I feel that the reasons for banning mk are too varied.
I wish the voting took into account peoples reasoning.
General Reasoning of Pro Ban
1. Some players say he is too good offensively. Nado, upb, uair, dsmash, dtilt
- this believe is usually shared by lower level players. Top players will agree these are good moves but not unfair.
2. Some players say overcentralization. Ban a character that is played a lot, because he is played a lot. Strange argument. All fighting games have overcentralization of the top tier. What qualifies as overcentralization? And is it ok for multiple characters to over centralize. Mk takes 50% of the money. But take out mks winnings and snake and diddy are taking 50% of the remaining non-mk won money based on current numbers.
3. Other players say his stalling options are too good and he is just too good at running the clock. The rule set states that stalling is banned and these forms of running the clock are a form of stalling. They have no offensive use, they are only meant to run the timer. This is an issue, but its arguably covered under the banned stalling ruling. A lgl and scrooging limit can easily help to remove this problem.
4. Some players say he is too good in the current ruleset. Some stages are too mk friendly. These stages could easily be removed from the legal stage list.
5. Some players say mk is bannable because he has no losing matchups. This happens in other fighters. Look at pikachu in 64 or fox in melee. They have even matchups sure, but they don't lose any. Unless the matchups have changed recently.
Issues With This
The problem with the poll is people have varied opinions of why he should be banned depending on their level of play.
I believe that most of the top players don't feel mk is too good offensively. His moves are good but not game breaking.
I am sure that most people who have played other fighters don't feel that no losing matchups or overcentralization are grounds for bans because they have seen that before.
And the other issues I mentioned have easily found solutions. Stage changes, scrooging rules, timer changes, and lgl timit. Perhaps different timeout rules.
The Real Question
The real question, that I feel all the proban seem to avoid or dismiss is, "On a relatively neutral stage, is MK truly an unfair character (Outside of his stalling capabilities. Remember: Stalling is banned in all smash games. Remember 2: LGL and scrooging limits would severly limit his stalling/timer running abilities)?"
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