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KneeOfJustice99
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  • I feel like one weird thing about MultiVersus is specifically Ben 10. I've been thinking about this for a while, but the new news article thing has inspired me to finally put my ideas into writing.

    So, first of all I think it's important to ask the question - how would Ben's primary mechanic, his aliens, work? This might sound like an odd question to start with, but if the gameplay we've seen of MultiVersus so far is anything to go by, I feel like it's unlikely they'd give a menu like Shulk's Monado Arts to him to allow him to play as like, multiple different aliens. It seems like it'd be too complex to code - especially when you consider that the F2P model means they'd need fairly quick turnarounds for character reveals and the like. So, that's off the table - what's the alternative?

    I see one of two things happening. See, characters like Finn and Jake have been seperated out into their own character slots, so the first plausible thing is that each alien transformation has it's own roster slot... but I feel like that would miss the point of Ben 10 as a concept - that is, being able to switch between unique aliens to solve problems in a unique way. Here's a few ideas.

    Four Arms is going to be my suggestion for the first playable single alien. He's been a notable part of both the classic series and the reboot, would be fairly simple to implement with a fun grappler/brawler style, and is incredibly recognisable unlike some of the more obscure aliens.

    Heatblast was, of course, Ben's first alien and somewhat of the "poster child" of the original series, and whilst there's a lot of potential for his moveset given his ability to both control fire and abilities seen by other Pyronites like stone manipulation, I feel like Four Arms is way more recognisable.

    Upgrade would probably be by far one of the most unique characters in the entire roster, especially if various pieces of technology were implemented into his moveset, like cannons and the like. Even so, I feel like he's not as overtly recognisable as other picks, and his liquidy appearance might be more difficult to animate compared to human frames.

    Cannonbolt is a really interesting pick because he's really popular, notable for being the first "new" transformation after the original 10, and has a really cool design and premise, but I feel like "funny roll" wouldn't lend much to a moveset that Brawl Sonic didn't already do.

    Swampfire seems like probably the second most likely to me aside from Four Arms, mostly because of his really unique design and abilities combined together. I only suggest Four Arms simply because of his role in the original 10, as Swampfire was more so the "poster child" of Alien Force, but Swampfire would still be a pretty neat alien to see here.

    Humungosaur seems to me like a bit of a boring pick when you consider some of the potential for a character with a similar style and build - Godzilla. Sure, he'd be cool to see, but he's not really as recognisable as other picks.

    Big Chill is probably like, an underrated pick at this point given they're quite a popular alien in the fandom, but as with someone like Upgrade, I feel other aliens are just more recognisable overall. Even so, ice manipulation is a pretty interesting thing to work with here.

    Feedback has a really unique set of powers, but I feel like his role as the poster child in Omniverse doesn't make him as instantly recognisable as Swampfire or Heatblast. Whilst he has a really cool design, and electric manipulation could make for a really fun moveset, he doesn't seem as feasible as other picks here.

    Overflow would work well to represent a unique alien as part of the reboot timeline, but when you consider that more popular aliens like Four Arms, Heatblast and Cannonbolt are also in the reboot's "base playlist," it seems a little less reasonable to suggest him. Water manipulation would be fun to work with, though.

    Aside from that, it's also possible that they'd take inspiration from Punch Time Explosion, having Ben as the playable character as certain attacks change his model into that of an alien, then changes him back into Ben afterward. Personally... I'd prefer this, as it'd really lean into ways we could make Ben unique from the rest of the cast - though implementing alternate costumes might be difficult with a style like this.

    On that, his visual style is a little complex to try and work out. My own suggestion is that his base appearance is his Omniverse self (a fairly recent and well-recieved series, which also canonically has Ben with the highest number of aliens in the franchise) but with other appearances, perhaps based on the classic series and Alien Force, as alts.

    Is it cringy that I just wrote so much on funny smash bros website about funny alien teenager? Maybe. I don't care though LMAO - I hope this was at least a good read!
    Janx_uwu
    Janx_uwu
    I once had an idea for a Sonic FSmash visual upgrade that would temporarily turn his arm into that of a Werehog-though it would keep the same insane reach and power. I think that's what should done with Ben 10-don't give him a projectile, just make his attacks really strong and only turn him into an alien for the hitbox, and make sure said hitbox has a hurtbox as well. So if his up air was like CatDog's and just gave him a huge alien head for a second, he would have a really exposed hurtbox along with the power and range.
    I've never watched the show, though, so maybe I'm wrong.
    KneeOfJustice99
    KneeOfJustice99
    That seems like a cool idea! Having him as a stance fighter could be really neat to see - I'd personally pick Four-Arms, Heatblast and XLR8 to give a nice balance between grappler/brawler, a zoner/stage-controller, and a rushdown/ungabunga archetypes.

    Also, that idea for the hitbox would be really cool! It seems like something that'd be hella fun to see!
    KneeOfJustice99
    KneeOfJustice99
    It begs the question though - if they introduce final smashes or finishers, would they use Alien X or Waybig?... 🤔
    Step 1. See a funny profile post about NFTs
    Step 2. Change your profile to the letter J in response
    Step 3. See other people change their profile as well
    Step 4. Create confusion as the meme takes over the entire site
    Step 5. SmashBoards is renamed to JBoards

    The Red Letter Incident, 2022
    This might sound like a stupid idea, but it's something I've been thinking about for a while - what if Lego made a platform fighter?

