Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
K, thanks buddy.iirc Ikes only real problematic MU was MK. -1 is about accurate for vs pika. There was even argument for even but...naahhh.
I dont mean to hate on DK since hes a pretty solid mid tier, but I wouldnt call being -2'd or worse by everyone in top tier excluding diddy/marth a strong top tier spread.
Nestec the list comes out by the end of the month.
The only matchup of Ike's I really disagree with is -1 with IC's. Many DK's have also felt that pika and falco are only -1 for us.Think really hard. Could it be optimism/pessimism or just your bias? How are you so sure what another character's MUs are like?
I think ICs/Pika could be -1 or 0 (I think Ryo has an even more positive view on these two), and Falco/Diddy seem fine as -1 to me.
ICs is a chaotic MU where either can lose a stock with a single mistake. Pika has a nice CG but other than that it is just plain annoying for him mid % and up with getting outranged, jabs and dealing with a heavy.
As long as pika can get an early grab (after dealing with the insane jab and aerial spacing) pika can maintain an edge similar to how Falco does it, but without a jab to compete with Ike on the ground, and a little better mid % game than Falco.
If I didn't live 5-6 hours from the nearest viable tourney spot/ didn't have to pay $80-100+ just for a single trip, I wouldn't be considered inactive only going to tourneys within a few hours of my current location (that is also why I pretty much abstained from being too involved in the next tier list since I was pretty isolated from the community at that time)
Probably his ability to punish almost any kind of lag with a move that kills everyone in the game at 100....... And his pretty ridiculous frame data and speed. He also has a handful of spectacular moves (usmash, utilt, dair, shine) then a couple of alright ones. (bair, uair, frame 2 jab without alot of hitstun).Can we discuss Fox? I'm wondering what he's doing out of H tier.
You have described Zelda tbh.He has like impossible MUs against like a fourth of the cast. Gets molested by his fall speed, can't approach at all, bad projectile, worse recovery than falcos, like one good kill move that is super predictable, and all of his kill setups are SDIable
because there are characters worse then him aperantlyCan we discuss Fox? I'm wondering what he's doing out of H tier.
You're thinking of Melee, bro. Not Brawl.Zelda's kill moves at least shield poke. Plus she has one of the best moves in the game: down-b
Ike's MUs are hardly the most optimistic they could be. A lot of them were compromised for a lower number. Every matchup outside of MK is very manageable, and only Olimar and D3 are really feasible at -2s. Even then, you could almost argue D3 being -1. Pikachu, Snake, Diddy, ICs, G&W, ROB, Kirby, Wario, Kirby, Yoshi, Luigi, Mario, Jigglypuff: they all have arguments for being more in Ike's favor to some degree. Obviously some have better arguments than others, but they are still there.Wow i looked at the matchup chart for Ike for the first time, these are like the most optimistic ratings ike could possibly have. Losing to ice climbers by only -1 seems absurd and I could definitely see falco, diddy or pika being worse than -1 for him as well.
Ike's numbers are lower than what we wanted. Out of the 6 disputed ratios, we only got 1 in our favor. Out of many arguments, Ike had to concede a worse number. DDD we wanted to be -1, but that got lost so we never got a chance to argue that with the DDD's. (Its quite silly what Ike can do with DDD when he's recovering)Wow i looked at the matchup chart for Ike for the first time, these are like the most optimistic ratings ike could possibly have. Losing to ice climbers by only -1 seems absurd and I could definitely see falco, diddy or pika being worse than -1 for him as well.
Dk on the other hand has the most pessimistic ratings possible. When the debate started, 1/3 of the cast tried to change their rating against dk in their favor.
Both characters lose to mk but DK is still better in general against mk, results have proven this. DK does better against snake, marth, gw and lucario while Ike does better against DDD, wario and zss. They both lose solidly against the rest of the top/high tier.
This.The MU chart really needs to go to .5s. A good portion of Ike's -1s are not on the same level as other -1s he has.
Basically the same problems he had in Melee and, to an extent, 64. Once a bad char, always a bad char...And idunno my stance on DK. No one around me plays DK, and it seems like he's a good character thats just ***** by his massive size, bad shield, infinites, and the general physics of the game. Kinda like Fox's problems only different, if you know what I mean.
No, you didnt.Yes I did.
You called DK a good character, and then compared him to Fox.
