Seagull Joe
Smash Legend
I played Tristin Win back in the day, No-Idea, and Snakeee's Sheik.Seagull you played any good sheiks???
DA BEST!
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Chain to Kick combos?
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I played Tristin Win back in the day, No-Idea, and Snakeee's Sheik.Seagull you played any good sheiks???
DA BEST!
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Chain to Kick combos?
you still have a LOOOOONNGGG way to go...I'm right you're wrong mada mada mada mada mada dane
i stopped reading here, this just means your wrong and you need to change you thought process so that its in line with the rest of us.well according to this system my +4 could mean the same thing to me as +3 means to everyone else so
i stopped reading here, this just means your wrong and you need to change you thought process so that its in line with the rest of us.
Ah yea they ain't bad at least back when they played.I played Tristin Win back in the day, No-Idea, and Snakeee's Sheik.
DA BEST!
http://www.youtube.com/watch?v=83dnAcWK6F8Kid why'dy'add dane to my post?
MK vs Ganon is +3 MK favor.
A super-aggressive MK absolutely wrecks Ganon. I'm not talking about a MK that mindlessly rushes in, either, I'm talking about a MK who uses his speed on both the ground and in the air (by that I mean Tornado and Glide Attack) to pressure Ganon enough to make a move, in which MK can just put Ganon in the air and combo Uairs into Aerial Shuttle Loop, and with its borked base knockback and MK's insane gimping capabilities, Ganon isn't coming back to the stage. Thankfully, M2K is the only one I've ever seen with that kind of aggressive gameplay, but once you see it, it's a slaughter.So what we call +1 you call +4 cuz you're not part of the system?
I took it
and threw it on the GROUUUUUUUUUUUNNNNNNNND
Kid why'dy'add dane to my post?
MK vs Ganon is +3 MK favor.
You shouldn't lose to Bowser or Ganon in the first place because they're bad characters and Pit is average. It doesn't mean they have 0 chance against Pit.well according to this system my +4 could mean the same thing to me as +3 means to everyone else so technically it's not too lenient as they are at the very top of the +4 status MU too me whereas most of the other +4's are at the very bottom. besides those MUs are from my viewpoint so it's not like my opinion changes anything. and tbh those MUs are unwinnable for them anyways from my experiance as i have yet to ever lose to a bowser or ganon, hell i pretty much don't even lose stocks to them if play suuuuuper gay but i only play that gay in tourney
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pikachu 0-deaths good characters though (fox, shiek, falco, who is the other one?) so of course it's not unwinnable for them because those characters all have the ability to actually space and zone. bowser and ganon, at least against pit, don't have any moves with more priority than pit's, he can move in and out as he pleases, he has a pseudo 0-death on both of them (if not he still has the CGs that go 48% on ganon and 52% on bowser) and they have no answer to his air camping or his planking.
Actually, Pika has a guaranteed footstool (uair? Pretty sure it's a footstool) on Fox after the last dthrow for a QAL into Thunder/charged usmash/whatever.Pikachu doesn't 0-to death characters. He just cg's them for awhile. He can't kill Fox, Falco, or Wolf after the Cg ends. He can Usmash, which can lead into a thunder if predicted, but that's not guaranteed.
oh right that's what it meant
Pit can time out ganon w/o even trying. Bowser however, is more towards +3 cuz he's a bit faster, Up OoS, klaw, fire, better recovery, and heavier if im not mistaken.You shouldn't lose to Bowser or Ganon in the first place because they're bad characters and Pit is average. It doesn't mean they have 0 chance against Pit.
Pikachu doesn't 0-to death characters. He just cg's them for awhile. He can't kill Fox, Falco, or Wolf after the Cg ends. He can Usmash, which can lead into a thunder if predicted, but that's not guaranteed.
Cgs on Ganon and Bowser of those similar percentages, Falco has on almost the entire cast. Falco can cg Wolf/Fox to 45% into a Dair, which means they will take a max of 60%. Cg's (That go only to around 50's) aren't as significant in defining that a matchup is unwinnable.
I don't think Pit is 99-1 vs anyone, which is what +4 implies (Around that). Ganon and Bowser can also beat air planking by just jumping and Uair (Ganon) or Fair (Bowser). I swear the people who sit on the ground and just shield when Mk is above them Dair'ing have no clue. Dair camping is horrid vs almost everyone.
Walk up to Ganon, threaten those three approaches, shield the D-Air -> U-air, U-air, Shuttle Loop, follow Ganon because he'll likely be offstage, gimp him, GG. We're talking about Ganon here, who isn't going to be expecting a D-air from him?oh right that's what it meant
mada mada sounds good enough on it's own tho.
