• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

KneeOfJustice99
Reaction score
19,820

Profile posts Latest activity Postings About

  • I feel like an honestly underrated concept for a fighting game of some sort is one that uses various characters in the Public Domain. Like, who wouldn't want to team up classics like Sherlock Holmes, Arsene Lupin, Zorro, Abraham Van Helsing and Captain Nemo against villains like Dorian Gray, Frankenstein's Monster and Mr Hyde? Who wouldn't want a clash between Jesus and Cthulhu, or a battle of interstellar proportions between the Martians of The War of the Worlds and (if you're Canadian,) James Bond?

    It just seems like an ocean of weirdly rarely tapped potential, aside from examples like Dynamite Comics' use of Golden Age, public domain superheroes, and Alan Moore's League of Extraordinary Gentlement.

    Here's a concept I had - what if Captain Nemo (originating from Jules Verne's 20,000 Leagues Under the Sea) were to fight in a large, Victorian-era diving suit, using various nautical pieces of equipment and weaponry (as varied as a harpoon gun for a long range attack, to the use of a large anchor as some sort of powerful smash) were to come to pass? I feel like it could be incredibly fun - especially if the Nautilus were to be implemented maybe as a finisher move or something by firing a barrage of torpedoes toward opponents.

    What ideas do you have, though? I mean, there's a lot of untapped potential here. Go wild!
    I'm finally, after a few years of procrastination, watching Twin Peaks. I'm, needless to say, excited. :D
    Never occurred to me that universities handle interviews through Discord of all places nowadays. To be honest, I say this coming from a Sixth Form where our only online correspondence is a semi-functioning Google Classroom we made ourselves and an email chain we managed to connect ourselves to that's intended for announcements to parents. They actually still give physical letters for nearly everything as opposed to emails, it's kinda weird.

    Long story short I managed to finally get my alt set up, so now I wait for the interview itself on the 28th Feb. I do need to pick up a webcam, but I might do that tomorrow... and maybe a green bedsheet to use as a green-screen too.

    I'm horribly excited about it so hopefully it all goes well! It's for a course in Games Design, which is something I've always been interested in. Just, well, 🤞
    I know this seems like a hot take, but is it just me who was really hoping for Neku Sakuraba to make it in during DLC Fighter's Pass 2?... not to sound salty, because I loved Sephiroth's inclusion, but I would personally have preferred to see Neku - especially considering that TWEWY was getting an anime and a sequel at the time, making him more relevant then than ever before or likely after...

    Even so, I'm pleased to see Sephiroth, as I do agree Final Fantasy needed more content.
    Hey y'all! Not to sound like I'm shilling or something of the like, but I'd just like to give a shoutout to a thread for a moment. Known as Dimensional Junction, it's a tournament similar to SiivaGunner's King for Another Day Tournament, though in this case with its own unique spin - that is, it's set in a mysterious hotel in a rift between dimensions! Each character in the tournament has a collection of unique musical sources that they can use in mashups, to be crowned the winner!

    We're currently (as of right now!) in the process of submitting the seventh character for the tourney, with the stipulation that it be a post-2015 character! However, we're totally open for your ideas and suggestions - so feel free to drop in!

    Sorry to waste y'all's time with a glorified advert, but it's a really cool thread to be in - and I hope y'all find it awesome!
    Hey KneeOfJustice99!
    You know, I came up with Idea that Mach Rider being a "Dimensional junction" contestant.

    Mach Rider

    Sources:

    - Songs associated with Nintendo's NES/Famicom Games that are not represented as Fighter in smash:
    (Examples: Mach Rider, ExciteBike, Balloon Fight, Clu Clu Land)

    - Songs associated with Bike Riders or Highways:
    (Examples: Akira, Days Gone, Highway to hell, Kamen Rider)

    - Songs associated with Dystopia/Post-Apocalypse:
    (Examples: Pink Floyd, Half-Life)

    - Songs associated with Future:
    (Example: Jetsons)

    Guest characters:
    • ExciteBiker
    • Kaneda
    • Kamen Rider
    • Gordon Freema


    Newcomer prompt/criteria:
    "A character from 80's Game"

    Do you like this idea?
    Torgo the Bear
    Torgo the Bear
    Depending on who else gets submitted alongside him I think I could be motivated to vote for this one tbh.

    And for the record, I don’t think your submissions have been bad, I just haven’t voted for any of them because I felt like too many of them have been either too similar to someone from KFAD (like the Sega duo) or SiIva in general (the Flintstones team)…and on the other instances I honestly just got distracted by ideas that personally appealed to me more. Still, I do honestly hope you can get at least one of your submissions into the cast!
    KneeOfJustice99
    KneeOfJustice99
    I'm with Torgo here. You've actually had a ton of pretty cool ideas, and I think it might be a good idea for you to really let loose and experiment (in the nicest possible way!) Besides, yours might get in during the resubmission phase 🤔
    Tankman from Newgrounds
    Tankman from Newgrounds
    I understand.
    Thanks, Torgo.
    And thanks KneeOfJustice99.
    God, I loved the Wii music. Not Wii Music, the music of the Wii itself. All the channels are just so... calming. Maybe that's just Mii though.
    Imagine if there was a Toei crossover game. The idea of Super Sentai crossing over with like, Kamen Rider, Ultraman, Metal Hero and ****ing Supaidaman would be so incredible that it would make the universe keel over and die instantly. Hell, that's not even getting into stuff they had a hand in animating, like Sailor Moon, Digimon, One Piece, Transformers and even Sonic the god damn Hedgehog (Sonic CD!)

