Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm not gonna get into technicalities and call it a name. Fact of the matter is, Ness/Lucas can force themselves out of Marth's grab range from a grab release. Every Marth main knows this, every Ness/Lucas main knows this.EIDI's been proven not to exist, unless yer talkin bout something else
continuation bo7 same as meeting up anywhere elsequick question. What is the rule when a person meets a player for the 2nd time in losers bracket finals?
Nice opinion bro. However, it's missing the "Why" part, which is what matters.any true infinite that does not surgically hinder a character in a game should be banned
lol typo :D2. Players may not use a controller that has been modified in such a way that it alters their Character’s abilities and/or in-game mechanics. Players may not use a controller that has been modified to include a Turbo button. Players are allowed to make cosmetic changes to their controller, however, Major League Gaming reserves the right to deny the use of any controller suspected of providing an unfair competitive advantage. (Note Removing Springs is legal as it does not provide an ufair competitive advantage)
Which characters specifically?Are the infinite grab release CGs against Wario banned? If not, why not, when other infinites are banned?
I know Ganon (regular grab), Ike (pivot grab), Sheik (pivot grab), Yoshi (i think either standing or pivot), and Bowser (regular grab) can do it. There are probably moreWhich characters specifically?
Nobody would listen to them if that happened.. lol. In fact, no one should listen to them if that happens.The op is interesting Does this mean mlg will replace the sbr as the authoratative body on smash rulesets? It would be nice I think since the sbr has been largely inactive in keeping up with current rule listings (last official updates in April of 2009) and as a result current rules/issues are largely being dealt with in a decentralized fashion from TOs (planking limits, infinites, current stage bans...etc..) and is reducing comparability in tournament results. SBR seems to be inactive lately as well in keeping up with issues that, while voted on previously, both because of new information and time may no longer reflect current thinking.
No. However, the MLG ruleset is not the standard of the BBR.The op is interesting Does this mean mlg will replace the sbr as the authoratative body on smash rulesets? It would be nice I think since the sbr has been largely inactive in keeping up with current rule listings (last official updates in April of 2009) and as a result current rules/issues are largely being dealt with in a decentralized fashion from TOs (planking limits, infinites, current stage bans...etc..) and is reducing comparability in tournament results. SBR seems to be inactive lately as well in keeping up with issues that, while voted on previously, both because of new information and time may no longer reflect current thinking.
Dear lord, you are truly against everything with any amount of ground. Just make a custom stage with only one block to replace it.It's clearly non-neutral, but what would you replace it with? In a 9-starter stage list, FD is really necessary to offset the aerial stages. Although I would recommend replacing delfino or Halberd in the starter list with RC, mostly because if we're going to include a stage that aerial chars absolutely have to strike, we should do the same for grounded chars.
I'm not quite sure if that favors Metaknight enough, so we can ***** about him when he predictably wins, and then demand he be banned.Or one that consists of only moving platforms and a layer of spikes at the bottom
Yes ... yes! We'll call it the "Floating Spinny Thing in the Center Stage". :DI'm not quite sure if that favors Metaknight enough, so we can ***** about him when he predictably wins, and then demand he be banned.
Perhaps.. a floating spinny thing in the center.
How thick are you? FD is not a balanced starter stage. It's ridiculously polar, and has about as much place in the starter list as RC. In fact, I'd argue on any list where FD is a starter, RC should be too. If aerial chars are forced to strike a stage automatically, and most of the time ban it, ground characters should be forced to do the same.Dear lord, you are truly against everything with any amount of ground. Just make a custom stage with only one block to replace it.
Now THAT, is a neutral.
Shh!! Don't talk about that, or Ankoku will delete your posts!I'm not quite sure if that favors Metaknight enough, so we can ***** about him when he predictably wins, and then demand he be banned.
Perhaps.. a floating spinny thing in the center.
This logic is erroneous, because they are more grounded character than aerials characters. And therefore the game itself is more centralized to grounded characters and the stage list should reflect that.How thick are you? FD is not a balanced starter stage. It's ridiculously polar, and has about as much place in the starter list as RC. In fact, I'd argue on any list where FD is a starter, RC should be too. If aerial chars are forced to strike a stage automatically, and most of the time ban it, ground characters should be forced to do the same.
Err... no. The stagelist itself favors aerial characters more than grounded characters. And therefore the game itself is more centralized to aerial characters.This logic is erroneous, because they are more grounded character than aerials characters. And therefore the game itself is more centralized to grounded characters and the stage list should reflect that.
Then why bother making an "even medium" stage?Err... no. The stagelist itself favors aerial characters more than grounded characters. And therefore the game itself is more centralized to aerial characters.
You're missing the point. We remove as little as possible and then let the cards fall as they may. And when you do that, then it naturally balances heavily towards aerial characters. You think I'm saying we should get rid of grounded stages; I'm not, I'm saying that without removing aerial stages explicitly for stage median balance, there are more aerial stages and therefore the few relatively heavy aerial characters gain a bonus from that that is programmed into the game itself.Then why bother making an "even medium" stage?
Just leave all the aerial stages present, and remove every ground/somewhat grounded stage since we should centralize for aerial characters.
You should focus on the fact of making STAGES legal instead of this nonsense.
....noYou're missing the point. We remove as little as possible and then let the cards fall as they may. And when you do that, then it naturally balances heavily towards aerial characters. You think I'm saying we should get rid of grounded stages; I'm not, I'm saying that without removing aerial stages explicitly for stage median balance, there are more aerial stages and therefore the few relatively heavy aerial characters gain a bonus from that that is programmed into the game itself.
And I'm not advocating an even medium stage, I'm advocating a 15+ stage starter list.
Everyone knows this. Your point?....no
and last time i checked, snake, diddy, falco, and ics are not exactly aerial characters
that means it can't be that aerial-friendlyEveryone knows this. Your point?
no, that just means the ruleset isn't as aerial-friendly as you seem to thinkWhat? No, that doesn't mean anything. The fact that certain top tiers favor grounded stages does not mean we should cater to them. Why should we?