I still think its +3. There's no way i can back it up with theorycraft for obvious reasons. All I can say is MK's easier to hit than e.g. falco and olimar. n that's what it's all about with ganon. Well i guess i can say sh dair > mk's dashgrab, dash attack and forward roll (three viable approaches) :D
And it does 20+% and combos :D
Oh, I'm sure I'm capable of it. I may use a suck-*** character, but I've gotten enough experience in the past 6-7 months that I wouldn't at all consider you an automatic loss by any means.lol @ verm beating me...
silly guys.
GOT ME. Surprisingly, Koolaid and I almost never play, if at all. If I can get to a tournament before my move to Oregon, I'll definitely MM Koolaid to examine the MU more closely.Then Koolaid should play Vermanubis. They're in the same region.
VERM, NAMESEARCH INTO HERE.
i agree with you. pit does not 99-1 anybody and if that is what +4 is supposed to mean then ill add them to in my head to +3, it just doesn't feel right that they should be in the same spot as DK who im very solid in my opinion is hard countered by pit. if pit just keeps good spacing DK has no options. i mean come on our jab cancells his fsmash for crying out loud. out utilt beats his dsmash or clanks it if they aren't close together and it is frame 2. it's like, as long as pit knows how to play against DK and doesn't mess up, it's a free match.You shouldn't lose to Bowser or Ganon in the first place because they're bad characters and Pit is average. It doesn't mean they have 0 chance against Pit.
Pikachu doesn't 0-to death characters. He just cg's them for awhile. He can't kill Fox, Falco, or Wolf after the Cg ends. He can Usmash, which can lead into a thunder if predicted, but that's not guaranteed.
Cgs on Ganon and Bowser of those similar percentages, Falco has on almost the entire cast. Falco can cg Wolf/Fox to 45% into a Dair, which means they will take a max of 60%. Cg's (That go only to around 50's) aren't as significant in defining that a matchup is unwinnable.
I don't think Pit is 99-1 vs anyone, which is what +4 implies (Around that). Ganon and Bowser can also beat air planking by just jumping and Uair (Ganon) or Fair (Bowser). I swear the people who sit on the ground and just shield when Mk is above them Dair'ing have no clue. Dair camping is horrid vs almost everyone.
70-30 is basically hard counter. 60-40 is soft counter. 90-10 is near unwinnable. The numbers indicated in the matchup spread of + and - 1 through 4 only signify the hardness of a matchup. -4 is nearly unwinnable.i agree with you. pit does not 99-1 anybody and if that is what +4 is supposed to mean then ill add them to in my head to +3, it just doesn't feel right that they should be in the same spot as DK who im very solid in my opinion is hard countered by pit. if pit just keeps good spacing DK has no options. i mean come on our jab cancells his fsmash for crying out loud. out utilt beats his dsmash or clanks it if they aren't close together and it is frame 2. it's like, as long as pit knows how to play against DK and doesn't mess up, it's a free match.
like if there was a 2.5 in between +2 and +3 i would totally put DK there because the one thing DK has going for him is that he can get a kill in early on pit IF the pit messes up bad (and i mean you have to have just not been spacing at all if this happens). the other 2 it's like, what can they even do against pit? suicide? pit shouldn't be a stock behind anyways.
but for now ill group them together because if +4 just has to mean like 90:10 or whatever then ya, that aint pit. but 70:30 is definately around what it would be at if you think of it that way. seagull you should PM me the mindset for what the number's should mean so that im not offending people with my apparently wrong mindset because i interpretted this chart way differant than anyone else apparently. then i can give you a more acurate MU list for pit as well and hopefully people will be able to see my logic on his MUs
Good find. Indeed rather odd.Ganon doesn't stand a better chance against Pikachu than Falcon.
I'd say it's even. Ganon has the worst ****ing time ever trying to hit Pikachu, but he also outranges Pikachu by a mile. Not to mention Pikachu can be killed around 95% from a fresh Gerudo > iDA.Ganon doesn't stand a better chance against Pikachu than Falcon.
What? Why would you belittle my zero suit?For Jiggs, it depends:
How easily can ZSS hit and grab Jigglypuff? Does ZSS **** Wario, too? I would think it wouldn't be absolutely easy for either.
Only ZSS I played with Jigglypuff was ADHD... So no real experience.
I didn't understand it either. I think it was explained by Pika's cg on Falcon compared to Ganon.Ganon doesn't stand a better chance against Pikachu than Falcon.
Really?I'd say it's even.
Pikachu gets a footstool on Fox/Wolf out of the CG, then one or two lock moves > smash attack that will kill.Pikachu doesn't 0-to death characters. He just cg's them for awhile. He can't kill Fox, Falco, or Wolf after the Cg ends. He can Usmash, which can lead into a thunder if predicted, but that's not guaranteed..
Zelda can kill so therefore she does Well on Dedede
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Chain to Kick combos?