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G is also for grow up.how i b33t ganondwarf he iz sew gud? G is for gawd tier.
MK- Laser like a ***** and rack up damage and then get the kill!I got a tourney coming up this weekend and I ask for advice of my fellow birds against MK,Snake,D3, Wario, Wolf, Peach and Marth foe that lie ahead of me for which to come?
hey dude i've seen a few of your posts lately and are you like, the worsts best troll or the worlds worst falco?MK- Laser like a ***** and rack up damage and then get the kill!
Snake- Laser avoid platform stages chain grab and get him off the stage!
D3- Camp D3 out chain grab and get the kill!
Wario- chain grab bair nair and camp!
Wolf- avoid dacus, chain grab wolf, camp!
Peach- nair camp kill!
Marth- boost pivot chain grab, camp, get him off the stage, get under him, kill!
You dare question the methods of the MARLX, the King of Brawl?!hey dude i've seen a few of your posts lately and are you like, the worsts best troll or the worlds worst falco?
get at me. etc etc.You dare question the methods of the MARLX, the King of Brawl?!
Shoot 'em 'til he's dead and don't get hit.I got a tourney coming up this weekend and I ask for advice of my fellow birds against MK,Snake,D3, Wario, Wolf, Peach and Marth foe that lie ahead of me for which to come?
im here for a day and I'm already in to it. you guys were slacking.finally someone said something about his posts.
i have been thinking the same thing for a while now. but his posts were just so bad i did not want to correct them.
Marlx man you have to learn the meta game better before you can give good advice. I am glad you are contributing but i think you should learn and absorb till you get a few tourneys under your belt and you understand the game better
Firebird techchase?If you grab MK from 0%, you can end the CG at 43% and get the Dair.
Then from there, just proceed the techchasing and ****.
the last regrab is actually at 37, the 43 comes from the final dthrow > dair. which i did include.If you grab MK from 0%, you can end the CG at 43% and get the Dair.
Then from there, just proceed the techchasing and ****.
i dare you to explain why. for the sake of discussion.No you're wrong.
is it really so hard to understand what i was saying? I am agreeing with you, but clarifying on the point that its like thisLol I was just trolling him, Viper. The way I remember it, you can get up to 5 grabs on MK before you're able to do a Dair. 5 grabs = 43% + Dair = 56%.
I could be wrong though.
I would get a dair before a gatling. If they are smart you will probably just get a dash attack % wise and try and follow up from there? Dair keeps that momentum rolling thoughOn stage for sure. At least there we have tech chase follow ups, including but not limited to the gatling combo which is our most useful follow up assuming we can get it.
I like the feel of momentum. CG>Spike>Fsmash wrecks confidence and puts up 60%.I would get a dair before a gatling. If they are smart you will probably just get a dash attack % wise and try and follow up from there? Dair keeps that momentum rolling though
the fact you assumed I ment CG > gatling combo is insulting.I would get a dair before a gatling. If they are smart you will probably just get a dash attack % wise and try and follow up from there? Dair keeps that momentum rolling though
If they SDI up, it's an easy back air.Oh now I see what you meant, swordsaint. I just worded it wrongly, but nah, we're both on the same page lol.
Also, I think Dair is the best option out of Dthrow at low percentages. When at higher %, I would usually go for the BDacus if they always SDI to the side. If not, bait the airdodge if they SDI up.
i like bair more personally, as what i almost always do after i land a bair is reverse a laser. it hits a due to the angles bair hits at.^True. Nair works pretty well too.
I think you mean DI, not SDI. Because if you found a way to SDI a throw you must tell me.Oh now I see what you meant, swordsaint. I just worded it wrongly, but nah, we're both on the same page lol.
Also, I think Dair is the best option out of Dthrow at low percentages. When at higher %, I would usually go for the BDacus if they always SDI to the side. If not, bait the airdodge if they SDI up.
Okay, thank you, really appreciated! I would say this MU is in R.O.B.'s disadvantage (40:60).The one thing to do in the ROB matchup - Camp.
ROB has no answer to lasers. He'll be lucky to get a Gyro in or even a laser, but that's why you have Reflector. In terms of close quarters, Jab ***** him. If you do a full spinning jab, most ROBs are gonna try to Fair you out of the attack, but you can power shield it most of the time then proceed to punish.
DO NOT go offstage vs. him. You will get gimp'd or be put in a bad position.
Both characters have trouble killing, but since Falco is lighter and has worse recovery options than ROB, he will lose his stock first. But, that shouldn't be the case most of the time since you're camping
In my opinion, the matchup is like 60:40/55:45 Falco's favor. They each have their tools and whatnot, but I think Falco just has an advantage in the matchup.
my bad lolthe fact you assumed I ment CG > gatling combo is insulting.
i meant, CG > dair on stage > gatling tech cahse.