I told you to look at the frame data so that you can see which one is clearly
Sweet mother of god not that.This.
But in return, we get ZERO wiggle room for compromise. I highly doubt that there are many MU disagreements that had numbers with a difference of 2 or more. Even if the .5 could only be chosen by a third party in the process, it would help a bit.Sweet mother of god not that.
One of the reasons I enjoy the 1-4 system over the 1-100 one is solely because it AVOIDS those ridiculously precise MU ratios.
I'm reminded of the old Pikachu Match Up Chart. They had decimals.
Decimals.
But without results, a character should drop down the tier list, regardless of how much potential he has. Basically, ADHD/Gnes made us realize Diddy's potential with his results and thus fulfilled both requirements to being top tier. However, with them gone, it's up to someone else to pick up the slack, cuz there's no way we can keep a char in top 3 on theorycrafting alone.his results are worse without them but that doesn't make diddy a worse character
diddy is still capable of doing the same stuff.
You troll...
But didn't San just admit that he and Ryo don't go to other regions because they are not active?You think Will and... the other top dks... are better than San/Ryo and... umm... the other top Ikes?
Ike actually goes to other regions and wins.
If you ask me, he isn't really changing his mind. He's just relegating 'I don't know much' to 'She's bad.'I seem to remember you posting somewhere a while back (no more than 2 months ago) saying something along the lines of
"ZSS doesn't really seem viable without a secondary cause it seems like she'd do pretty badly against MK, Oli and Falco. Then again I don't really know much about the character and her MUs cause I feel she doesn't get enough exposure"
And then recently I've been seeing things like
"ZSS is ***" (this post) and
"There's no way Pit loses -2 to a character as mediocre as ZSS"
What exactly is making you change your mind about ZSS so quickly o.o
I fail to see how a character with a huge disjoint known as a SWORD can do worse against G&W than a char who pretty much extends his hurtbox every time he attacks... Ike outranges G&W with nearly...everything.Both characters lose to mk but DK is still better in general against mk, results have proven this. DK does better against snake, marth, gw and lucario while Ike does better against DDD, wario and zss. They both lose solidly against the rest of the top/high tier.
Wait, worse recovery than Falco's? (O_o) Since when? I always thought more distance was a good thing...He has like impossible MUs against like a fourth of the cast. Gets molested by his fall speed, can't approach at all, bad projectile, worse recovery than falcos, like one good kill move that is super predictable, and all of his kill setups are SDIable
It's still the same concept which is why it's the best move. The act of changing every aspect of your being, from the moveset down to the fall speed, to become a much better character is simply the workings of the best move in the game! PT has access to the same move. At any time, Ivy can ascend to Charizard, and Charizard can transcend and become that good character known as......Squirtle.You're thinking of Melee, bro. Not Brawl.
Smooth Criminal
It's quite silly what DDD can do with Ike when he's recovering. -2 is fine.(Its quite silly what Ike can do with DDD when he's recovering)
Again, my main problem was Ike's -1 with ice climbers. From my understanding even sopo can cg ike to the edge of the stage, dtilt and cover most of his recovery options with ice blocks.Ike's numbers are lower than what we wanted. Out of the 6 disputed ratios, we only got 1 in our favor. Out of many arguments, Ike had to concede a worse number. DDD we wanted to be -1, but that got lost so we never got a chance to argue that with the DDD's. (Its quite silly what Ike can do with DDD when he's recovering)
DK's bair is more versatile than all of ike's aerials combined in this matchup. It's faster, has comparable range, less landing lag and DK can whip out 2 bairs in one short hop. DK has a faster ground and aerial speed and a better recovery.I fail to see how a character with a huge disjoint known as a SWORD can do worse against G&W than a char who pretty much extends his hurtbox every time he attacks... Ike outranges G&W with nearly...everything.
Because DK has this actually useful super armor move that Ike only wishes he could have. Range isn't the only important thing in Brawl.I fail to see how a character with a huge disjoint known as a SWORD can do worse against G&W than a char who pretty much extends his hurtbox every time he attacks... Ike outranges G&W with nearly...everything.
Well most of his powerful moves are quite slow whereas DK can kill a GnW at surprisingly low percents with his quick stuff like bair, utilt, uair not to mention the punish move that is dsmash and the mutha****en punch.I now see how this MU is easier for DK, though I would argue that nearly all of Ike's moves are kill moves.