    My basic idea is that the main "gimmick" is that you can, well, build your fighters! As well as having other Lego characters, such as various ones from the character series bag thingies (and maybe even particularly special ones like Clutch Powers!), the main idea is that you can build your own fighter by customising their moves, appearance, weapons and fighting style!

    It seems like something that could work pretty well. I mean, considering how many different things original to Lego there are with so many different archetypes - space marines to surfers, rockstars to royal guards, and everything in between - there's a ton of potential here!
    If they ever add Tetromino to Smash, I hope they add music from Tetris CD-i. Yes, I know it's "unfitting for a fighting game." Yes, I know the CD-i is a console Nintendo wants to set alight, drown, bury and toss into the depths of space simultaneously. It's just... good, hella underrated music. Check it out some time - there's a few uploads of it on YouTube. Might be a little lowkey for some people's taste, but personally I love the almost lo-fi feel to it. (Very reminscent of Phil Collins?)

    Anyways, it's 6am. I've been up all night, so I'll try and get some shuteye. G'night, y'all. Sleep well.
    Here's a fun what-if scenario.

    Picture the scene. It's 2018, and Sonic Mania has been doing wonderfully. You're an executive at SEGA, and to release alongside Sonic Mania Plus, they've asked you to select the games that'll be added to an all-new Sonic Gems Collection (though, under a different name, probably the Classic Collection.) There's some catches, though.
    1. You are limited to a maximum of 20 individual games. (However, whilst something like S3&K is counted as two games, adding in Blue Spheres and Knuckles in Sonic 2 isn't counted as anything.)
    2. The games can only be from the Sonic series, or have a particularly close relation to the series.
    3. You can't add anything that was released after Sonic Adventure - it's purely a Classic collection. This, weirdly, includes the later revised versions of Sonic 1, 2 & CD released on mobile devices.
    So... what do you add? Here's my take at least:

    1. Sonic the Hedgehog. This might be a bit of a copout, but I think it's a necessary piece of Sonic history to include. After all, it's Sonic the Hedgehog! Also, Blue Spheres is added if you plug this into Sonic and Knuckles.
    2. Sonic the Hedgehog 2. Again, it has to be here. It's a part of that core trilogy - and with the addition of Knuckles, I think it's a solid inclusion here.
    3. Sonic the Hedgehog CD. Hear me out. It needs to be included. Whilst it would be a good idea to add a selection of either the JP or US soundtracks, all it would take is being two ROMs of the same game.
    4. Sonic the Hedgehog 3. Another key part of the classic trilogy, and an essential one to have. Of course, I'd also include...
    5. Sonic and Knuckles. Because S3 isn't complete without it. This also adds lock-on capabilities to the games compatible with it, and fills out S3&K as well, so that's neat.
    6. Dr. Robotnik's Mean Bean Machine. Given it featured in Mania, I think this would be a fun inclusion. After all, it's an important part of Sonic history!
    7. Sonic Eraser. Another puzzle game, this one's notable because it was essentially lost for a time. Being one of the earlier forays into downloadable games, it's a pretty cool release!
    8. Sonic Spinball. Again, it's a smaller but still important title to represent. I think it's also pretty nice to have here overall.
    9. Knuckles' Chaotix. Look, this game has never seen a rerelease. I know it's not good, but it also showed us Mighty in a playable role in a 2D game - so I feel this would be a perfect time to rerelease it!
    10. SegaSonic the Hedgehog. As with Chaotix, SegaSonic is important given that Mighty and Ray made their first appearance here. My idea is it would have to be a ROMhack using joystick inputs as opposed to a trackball.
    11. Sonic 3D: Flickies' Island (Saturn.) Whilst I considered adding the Genesis version, I felt it would be nice to include something a little different overall. Plus, it has (in my opinion) a much nicer soundtrack.
    12. Sonic R. Again, breaks up from the whole platformer thing going on, but it also is kinda important in Sonic history overall.
    13. Sonic the Fighters. Once again a new genre, but one unique here. I think it's a good choice for something like this because it shows a really different aspect of Sonic not seen elsewhere here!
    14. Sonic the Hedgehog (Master System). ...kinda necessary. I notably chose the Master System ports because they're superior.
    15. Sonic the Hedgehog 2 (Master System). Literally just see above.
    16. Sonic Chaos (Master System). A bit of a wildcard pick, but I think a solid one.
    17. Sonic the Hedgehog: Triple Trouble. First appearance of Fang/Nack! I also think it's quite neat given it features Knuckles, and really feels like a sort of Sonic 4.
    18. Sonic Drift 2. By no means is this a masterpiece, but it does have more content than Drift, and adding both would be... redundant. It's another Game Gear title, yes, but I think it's good enough on its own to stand here.
    19. Tails' Adventure. A key game given it's one of the few out there with Tails's name on it! I felt that it would be pretty neat to see here, given its unique gameplay.
    20. Flicky. My only real "guest" pick, but it's pretty much a part of the Sonic series as is. It features a Flicky. Y'know... from inside Badniks? I guess it just seems cool to me.
    FazDude
    FazDude
    Let me give this a shot. (lock-on stuff like blue sphere and s3&k don't count towards the 20)
    1. Sonic 1 (Genesis)
    2. Sonic 2 (Genesis)
    3. Sonic 3 (Genesis)
    4. Sonic & Knuckles (Genesis)
    5. Sonic Spinball (Genesis)
    6. Dr. Robotnik's Mean Bean Machine (Genesis)
    7. Sonic CD (Sega CD)
    8. Knuckles' Chaotix (Sega 32X)
    9. Sonic 1 (Master System)
    10. Sonic 2 (Master System)
    11. Sonic Chaos (Master System)
    12. Sonic 3D Blast (Saturn)
    13. Sonic R (Saturn)
    14. Sonic Triple Trouble (Game Gear)
    15. Sonic Drift (Game Gear)
    16. Sonic Drift 2 (Game Gear)
    17. Tails' Adventure (Game Gear)
    18. Tails' Skypatrol (Game Gear)
    19. Sonic the Fighters (Arcade)
    20. SegaSonic the Hedgehog (Arcade)
    I'd like to give an honorable mention to Sonic Pocket Adventure - It debuted prior to Adventure, technically making it eligible for the collection, but having the sole Modern-style game wrapped in with all the classic ones didn't sit too right with me, so I decided to scrap it.
    As silly a question as this might be when looking at the limitations of the Wii's physical hardware, how do y'all think Brawl DLC would have been? Would we see newcomers? Returnees from Melee? What effect do you think it would have had on future games?

