The Good Doctor
Smash Champion
It's because you suck at it. =)People never catch my trolls...
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It's because you suck at it. =)People never catch my trolls...
actually, people not catching the troll means he did wellIt's because you suck at it. =)
A good troll is never caught. Your doing things right.People never catch my trolls...
Peach has the luxury of just throwing herself at people and getting trades that somehow result in the other person dying.@ShroudedOne: One could argue, that we got Dtilt -> nair (or sometimes fair is possible, too), which works pretty decently
^this. I always fail to see how people are angry at that part. Sure, trades are in her favor most of the time. But most top tiers got sooo good hitboxes to straight up beat her stuff, when used correctly.She's rather easy to deny, though. She's got no range, and requires more setup than most, for her game.
(Don't get me wrong, her pressure and stuff is amazing. She just doesn't trade much if you don't let her.)
hehe. I was saying that cuz of what you said about why jiggs should be lower. Sounds exactly the same to me, seeing as armada is the only person to beat hbox with Y.link.How many of those Foxes are actually "better" players than Axe? You also have to think about how they played the match up.
Ex. If they're following pikachu to the ledge, then yea, they're probably going to die. I'm pretty sure Mango and Lovage (?) do well vs Axe as fox.
Nah son, you and KK are definitely the same person. At least we don't go posting on each others accounts all cute like and ****.You know who's the same person? OTG and Niko45
Yepsucks as in:
not as good as the top 5
not even close to the spacies overall imo (although he has good matchups vs themselves)
i think marth's effectiveness vs the spacies is like the only thing he has going for him these days.
Good postLets look at recovery in two stages: 1. getting to the edge/on stage directly then 2. getting back to the stage from the edge.
I think marth is second weakest among the top 6 at part 1 (sheik is probably first), and also second weakest at part 2 (peach) all things considered. Puff/Fox/Falco are all better at both parts than marth, and sheik is better at part 2 because her ledgedash->stuff is more safe/invincible. And Peach is better at part 1 because she can usually go high.
This is all things considered for all mixups for all characters, would you disagree?
He has problems killing in a lot of situations and lacks simple things like launcher->garuanteed kill move at high percents that other top tiers have. So he's limited to killing directly out of combos which is good and bad. Everyone can kill directly out of long combos, but when the other top characters drop combos, they can often fish for *easy launcher*->*easy finisher*. Marth has to do stuff like grab-> pivot tippered fsmash 0_o
His out of shield game leaves a lot to be desired compared to the rest of the top 6 which all have the same stuff he does, but also have shines, nairs, and DAT 2 FRAME PUFF ROLL, that marth just kinda has to deal with it
his matchup spread isn't so bad. I think he gets a huge boost going evenish with spacies. But (again, unlike the other top tiers) he doesn't dominate the mid cast. Like, marth arguably stuggles with ganon, falcon, doc, ice climbers on top of his top tier matchups. The rest of the top tiers either win these matchups significantly, or only has an odd problem here and there (like puff vs doc and stuff).
Like to hear your thoughts on this stuff.
TL;DR marth is good, but the things he does good, everyone else also does good, and the things he does bad, they don't do bad. So marth is significantly worst fox/falco/puff/sheik/peach in my humble opinion.
p.s. any recent vids of your marth?
Part 1, at times Falco can be worse. For example, if both Marth and Falco go low, different things happen. If they're closeish to the edge, Marth gets a better airdodge recovery than Falco. If they're farther away, Marth gets side B mixups(sometimes effective for some characters) and Falco has to up-B, which is usually death. If they are at edge height then Marth still gets edgeguard and Falco gets side B and up-B, but side B is the only real concern here again usually because up-B can be reacted to. Side B is really tough to beat here so I'll definitely give that to Falco. If they are both high up, Falco could try to platform cancel, up-B and control his angle, or do side B tricks. Marth can just fall lol. Marth's side B is actually a kinda neat visual trick here. Depending on how far out he is, he can just mix up how many side Bs he does, and exactly where he does them. With the first side B especially, the one that grants more height, he can avoid lots of spaced jumping attacks into him. If people learn to respect this option, then Marth can just fall and attack(if they're waiting for side B/recovery) or airdodge(if they wait and then try to beat the attack) or counter(if they try to intercept the high side B, kinda rare but solid option situationally). This is all without DJs, which make Falco a little better close by the edge due to Dair but Marth's Fair is big so he can still swat people away with less worry about lag and dying if he calls a move wrong. Falco is kinda **** farther out with a DJ though because of how many heights he can side B at.Lets look at recovery in two stages: 1. getting to the edge/on stage directly then 2. getting back to the stage from the edge.
I think marth is second weakest among the top 6 at part 1 (sheik is probably first), and also second weakest at part 2 (peach) all things considered. Puff/Fox/Falco are all better at both parts than marth, and sheik is better at part 2 because her ledgedash->stuff is more safe/invincible. And Peach is better at part 1 because she can usually go high.
This is all things considered for all mixups for all characters, would you disagree?
He has problems killing in a lot of situations and lacks simple things like launcher->garuanteed kill move at high percents that other top tiers have. So he's limited to killing directly out of combos which is good and bad. Everyone can kill directly out of long combos, but when the other top characters drop combos, they can often fish for *easy launcher*->*easy finisher*. Marth has to do stuff like grab-> pivot tippered fsmash 0_o
His out of shield game leaves a lot to be desired compared to the rest of the top 6 which all have the same stuff he does, but also have shines, nairs, and DAT 2 FRAME PUFF ROLL, that marth just kinda has to deal with it
his matchup spread isn't so bad. I think he gets a huge boost going evenish with spacies. But (again, unlike the other top tiers) he doesn't dominate the mid cast. Like, marth arguably stuggles with ganon, falcon, doc, ice climbers on top of his top tier matchups. The rest of the top tiers either win these matchups significantly, or only has an odd problem here and there (like puff vs doc and stuff).
Like to hear your thoughts on this stuff.
TL;DR marth is good, but the things he does good, everyone else also does good, and the things he does bad, they don't do bad. So marth is significantly worst fox/falco/puff/sheik/peach in my humble opinion.
p.s. any recent vids of your marth?
indeed. The spacies and falcon annihilate him though. I don't think that sheik is THAT bad for him either.FWIW I think YLink is pretty good even when he's not trying to be a campy *******.
No offense to the Falco, but I can't help but feel ledge drop DJ lasers would have hit chibo from the other side of the stage. She has far from Brawl invincibility on the ledge.
Its pretty bad imo. Her Up-B doesn't get a lot of distance anyway but up it seems. When you hang on the edge it forces her to recover on the stage which is terrible because her up-b has a lot of landing lag. Its pretty easy to punish even if you factor in platforms. Fast characters like falcon, fox, falco can edge hog and cover wherever she appears on the stage. On some stages like YS and FoD Falcon can knee her through platforms she lands on with her up-b like 100% of the time.I think, personally, that Sheik's recovery is one of the most underrated recoveries in the game...
Or you could just have a "no coaching" rule, and let people, who attempt those things, risk getting disqualified if they get caught. Because they are quite clearly breaking the rule and there is absolutely no questioning wether the person is breaking the rule or not (unlike the mentioned stalling issue). If there is suspicion that someone might be coaching by talking in a foreign language, and you can't find out what they are actually talking about, THEN ask them to stop talking (in swedish), but you do not need a general rule for something like that. The more common breaking such a rule becomes, the more control you may need to add, but no reason to be too precautious here.and then some native swedish speakers show up at an international and decide to coach in swedish, disguising it as simple cheering. so you have to make an "english-only" rule
and then someone texts a player after the first match, giving them tips on the phone. so you have to make a "no-phones" rule
it's really a lot harder than it sounds
If you still think she wins the matchup, then it shouldn't really matter for the tier list anyway. Don't understand why people start discussing how much two different characters win a matchup... As long as they win it, it's fine. It's the losing matchups and how hard they lose them that matters. That is unless they're absolutely even and there's nothing else left to decide it by than to look at how hard they beat others, lol. (some people may argue that this is, in fact, the case for fox/falco hah)I still think Dr. Mario gives Puff a bit of trouble. She wins the matchup still but I think he can be a pain for her.
If Kirby was planking, would you treat the situation differently?Jigglypuff has the option to go onstage and maintain a similar matchup to what is expected between Puff vs Falco. Falco does not have the option to go to the ledge and maintain the same matchup. It is unfortunate, but it comes down to Puff abusing a positional advantage while Falco is waiting to play what would otherwise be a normal match.
That Falco is shooting lasers has no real impact to your argument. Falco could be standing still and the effect is the same.
What you think stalling is and what stalling actually is are not the same. You playing campy and never approaching me while I have the lead is stalling. Your actions are serving no purpose other than to waste time. It doesn't have to be a concrete strategy such as lasering Fox to trap him in shine. It can be as simple as inaction.
There is no reason a player at an even percent or at an advantage to the other player should ever have to submit to a situation that is so drastically in the other character's favor. This leads into why we don't allow Peach to wall bomb under stages indefinitely. Sure, you could go down there with a bunch of characters and try to stop her, but why would you? It is extremely unfair, and that is the only definition we can give to that situation.
If Kirby was planking, would you treat the situation differently?
Obviously Falco ***** Kirby on-stage, so Falco is the one stalling by not going off-stage to where it is more even, right?