§leepy God
Smash Master
♪ You should main Jin and Ragna. Jin = Marth, Ragna = Ike.Also, posting to hype BlazBlueand see my new sig in action.

♪ Though not hard to master, their fun to play as. †
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
♪ You should main Jin and Ragna. Jin = Marth, Ragna = Ike.Also, posting to hype BlazBlueand see my new sig in action.
I recommend Jab to Utilt for these floaty characters, especially Kirby, because they can't do **** about it. We have a 7 frame advantage iirc after jab and floaty characters are pretty vulnerable to Utilt.Some characters aerial action doesnt need to be a jump. Floatier characters or characters who generally just pop upwards moreso than anything when they get jabbed can furthermore DI it upwards and then throw out a fast aerial without having to actually do anything beforehand. Mario can actually up air you in the mouth for doing it, ****'s kind of annoying.
Ragna's cool but, I'm seriously in love with Jin. Also, I plan to second Noel.♪ You should main Jin and Ragna. Jin = Marth, Ragna = Ike.†
♪ Though not hard to master, their fun to play as. †
Kirby's uair apparently hits on Frame 10 so he'd have to bair in order to hit us/trade hitsI'm gonna therycraft:
DI up + jump + uair (forget if this is 4 or 5 frames) takes 5-6 frames + 6-7 frames hitstun = 11-13 frames... At worse we get hit at best we collide hits.
7 Frame advantage on a frame 13 move means they have 6 to still retaliate, mario's already in the air, his up air comes out before frame 6 if I remember correctly. If I don't then obviously yeah.I recommend Jab to Utilt for these floaty characters, especially Kirby, because they can't do **** about it. We have a 7 frame advantage iirc after jab and floaty characters are pretty vulnerable to Utilt.
*!*Ally is coming to the upcoming Hobo...there goes first place LOL.
Also heard rumors on Inui, Atomsk, and SK92 coming...will confirm soon.
I had a fully charged eruption hit kirby who was practically on the top platform on BF while i was grounded.Is it just my imagination or does eruption actually reach higher than Uair?
I've never managed to actually hit with the spike hitbox on an aerial opponent. I tried it out in training and I still couldn't get the spike part to register. Whether this signifies that there is no spike on aerial opponents or that I simply suck at landing it is not known.Can the "Eruption Spike" actually spike, or is it just for show? (provided that someone has actually tested this)
Is it just my imagination or does eruption actually reach higher than Uair?
I didn't save the replay, but I was playing my brother (who was G&W) on Pokemon Stadium 1. It turned into the fire stage and he was camping under the tree at the left side and I was between the tree branches. I used Eruption while he jumped and he was spiked into the ground - he didn't bounce upwards like he would of if he was on the ground while he was hit. It does work, it's just very impractical.Can the "Eruption Spike" actually spike, or is it just for show? (provided that someone has actually tested this)
How strong was it?I didn't save the replay, but I was playing my brother (who was G&W) on Pokemon Stadium 1. It turned into the fire stage and he was camping under the tree at the left side and I was between the tree branches. I used Eruption while he jumped and he was spiked into the ground - he didn't bounce upwards like he would of if he was on the ground while he was hit. It does work, it's just very impractical.
You expected anything less? =)Lol.
You're just curious because your ultimate goal in life is to land an eruption spike out of someone's Aether.
We should make that a collective Ike boards goal.I should adopt that goal.
Yeah, but you've also connected jab > eruption.I have connected jab>utilt once. DI > Jab > utilt.
Well jumping is the best way to get out for most characters. The Up Air doesn't actually get him out of a grab it just hits if you don't grab him.Some characters aerial action doesnt need to be a jump. Floatier characters or characters who generally just pop upwards moreso than anything when they get jabbed can furthermore DI it upwards and then throw out a fast aerial without having to actually do anything beforehand. Mario can actually up air you in the mouth for doing it, ****'s kind of annoying.
It is all your personal preference. For a character like marth using c-stick is a lot more helpful since you can DI each aerial a different way depending on spacing.Should i use the c-stick for my aerials? 'cause i hear/see a lot of ikes doing it. Do any of you do this?
http://www.youtube.com/watch?v=eCRSsj08CuE♪ You should main Jin and Ragna. Jin = Marth, Ragna = Ike.†