    Personally, I'd like to imagine Mega Man is a genuinely plausible pick. It's a funny period in time for the Blue Bomber, being pre-MM9, so I think there'd be some changes - most notably, his Final Smash being changed to the Super Adaptor from MM7.

    What do y'all think?
    dezeray112
    dezeray112
    Wasn't there some leftover files contained within Brawl that had the "Forbidden 7" characters? Otherwise of the Wii had not got those limitations, they will be candidates for DLC for sure.

    Also, I do recall Megaman being one of the popular candidates for Brawl back in the day too.
    CheeseAnton
    CheeseAnton
    Page refreshed by accident, and I'm not typing that all again so here's the shortened version

    Mewtwo, Roy, Simon Belmont (Konami was already in collaboration, maybe they could get another character that was actually Nintendo associated that fits Brawl's aesthetic), and Megaman (Megaman).

    I don't think much would've changed for Smash if this happened, Simon and Megaman are basically not-owned Nintendo characters, they aren't something groundbreaking like Cloud who had absolutely no right in Smash Bros. but still is awesome. The biggest change is that Mewtwo being announced as DLC for Smash 4 would've been less exciting as we already had DLC, this wasn't a first and might've even been expected.
    Perkilator
    Perkilator
    Characters I could see:
    • Mewtwo
    • Roy
    • Wii Fit Trainer
    • Villager
    • PAC-MAN
    Y'know in hindsight, it seems like the Gen 8 situation is interesting simply due to how many Pokemon make sense for the role. Allow me to explain:

    1. The Pokemon should be from Gen 8 (obviously.)

    2. The Pokemon should have a Gigantamax form.
    Think about it - it's the equivalent to Mega Evolution. With G-Max being the main "gimmick" of SWSH, I think it's important that the Pokemon in question has access to it. This removes Pokemon like Wooloo, Grapploct and Obstagoon.

    3. The Pokemon (preferably) should have a bipedal stance.
    Sakurai has talked about how difficult it can be to include quadruped characters in the past, so they're kinda out of action here. Bear in mind that this removes Pokemon like Centiskorch, Corviknight and Drednaw.

    4. The Pokemon should have appeared in a notable role in the Pokemon anime.
    The Pokemon anime is often taken into account when coming up with newcomers, so having a notable role is important. Featuring at all isn't enough here - the Pokemon should have been notably featured. This results in the removal of Pokemon such as Grimmsnarl, Toxtricity and Orbeetle.

    This actually means the final Pokemon that, by this criteria, would be feasible are:

    Rillaboom
    Cinderace
    Inteleon
    Coalossal
    Alcremie
    Urshifu


    But now... which is most likely? Well, therein lies my point - even having narrowed it down to the top 6 theoretical contestants, all of them are feasible. Hear me out:

    Rillaboom: A primarily musically-based gimmick of some description, or at least a lot of AoE attacks, as well as a powerful close-up bruiser playstyle.

    Cinderace: A quick rushdown character with some pressure tools with various fire attacks, such as a football. However, it lacks defensive options, being pretty hit-and-run overall.

    Inteleon: A powerful long-range zoner lacking somewhat in physical attack power and defence, but with high speed - able to plant himself anywhere on the screen and line up attacks. (I never saw much discussion for him actually!)

    Coalossal: An intensely strong character with a ton of ground & fire based attacks, such as cracking the ground below it's feet, and firing off hot coals toward opponents. Hell, maybe it could even use Rolycolys as a move!

    Alcremie: Whilst there's potential for a wacky stance-change style, the various forms of Alcremie could just be its various evolutions. However, various cake-based attacks - such as icing and the like - could work well! Alcremie would be light, but with tons of midrange potential.

    Urshifu: A stance-change fighter between his Single Strike and Rapid Strike forms, Urshifu can go from a heavy-hitting monster with powerful but slow strikes, to a light-hitting combo fiend, near instantly at any time! It's really good at making comboes with powerful finishers, but lacks speed as a means of countering this.

    So... what do y'all think? Personally of these, I'd like to see Urshifu, but Inteleon seems like a fun pick too, even if I do imagine the moveset working better for Pico, from F-Zero. Hope this Christmas Eve finds you well!
    Y'know the really funny thing about coming up with Challenger Pack concepts (yes, I'm still doing it even after Sora because I find it fun hehe) is that for some it's so, so complicated to work out what music they should have.

