested me and hope he'll still answer.
Thanks for the response though, I feel like my posts get ignored sometimes.
;-;
My ideal fighting game would be one where every matchup is even.
Haha.
At the very least it'd put an end to things like this, though I don't mind them too much at all since we are thinking and moving ( I think) towards a solution we believe is best.
The only way I can see it possible though, is having every character being exactly the same since sometimes even looking different with the same abilities can result in bigger hurt/hit boxes.
How would your ideal game look?
nnnnnnnnnnnnnnnng.
(: