Nidtendofreak
Smash Hero
And I can strike FD, SV, and BF just to watch the other guy give me a rather puzzled look! :D
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^ Good suggestion San. I'll bring that up.It'd be nice to have some sort of changelog so we can see the progression.
Finally, I can strike FD, SV, and YI:B.
I agree. Need a change log. ;dIt'd be nice to have some sort of changelog so we can see the progression.
Finally, I can strike FD, SV, and YI:B.
I would take you up on that.I'm just going to ask people now:
"Hey do you wanna go to Castle Siege?"
..
Not that hard to stay off the ground on the second Stage... Hell I even beat Syoudous's King D3 on CS by just camping and staying off the ground/away from him the whole time back from WHGU3.Hooray for DDD.
Man I don't wanna play anymore Sonics, ITT tried to time me out last weekend..Game 2...23 seconds left on the clock. I got some dumb Up-Tilt off somehow.It totally reminded me of when we played at /HOPE2 lolI would take you up on that.
/hope3
I didn't remotely time you out, LOL. Actually you won pretty soundly (1 stock low percent and 2 stock high percent as I recall it). I bet I could time you out decently on CS though, given that I spend a third of the stage running circles around you. (No MMs though, I'll still lose somehow)Man I don't wanna play anymore Sonics, ITT tried to time me out last weekend..Game 2...23 seconds left on the clock. I got some dumb Up-Tilt off somehow.It totally reminded me of when we played at /HOPE2 lol
No more man!
EDIT: To get back on topic..So what shall we talk about in this lovely thread of ours?
He asked Broly for advice after I beat his MK, I guess he said D3 on CS after whatever I banned against him. (Probably RC)What the hell was he doing playing DDD? x)
Removing Brinstar and adding Jungle Japes Norfair and possibly Pirate Ship to the CP list.EDIT: To get back on topic..So what shall we talk about in this lovely thread of ours?
Now, add PS2 and Delfino.Now we can keep BPC quiet for a while...
YESZ. SO TOTALLY THISZ.And I can strike FD, SV, and BF just to watch the other guy give me a rather puzzled look! :D
Eh, it ain't that bad. FD, PS1 and LC... So he gets... SV? That's not that bad.Hooray for DDD.
In both cases, the player is getting outsider help that can potentially modify the outcome of a game in a set. The effect is the same, the only difference would be the timing.I wouldn't like mid match coaching because if my opponent can't see their own patterns or what is and isn't working, they shouldn't have someone there to bail them out mid game.
I'm fine with it between games.
Well, if only between matches is allowed, at best, my opponent gets help on what I did last match. I can still switch up my tactics and such for remaining games.In both cases, the player is getting outsider help that can potentially modify the outcome of a game in a set. The effect is the same, the only difference would be the timing.
Oh, you!We are currently voting and looking at Norfair. It is not looking good for that stage though, don't hold your breath.
For me, personally, I love the stage, had in included in MLG 2010 ruleset, and I voted against it. I can't speak for other people. The reason is that it received far to much heat for the potential benefits it adds.
I don't think he was being rude, perhaps a little presumptuous and condescending, but I should expect it.Yeah, I agree with Tesh.
I don't know why AZ is being so rude about it.
If a player is coming from online to offline to play in a tournament, should they have to learn the game all over again? If the "Unity Ruleset" isn't enforced in a "Unified" manner in the smash community - what is the point of having it?
I know that Anti, ADHD, Ally, and myself have all started on wifi. It's sorta of a shock if you go to an offline tournament only to find that all the rules have been changed. Which would decrease attendants in tournaments.
Unify it on AllIsBrawl. Just because you may not respect wifi at your current standpoint AZ, doesn't mean you should just disregard it altogether.
It helps mold and shape players to become what they are today.
ENFORCABILITY!!? Thats a HORRIBLE arguement. By that logic, the wifi ladder shouldn't have any rules at all. I've trashed people 2-0 on the ladder only to have them lie to a mod and CONVINCE them that I lost. I already KNOW that online has enforceability issues.The thing is that the Unity Ruleset is tailored for offline tournament gameplay, not online. AiB can't just quickly adopt the Unity Ruleset in its purity because there are a lot of rules that don't transfer correctly, and are hard to enforce over a wifi ladder. For one, the yellow/red card system doesn't correctly blend in with the wifi ladder, even though AiB has a very similar system.
I have no idea if there is a ledge grab limit in the wifi ladder, but if there is, how would one reliably enforce it? Same with Metaknight's IDC and any other thing that would require either a photograph or a replay to prove. It's too easy to forge, and it's not reliable, so rules to work with enforceability would have to be added/changed in order to suit the wifi ladder.
Point is that if AiB were to adopt Unity, they wouldn't really be adopting the Unity ruleset, they would only be using a framework of it to create an entirely new ruleset that adjusts for online play. It's not the BRC's area of expertise to create online rulesets, since none of them are online tournament organizers. If you want the ladder to adopt the Unity Ruleset, the BRC aren't the guys you should be badgering to get it on, since they have little to no relation to online play. Like they have been saying, get nealdt from AiB to make the changes, or to at least work with the BRC to get them to help out with the ruleset.
When the BBRRC first emerged talking about blocking coverage and stickies for TOs that don't do things their way I thought "what a bunch of tyrants!". But now that I see you guys are willing to listen and evolve I'm thinking "these are my kind of tyrants!!"Twinkie hit the nail on the head. It would be impossible for them to adopt the entire ruleset (which I think I already mentioned).
Also, the ruleset has been updated to 1.3, we are switching to a 7 stage starter list, with Castle Siege and Pokemon Stadium 1 being added to the starter list from Counter Pick list.
Starters | Counterpicks
Battlefield|Battleship Halberd
Castle Siege|Brinstar
Final Destination|Delfino Plaza
Lylat Cruise|Pokémon Stadium 2
Pokemon Stadium 1|Rainbow Cruise
Smashville|Frigate Orpheon
Yoshi's Island (Brawl)|
Strike order is: 2-3-1
Again, there will be no further updates until after Genesis II occurs.