    I'm making a concept for Metal Sonic with Stardust Speedway as his stage, which makes sense.

    Except there's at least 9 different Stardust Speedway songs.

    Specifically: Present, Past, Good & Bad Future from the JP/EU release of CD, Present/Past, Good & Bad Future from the US release of CD, then Act 1 & 2 from Mania.

    But even then... there's more. There was a remix of Bad Future JP used in Generations, but it was only for a boss fight, so maybe it doesn't count? And that's not even getting into the various Vs. Metal Sonic tracks or remixes from games like Fighters, Forces, Colors, Chaotix, and Heroes - let alone other music such as Doomsday Zone from Sonic 3 and the like.

    It's not really a problem - I love that there's so much to work with!... except maybe a little too much... hehe...
    Bruh, it was 2 Days and nothing changed.
    Did you accidentally forgot about Sonic Allstars Racing thread?
    • Like
    Reactions: KneeOfJustice99
    KneeOfJustice99
    KneeOfJustice99
    Nope, I still remember! With it inching closer to the festive season, I wouldn't want people to feel forced to respond to what is, at the end of the day, a silly internet thread. I'll start posting in it again probably before the New Year rolls in, and I'm probably going to remain active, but I wouldn't want y'all to feel like you have to to respond, y'know? I know it's probably really frustrating, but I hope it's the right call...
    Tankman from Newgrounds
    Tankman from Newgrounds
    Yeah sure. I hope you're gonna have a good Christmas before coming back to Sonic Allstars Racing 3 thread.
    Tankman from Newgrounds
    Tankman from Newgrounds
    And I wanna remind you about Smash Ultimate Roster Replacer made by Baysha.
    This is probably a smoking, burning hot take... but I think that Sonic Frontiers is an interesting insight into an opportunity that, well.. we kinda missed. Specifically, Knuckles.

    Picture this. A 3D, MetroidVania-style platformer, set on a modernised rendition of Angel Island - where Knuckles is the playable character, on an adventure of his own. As well as this, I like the idea of other characters - mainly Nack - being a sort of rival to him, as they both search for fragments of the Master Emerald or something. In fact if they really wanted, a Sonic R-like low-poly aesthetic with modern, high quality textures could be cool!!
    Okay, this might seem ridiculous to think about, but I came up with an idea for what a DreamWorks fighting game would look like. Albeit, I went a bit overboard.


    [Shrek Series]
    1. Shrek - THE MAN HIMSELF
    2. Donkey - The quintessential sidekick, he has to be here.
    3. Fiona (AU) - I think she's a cool pick to have. Her princess form isn't as interesting in terms of moveset, to me.
    4. **** in Boots - A fast-paced swordfighter? Epic character to have here.
    5. Gingerbread Man - I think his Ultimate should be his giant form from the end of Shrek 2. Also, candy attacks!
    6. Prince Charming - I picture him as a sort of "knight in shining armour" of sorts.
    7. Fairy Godmother - Mage archetype! Also I think she should have good recovery power.
    8. Rumplestiltskin - So, I was kinda thinking, what if he has a stance-change style based on what wig he's wearing, like Mr. Hat from Shovel Knight Showdown? Seems neat

    [Madagascar Series]
    9. Alex - The protagonist, he has to be here.
    10. Marty - A fast-paced rushdown fighter!
    11. Gloria - I think she should be a heavyweight brawler. Maybe not a grappler though.
    12. Melman - A really awkward fighter with lanky and bizarre, but effective, hitboxes!
    13. The Penguins - Yes, all four of them. I can picture them being incredibly fun to play both as and against.
    14. Makunga - A heavyweight Alex clone? I think he's a needed villain here.
    15. Chantel DuBois - The idea of her dash being her leaping onto her Vespa is fun to me.
    16. Charming Villain - The real grappler - but he also uses tech and the like. I think a Penguins antagonist is a fun one to see.

    [Kung Fu Panda Series]
    17. Po - Again, he's the protagonist.
    18. Tigress - I think she's a good side character to integrate mostly due to her unique fighting style compared to, say, Po.
    19. Master Shifu - Small, but powerful. I think he'd be really neat to see.
    20. Master Oogway - Oogway could wind up being like the Oro of this game and I'm all for it.
    21. Tai Lung - The first villain, yes, but I think he'd work as a sort of semi-clone of Tigress, with more overall power, but as a glass cannon - think like the Akuma to her Ryu.
    22. Shen - Tons of zoning tools as well as holding his own up close, I think he'd be neat.
    23. Kai - Long-range attacks with his chain swords seems cool!

    [Rise of the Guardians]
    24. Jack Frost - I think he'd be a cool rushdown fighter with mid-range tools.
    25. Sandman - A wacky lightweight character with big, bizarre hitboxes, he's a perfect pick. I actually picked him over North mostly because of his moveset potential and rivalry with Pitch.
    26. E. Aster Bunnymund - The idea of him being here is genius. Using eggs, his boomerang, and a kick-heavy hit-and-run style, would work really well for him.
    27. Pitch Black - Think similar to Sandman, but with more powerful tools, and a heavyweight.

