Stop talking about Brawl+. The point of my post was to get people to stop bringing it up, not to focus in on it.
I like the second one.
It keeps it from being completely disadvantageous to the winner of the previous match.
What still worries me however, is that the winner of the first set will get the advantage in the final match. If both players are 1-1, why should either get a major advantage? What if we switched it to where on the final match, both players went back to a double blind character pick, and then the loser of the previous match picks his place, after a player strikes a place (to incorporate pure awsome's CP system).
See, I disagree with that (the second part). The player who won the first match won the match that was (in theory), perfectly neutral for both players. He won a match that was, at least theoretically, based entirely on skill. The player who won the second match simply won a match that was in his favour, if only slightly.
So yes, they're even at 1-1, but one player had an "easier" route in getting his one than the other player did. It only makes sense that the advantage should fall on the player who worked harder. Think of the third match as a sort of second chance for the player who lost the first match. He proved he can at least hold his own in the second match when he had an advantage, now he has to prove he's actually the better player by taking out his opponent when the chips are stacked against him.
The big problem I see with the CP system as it is now is that certain character/stage combinations are crazy strong. The most famous being MK on Luigi's. Since we aren't going to ban these characters completely and the stages alone aren't bad enough to be banned completely either, the most obvious route is to give players the chance to ban characters and stages for specific sets, or specific matches, in order to avoid playing these overpowered character/stage combinations. Since people seem dead-set on not allowing anyone to ban characters, allowing match-up specific stage bans seems like the best course of action.
So pick characters, then have whoever isn't picking the stage ban one or two stages to prevent too big of an advantage. Then pick the stage and gogogo.
Example:
I use Toon Link to beat my opponent's DDD in the first match on Final Destination.
Second match, I go to Snake. My opponent picks MK. I ban Rainbow Cruise and Luigi's Mansion from the match. He picks Delfino. It's still a solid MK stage and will give him the advantage, but it's in no way near as bad as RC or Luigi's would be.
(I'm personally very bad on RC)
He takes the second match and decides to stay MK. I CP to Falco. He bans Final Destination and Jungle Japes. I go to PictoChat. Again, the stage favours Falco most of the time, but it's nowhere near as much a hurdle as fighting him on Japes would have been.
Note that in the third match, Rainbow Cruise and Luigi's Mansion are now viable counterpicks again and are no longer banned (unless of course my opponent bans them.)