FoxLisk
Smash Lord
- Joined
- Jun 18, 2007
- Messages
- 1,851
can that just be this threads title.......I come here for fox advice, and I see comments about multi-shining. URGH!
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can that just be this threads title.......I come here for fox advice, and I see comments about multi-shining. URGH!
Good question!Why would a marth ever approach
serious question
yes. I wonder that all the time too.Why would a marth ever approach with nair, fair or uptilt...
serious question
I was actually about to say that, then I remembered some people pick DL and run away >_>Good question!
Indeed, I agree, but unknown, sveet, and diakonos aren't the kinds of players looking for advice, or ways to improve, at least not from a forum discussion thread.While the tone *is* different, somehow I think diakonos, unknown, and sveet all knew exactly what I was saying.
But sure, I'll try to be more accurate next time.
Point is, you could replace "fair, nair, and uptilt" with literally any 3 of marth's moves and twebb's post would be the same. None of those are good approach moves at all (nair is alright vs bad/big/easily pressured characters, but we're talking about fighting fox), and are all reliant on a read.
Also, it wasn't sarcastic at all. Sarcastically saying "Why would anyone ever do X" implies that people should always do X. That's not what I'm saying.
Maybe if your name was Soberfox, you would make more sense. =)Hmm... maybe if my name was dr. peeepee one post by me really would change things
I know exactly the range that you talkin about sveet, the range where it scares or almost forces the marth player to do something, I'm going to use this tactic much more rather then to approach with nair, shine, nair, marth wave dashes out and hopes I mess up for max punish which could equal a stock,Ok for all you fox mains on the struggle heres a tip: if you stay literally millimeters outside marth's range (like you're risking getting tip fsmashed if you mess up) he has almost no options to attack you. This is because marth's dtilt and dash attack need a bit of range to start up and obviously you will be outside of all his standing ground moves. At this point marth will have the option to grab you, but if you do any attack that will fail. Of course this isn't fail safe yadayada but its a pretty good thing to practice which will put a lot of pressure on the marth player.
LOLHmm... maybe if my name was dr. peeepee one post by me really would change things
It's called being in a tournament setting not because he's Dr.PP. If someone had 100% accuracy with every situation possible all the time I would be ****ING surprised.PP, you also get away with reverse uptilt on shield with falco because you're Dr. ****ing PP >______>
Yes, I'm a hater.
Also, fox is supposed to upsmash anything and everything that goes into the air near him if he's cornered, just saying. Idk, DD'ing while cornered isn't really a good idea unless they have bad spacing.
yeah i hate when that happens to, thats the main reason i never really post anything serious in the character boards.marths aren't supposed to use nairs and fairs for approach?
<insert rant about the metagame stagnating because of arcane beliefs that there is only one (or a few) ways to play, and every other option and creativity sucks>
I actually don't know much about marths, I just hate it when discussions boil down to "you should only ever do X because theory suggests you get ***** if you ever try to do A, B, C."
I am very late on the discussion, but it's unsafe for Marth to approach airborne unless fox is on a platform. So Final Destination is out of the question lol. If Marth approaches airborne with either a nair, fair and fox shields it, it gives fox enough time to wavedash oos and grab>uthrow>uair or you can usmash oos or upsmash after the wavedash oos depending on the space that you have to punish him.
You can usmash oos, buffer roll oos, spot dodge oos or shine oos.but what do I do against falco, help please.
hmmm, well yeah that to, I'm going to see what mango does with his fox at genesis 2You can usmash oos, buffer roll oos, spot dodge oos or shine oos.
I agree, that mentality is the worst and I see it all the time. Despite this game having unlimited potential and movement options, apparently there is only one way to play and everyone after F/F/J/S is trash.sarcastically saying "why would anyone ever do X"
sends a totally different message than
"some approaches are better than others, and your base strategy should aim to limit risks unless you have a good read"
For some reason I originally read this as meaning fox/falco/jiggs/Samusapparently there is only one way to play and everyone after F/F/J/S is trash.