    [Megamind]
    28. Megamind - A tech-heavy character mostly using his own gadgets, I think Megamind is a really fun pick to see here.
    29. Minion - I picture him playing somewhat similarly to Megamind but he's heavier and easier to pick up.
    30. Metro Man - Superman lol
    31. Titan - Incredibly strong clone of Metro Man, but with very little health or defence.

    [Trolls Series]
    32. Poppy - I think her hair abilities could be quite fun, as well as a music-based playstyle!
    33. Branch - And, in opposition, Branch relies more on a survivalist playstyle.
    34. Queen Barb - Guitar fighter? LORD RAPTOR THE SECOND??

    [Monsters VS Aliens]
    35. B.O.B - Yes, I cut the main character because she's too big, but I think B.O.B could be really fun due to his physiology.
    36. Missing Link - He's a weird, but fun pick, as a basic, unga-bunga rushdown fighter.
    37. Gallaxhar - Megamind but an alien? That seems reasonable. I think he's a cool pick, and as much as I wanted to add Hathaway here, Gallaxhar kinda has to be.

    [How to Train Your Dragon Series]
    38. Hiccup Horrendous Haddock III - He's the protagonist, and with a flaming sword and a wingsuit, I picture him as a rapid "in and out" kind of rushdown pick.
    39. Toothless - Yes, as a separate character. He has enough abilities and the like to really differentiate him.
    40. Grimmel the Grisly - And the antagonist of the third movie - I think he'd be cool to see here given his assassin-like nature.

    [Over the Hedge]
    41. RJ - He's the main character, but I think he'd get his friends to assist him too.
    42. The Verminator (Dwayne LaFontant) - He may not be the main villain... but he's the one you all remember. Tons of zoning and trapping tools here!

    [The Croods Series]
    43. Grug - Heavyweight, but I think he'd be fun because of his various caveman tools like a club, a boulder, and the like. I picked him over Eep because he's got more potential, plus I think he's more memorable as a whole.
    44. Guy - Using his "ideas," he'd be a neat counter to Grug, despite being physically weaker. Maybe he could be a zoner?

    [Sinbad: Legend of the Seven Seas]
    45. Sinbad - Being a pirate, I think he has potential. He's fairly basic, but I think that would work well.
    46. Eris - She's, well, a goddess! I think it's a weird pick, yes, but as an addition to the antagonists of the game, she's cool to see.

    [Antz]
    47. Z-4195 (Z) - Main character. Being an ant, he does have some weird potential though.
    48. Mandible - I think that he could be a cool puppet fighter that sends out ants to attack for him.

    [Wallace and Gromit - The Curse of the Were-Rabbit]
    49. Wallace & Gromit - They're almost guest fighters, but they make so much sense to see here. Inventions galore make them powerful zoner-trappers!
    50. Victor Quartermaine - A hunter of Were-Rabbits, I think he'd play well alongside Chantel DuBois for some reason.

    [Flushed Away]
    51. Roderick St. James - Main character, but also a weirder and interesting pick. He's light, but probably has to run away from problems.
    52. Le Frog - Another non-main antagonist pick, but Le Frog is much funnier to me, and has more potential with the whole France angle of his character.

    [Chicken Run]
    53. Ginger - Main character! She's a good escaper by being fast and the like, and probably uses various tools to get out of dangerous situations.
    54. Mrs. Tweedy - Fighting pretty much alone but also with her husband, I think it could be funny to see her fighting with an axe.

    [Captain Underpants]
    55. Captain Underpants/Mr. Krupp - A hella weird, but still fun, pick! I think his Captain Underpants role would be really fun to play as overall, but Mr. Krupp is wayyy better at punishing whiffs and the like.
    56. Professor Pippy Poopypants - ...main villain, also a tech user. Makes sense.

    [The Prince of Egypt]
    57. Moses - Something feels wrong about having a Biblical figure between Pippy Poopypants and Barry B. Benson, but I think Moses has a ton of potential in the game.

    [Bee Movie]
    58. Barry B. Benson - He likes jazz. Also I think he's a fun pick to see here! Being, well, a bee, I think he'd have interesting interactions with Z, as well as being a lightweight, combo-heavy character.

    [The Road to El Dorado]
    59. Tulio & Miguel - Yes, they're together. A pair of adventurers? I think they work really well here. I'm not exactly sure how they'd play, though...

    [Abominable]
    60. Yi & Everest - Ice powers, as well as the capacity for a rider/steed character, seems fun to me!

    [Turbo]
    61. Turbo - By far the fastest character in the game, but also one of the lightest. After all, he's a snail!

    [Boss Baby]
    62. Boss Baby - Look, he has to be here. Business-based moves, such as using a briefcase as a disjointed hitbox, seem like a good fit for him!

    [Mr. Peabody & Sherman]
    63. Mr. Peabody & Sherman - A weird, but fun, pick to see! Using various historical objects, inventions and even figures, they'd be a weird but fun pair to see here.

    [Shark Tale]
    64. Oscar - Yes, he's the only character here from Shark Tale, but he'd be fun to see with his scammer-like facade.

    [Home]
    65. Oh - The "weird alien" character. Having a weird skeleton as well as an overall unusual fighting style, I think Oh would be a good pick.

    [Spirit Series]
    66. Spirit - As weird as adding a literal horse to this game is, Spirit has had two movies now... so it makes sense to add him.

    [She-Ra and the Princesses of Power]
    67. She-Ra - The main character. The thing is, I wanted to add He-Man, but he doesn't feature in the series... so I guess it's She-Ra's time to shine!
    68. Catra - A rushdown, wolf/cat-like character? Seems like a fun and weird archetype!
    69. Hordak - I think he'd be a cool villain character, but I'm not sure how exactly he'd play.

    [Voltron: Legendary Defender]
    70. Takashi “Shiro” Shirogane - The main character. I think he's a weird but cool pick to see here!
    71. Emperor Zarkon - As with Hordak, I'm not really sure how he'd play, but he's a good counter to Shiro.

    [Trollhunters]
    72. James Lake Jr. - Your traditional heroic swordfighter, JLJr. is a cool pick to see here. I picture him as playing similarly to Marth?
    73. Gunmar - On the other hand, Gunmar is a massive heavyweight bruiser/grappler, because that fits well.

    [Kipo and the Age of Wonderbeasts]
    74. Kipo Oak - She's the main character, and can partially turn into a jaguar! She's by far one of the most reasonable picks here. I'm not sure another character here is really needed, but her own impressive abilities make her unique.

    [Noddy]
    75. Noddy - I imagine Noddy is an easy-to-learn all-around character, befitting his origin from a children's series. He's easy to play.

    [Dinotrux]
    76. Ty Rux & Revvit - Likewise, Ty Rux is an easy-to-learn character, but he's a heavyweight who uses Revvit as a ranged attacker.

    [Cleopatra in Space]
    77. Cleopatra - I know next to nothing about this series, but I think she'd be fun to see here.

    [Where's Waldo?]
    78. Waldo - I think it would be funny if he can wear different disguises. Also, he'd be amazing at quickly getting in, landing hits, and getting back out - and he's able to attack with various pieces of equipment like compasses and maps.

    [DreamWorks]
    79. Moon Man - Yes, really. I picture him as a weird pick who floats around on his moon, moving quickly and using his fishing rod as a long-range attack. Whilst he's not from a specific DreamWorks production... he makes so much sense here.

    So, the addition of Aardman as a whole brings up some cool picks. I originally considered adding Feathers McGraw in the Wrong Trousers over Quartermaine, but he's not really a first-party pick. Shoutouts also go to Pirate Captain and Shaun the Sheep!

    Including the DreamWorks Classics catalogue, you get some interesting picks like Felix the Cat, Godzilla, the Lone Ranger, Doctor Solar, Casper the Friendly Ghost, Postman Pat, He-Man, Skeletor, and even Larry and Bob from VeggieTales. It was genuinely difficult for me not to add some of these picks, like, for real.

    Also, if you add Universal Animation specifically, it brings in some really out-of-left-field picks, such as Marty McFly from the Back to the Future animated series, Earthworm Jim, Curious George, and even Van Helsing!

    Bearing in mind that Illumination is also owned by Universal, characters like Gru, Vector, the Lorax, the Once-ler, Max, and even Mario, could be on the table here.

    And, well... if you're talking Universal as a whole, we could be talking characters like the entire Universal Monsters catalogue, and picks as wacky and wide as Chucky, E.T., the Thing, Fred Flintstone, Mr. Bean and James Bond amongst others. As wacky as some of these picks are, I picture any of these as third party picks being like Robocop in MK11 - bizarre, but so, so good.

    I spent a lot of time on this as a whole (maybe too much,) but I think it's okie!
    Here's something I miss - casual crossovers. I was recently playing Sonic Riders and I actually kinda forgot that there were other SEGA characters that were just there, but they work pretty well! (Kinda shocked that Beat wasn't an obvious choice given his skating playstyle could have been similar to that of Shadow - not like his body type was too big either given Ulala was in it...) and something like how Fantasy Zone and Space Harrier just happen to be in the same universe.

    Like, every crossover seems to need some massive lore-based explaination and universal consequences nowadays as opposed to something simple. It's kinda tiring these days.

    That's why a part of me likes how most of the classic Namco arcade titles just happen to be in the same world so we don't need some apocalyptic story as to how Dig Dug can meet up with Pac-Man or something.
    There's a small part of me that would be intrigued to see what a Sony fighting game would look like. Not just PlayStation, but Sony as a whole. The idea of characters like Nathan Drake and Miles Morales interacting with that deer (I think it was a deer?!) from Open Season and John Cena (but he's a surfing penguin) seems like it would be one of the stupidest and yet most unusual games of all. Roster shoutouts go to Dracula from Hotel Transylvania, Flint Lockwood from Cloudy with a Chance of Meatballs, and I guess Red from Angry Birds but specifically the movie just to annoy everyone.
    A small part of me is interested in seeing like, a Metroid fighting game. Like, it takes place in a big map right, and each character has some special ability that helps with progression. Then you have to find and eliminate each other. Even so I feel like there'd be so many issues with this premise that it would wind up being, like, boring as hell. For characters though I think there's some cool potential.

    For instance, if we were to ditch the whole canon of Metroid (okay this might sound bad already but hear me out,) we could have cool picks like some of the Hunters seen in, well, Hunters - oh, and Prime 3! Hell, even bosses like Dark Samus, Ridley, or a playable Zeta Metroid could be fun to see, as well as more recent choices like EMMI and [HE WHO SHALL NOT BE NAMED FOR SPOILER REASONS]! Even so, I get why something like this could end up being unpopular. What would your thoughts be?
    RANDOM QUESTION FOR Y'ALL.

    What new Rotom forms would you want to see in terms of battle and the like? I feel like some new types of Rotom could be fun to see, and I'm sure y'all would come up with really cool ideas!

    One idea I'd love to see is a Rotom with an Electric/Fighting typing. Essentially, it takes the form of a console, or more likely, an arcade cabinet! Based on fighting games as a whole, its special "plasma" thingies take the form of large glowing fists.
    This might be a hot take, but I would kill to see a modernised design of Sukapon as a DLC character in ARMS, or ARMS2 if that's happening. As stupid as this sounds (Sukapon doesn't have arms, I hear you holler,) hear me out.

    1. Even people who don't know of Joy Mech Fight can appreciate the inclusion of a brand new character, especially one as wacky as Sukapon.
    2. Fans of Joy Mech Fight (such as myself!!) would be overjoyed to see our happy lil fella come back into the limelight.
    3. Sukapon could actually have a really unique playstyle - not having ARMS, he has a high amount of control over his punches, but slightly less speed to counter this.
    4. His stage could also be pretty unique too! I imagine it could take place in the carnival stage, but I would also suggest the Moon as an alternate locale.

    Oh, he wouldn't have any ARMS to use? Allow me to counter that.

    Sukapon ARMS:
    Type: Glove
    Attribute: Stun
    Weight: I

    Honou ARMS:
    Type: Multi-Shot
    Attribute: Fire
    Weight: III

    Sasuke ARMS:
    Type: Whip
    Attribute: Wind
    Weight: II

    Each of these are based on various playable characters in the original game - and given there's no less than 8, as well as tons more robots that aren't playable, then there's no shortage!

    Idk, this is just a fun idea I just had... I just wanna see my smol pink fella back in the limelight again...
    I feel like there's a surprising amount of potential in rebooting forgotten IPs in different formats. Here's an idea I just came up with:

    A Rent-A-Hero Netflix series.

    I mean, it sort of writes itself. Rent-A-Hero was originally a Genesis game, but then there was a cancelled remake on Xbox too. However, aside from like one appearance in Fighters Megamix, he just like never turned up again.

    In terms of tone, Rent-A-Hero has this really campy, self-aware sort of thing going on, and there's a small part of me that wants to see it as a bizarre cross between Kick-Ass, Better Call Saul and general SEGA stuff. Like, it seems like it could be a really cool thing - especially with a sort of Retrowave aesthetic to the soundtrack. (Also, a brawl taking place in some neon arcade with some thumping synths sounds like a really cool setpiece.)

    I mean this is only one thing that I just came up with now and it would probably butcher the source material, but I mean... there's potential there.
    Tankman from Newgrounds
    Tankman from Newgrounds
    Or even Nintendo Crossovers:
    Mario X Star Fox
    Legend of Zelda X Fire Emblem
    Kirby X Metroid
    F-Zero X Mach Rider
    Golden Sun X Advance Wars
    Splatoon X Pikmin
    Astral Chain X Xenoblade
    ARMS X Punch-Out
    Chibi-Robo X Custom Robo
    Ring Fit Adventure X Wii Fit
    Kid Icarus X Dragalia Lost

    And Crossovers with same franchises:
    Super Mario X Ice Climbers
    F-Zero X Star Fox
    Mach Rider X Excite
    Splatoon X ARMS
    Kirby X Pokemon
    Murasame Castle X Fire Emblem
    Torgo the Bear
    Torgo the Bear
    I remember seeing a concept a long time ago for Ristar to make an appearance in Sonic X
    I personally always associated Ristar with Sonic somewhat because of Sonic Mega Collection, so I thought that idea sounded pretty fun...
    Nowadays...I'd still love it if some Sonic game or show had him cameo or even play a major role for an episode or so.

    Also please bring back my boy Ecco
    Tankman from Newgrounds
    Tankman from Newgrounds
    I mean, he will Comeback on PS5 Game about Ecco.
    Screw Microsoft X SEGa partnership, we only want Sony X SEGA partnership.
    • Like
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    if they dont add big the ****ing cat to the next smash bros, i am going to burn down the entire country of japan with a single match and then realise my grevious mistake of posting it onto smashboards several years later that ultimately leads to my eventual arrest and execution
    One thing I think would be really cool to see in future SMT/Persona titles is the introduction of urban legends, or even certain creepypastas, but with an SMT coat of paint - especially after contemporary literature was sampled for use in Persona 5. A small part of me is intrigued to see how something like Polybius would translate to the whole system, and for the sake of ****posts, Sonic.exe.
    I wonder what a fighting game roster would look like if it were completely made up of British television characters? I imagine characters like Mr. Bean, one of the Doctors (my money would actually be on David Tennant) and Ant and Dec would be lock-ins for a roster like this, but who would you want to see?
    A part of me is actually wondering how a Persona 5 Arena would even pan out. There are, after all, certain aspects that should be considered.

    1.
    The issue of one Goro Akechi, or should I say two. The problem is, Akechi has his Prince and Black Mask forms with completely different Personas, being Robin Hood and Loki - and yet the issue is, the Arena games try to be canon, hence why he didn't get into P4A/P4AU. Akechi is literally dead, or at least implied to be... could they possibly like, cobble together an explaination that Akechi's Shadow Self is splintered somehow?

    2.
    I suppose this is a point too. Characters like SOPHIA, Zenkichi and Kasumi seem like no-brainer choices, but then it begs the question of how, in the case of Strikers, does Koei own the rights to Zenkichi and SOPHIA? I suppose Kasumi could theoretically get in, but even then that raises questions of the "timeline" given the theory that Persona 5 Royal is in a seperate timeline to Persona 5 Strikers. (What the hell happened there?)

    3.
    Okay, so how do we handle the Velvet Attendants? I mean, given that Lavenza is present in P5S, is it just going to be her, or is it Caroline and Justine... or both?

    4.
    So, who would return from previous titles? I mean, it could be cool to see the P4 cast in a similar way to how the P3 cast were seen in P4A, but then one has to ask - would the P3 characters return as well? I feel at that point, you could even get away with adding some characters from even older titles - like Naoya from P1, or maybe Tatsuya and Maya from the P2 duology. I mean, the 25th anniversary proves Atlus does, like, remember Persona 1 and 2 exist.

    Idk, it seems like there's a lot of interesting questions here. I guess a roster could be cool, and there's still a ton of questions regarding the whole situation with ArcSys, but that aside, P5A could be an interesting sight...
    I don't know if this is just me being pessimistic, but I'm... worried about MultiVersus. It seems like a good idea, but there's a few things that are bugging me that I'll mention below.

    1. The "free-to-play" model.
    As we know, we don't know what they mean by this... but I'm hoping it isn't as bad as I'm thinking. It's possible you could take it in a similar way to a game like Brawlhalla, but the problem is, I feel like lootboxes and microtransactions would wind up ruining the experience.

    2. It's too big.
    The problem is, why pick Space Ghost when you could pick LeBron James? Multiversus taking up the entirety of WB gives it a lot of potential, but also has the potential to look like those Fortnite ****posts where someone puts low-quality JPEGs of Thanos, John Wick and Naruto onto Tilted Towers. Even so, though, this opens up a lot of very unusual picks in itself - my own personal favourite has to be Neo, from the Matrix.

    3. The "service" model.
    Games like Marvel's Avengers have proven that this can go south. I feel like it's possible the game, at launch, will feel... empty - given that it only seems to, at current, have 15 characters for instance, I'm not sure it'll catch on right away. The problem is, if it doesn't catch on right away, they won't add more content, leading to a vicious cycle.

    I hate to start with cynicism, but... this has potential to be great, and potential to fail. I just want to be realistic.

    (Please though we need Neo in there especially in his classic design)
    Random thought - what if copyright instantly died and someone made a platform fighter purely made up of Tumblr "sexymen?"

    My own theory for characters include:

    The Once-Ler (The Lorax): A Stance-Change fighter between his "Once-Ler" and "Greed-ler" form, the former uses his guitar as a weapon, whereas the latter uses a large axe.

    Bill Cipher (Gravity Falls): The crazy-mage archetype with a ton of cool and bizarre attacks. Bonus points if he gets the ability to throw deer teeth as a projectile.

    Sans (Undertale): Funny bone man haha

    Spamton (Deltarune): Funny puppet man? The idea of using phone-based attacks seems fun, as well as [REDACTED FOR SPOILERS].

    Wheatley (Portal): Literally uses various pieces of Aperture equipment as his moveset, including a Portal Gun, and may or may not have taken over the body of... idk maybe P-Body?

    Alastor (Hazbin Hotel): The idea of various radio-themed attacks, as well as a very theatrical, 30s-esque performance being his fighting style sounds like something I could really get behind.

    Nagito Komaeda (Danganrompa): The idea of his incredible "luck" being used to instantly make it physically impossible to hit him in combat is stupid enough to be funny.

    Dr. Clef (SCP): Maybe he attacks with various SCPs? I mean, that seems like more of a Dr. Bright thing to do, but I'm kinda stumped here. How the hell is Clef considered a Sexyman but not Bright? (Maybe it could be due to Bright's constantly changing appearance?)

    Almond Cookie (Cookie Run): Look, he's a detective, you could work with that. Have him attack with a gigantic magnifiying glass sword or something.

    Loki (Marvel Comics): The funny trickster archetype. Maybe he could use the Tesseract as a means of dodging attacks?

    ENA (ENA): I DON'T EVEN CARE I'M INCLUDING THEM AND THIS IS A HILL I WILL DIE ON

    What ideas do you have for what I imagine would be an absolute hellhole of a game? :D
    Adding Space Harrier in Smash would cause Funny memes to Appear in Smash Fandom:
    Space Harrier Memes be like:
    • Deep Fried Image of Space Harrier with Captions: "I'm gonna spam my Neutral B"
    • Oh look, Fox 2.0 is added into Smash
    • Aw heck nah, Space Harrier has too small and Lanky Hitbox
    • SPACE HARRIER IS BROKEN S++ Tier Character
    • Space Harrier has longer F-smash range than Sephiroth
    And More memes.
    There's a small, slightly insane part of me that wants to see how someone could hypothetically go about representing LSD Dream Emulator in Smash.

    Is this a random 3am thought? Yes. It absolutely is.
    I hope we get more Namco arcade music in the next Smash game. Especially stuff from the Namco Museum games - this Xevious remix, this Dig Dug theme thingy and this Phozon theme were really cool, and I think that more chill stuff like that could work well in Smash.

    Like, I feel like this is probably a hot take, but I think that chiller EDM remixes can work pretty well in Smash as battle themes. Aside from that - I also think that it would be cool to see jungle mixes (if Bomberman gets in and he doesn't have Redial as one of his music tracks, I'm going to literally explode)
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