    I'd snap that **** up in an instant
    is it just me who has a favourite type of spoon? specifically i like spoons with those plastic handles as opposed to metal ones, but only with metal spoony bits. even so i prefer them to be like... balanced in your hand y'know? it needs to feel right, not too top heavy or the like.

    i think i'm going off the deep end
    I feel like one weird thing about MultiVersus is specifically Ben 10. I've been thinking about this for a while, but the new news article thing has inspired me to finally put my ideas into writing.

    So, first of all I think it's important to ask the question - how would Ben's primary mechanic, his aliens, work? This might sound like an odd question to start with, but if the gameplay we've seen of MultiVersus so far is anything to go by, I feel like it's unlikely they'd give a menu like Shulk's Monado Arts to him to allow him to play as like, multiple different aliens. It seems like it'd be too complex to code - especially when you consider that the F2P model means they'd need fairly quick turnarounds for character reveals and the like. So, that's off the table - what's the alternative?

    I see one of two things happening. See, characters like Finn and Jake have been seperated out into their own character slots, so the first plausible thing is that each alien transformation has it's own roster slot... but I feel like that would miss the point of Ben 10 as a concept - that is, being able to switch between unique aliens to solve problems in a unique way. Here's a few ideas.

    Four Arms is going to be my suggestion for the first playable single alien. He's been a notable part of both the classic series and the reboot, would be fairly simple to implement with a fun grappler/brawler style, and is incredibly recognisable unlike some of the more obscure aliens.

    Heatblast was, of course, Ben's first alien and somewhat of the "poster child" of the original series, and whilst there's a lot of potential for his moveset given his ability to both control fire and abilities seen by other Pyronites like stone manipulation, I feel like Four Arms is way more recognisable.

    Upgrade would probably be by far one of the most unique characters in the entire roster, especially if various pieces of technology were implemented into his moveset, like cannons and the like. Even so, I feel like he's not as overtly recognisable as other picks, and his liquidy appearance might be more difficult to animate compared to human frames.

    Cannonbolt is a really interesting pick because he's really popular, notable for being the first "new" transformation after the original 10, and has a really cool design and premise, but I feel like "funny roll" wouldn't lend much to a moveset that Brawl Sonic didn't already do.

    Swampfire seems like probably the second most likely to me aside from Four Arms, mostly because of his really unique design and abilities combined together. I only suggest Four Arms simply because of his role in the original 10, as Swampfire was more so the "poster child" of Alien Force, but Swampfire would still be a pretty neat alien to see here.

    Humungosaur seems to me like a bit of a boring pick when you consider some of the potential for a character with a similar style and build - Godzilla. Sure, he'd be cool to see, but he's not really as recognisable as other picks.

    Big Chill is probably like, an underrated pick at this point given they're quite a popular alien in the fandom, but as with someone like Upgrade, I feel other aliens are just more recognisable overall. Even so, ice manipulation is a pretty interesting thing to work with here.

    Feedback has a really unique set of powers, but I feel like his role as the poster child in Omniverse doesn't make him as instantly recognisable as Swampfire or Heatblast. Whilst he has a really cool design, and electric manipulation could make for a really fun moveset, he doesn't seem as feasible as other picks here.

    Overflow would work well to represent a unique alien as part of the reboot timeline, but when you consider that more popular aliens like Four Arms, Heatblast and Cannonbolt are also in the reboot's "base playlist," it seems a little less reasonable to suggest him. Water manipulation would be fun to work with, though.

    Aside from that, it's also possible that they'd take inspiration from Punch Time Explosion, having Ben as the playable character as certain attacks change his model into that of an alien, then changes him back into Ben afterward. Personally... I'd prefer this, as it'd really lean into ways we could make Ben unique from the rest of the cast - though implementing alternate costumes might be difficult with a style like this.

    On that, his visual style is a little complex to try and work out. My own suggestion is that his base appearance is his Omniverse self (a fairly recent and well-recieved series, which also canonically has Ben with the highest number of aliens in the franchise) but with other appearances, perhaps based on the classic series and Alien Force, as alts.

    Is it cringy that I just wrote so much on funny smash bros website about funny alien teenager? Maybe. I don't care though LMAO - I hope this was at least a good read!
    Janx_uwu
    Janx_uwu
    I once had an idea for a Sonic FSmash visual upgrade that would temporarily turn his arm into that of a Werehog-though it would keep the same insane reach and power. I think that's what should done with Ben 10-don't give him a projectile, just make his attacks really strong and only turn him into an alien for the hitbox, and make sure said hitbox has a hurtbox as well. So if his up air was like CatDog's and just gave him a huge alien head for a second, he would have a really exposed hurtbox along with the power and range.
    I've never watched the show, though, so maybe I'm wrong.
    KneeOfJustice99
    KneeOfJustice99
    That seems like a cool idea! Having him as a stance fighter could be really neat to see - I'd personally pick Four-Arms, Heatblast and XLR8 to give a nice balance between grappler/brawler, a zoner/stage-controller, and a rushdown/ungabunga archetypes.

    Also, that idea for the hitbox would be really cool! It seems like something that'd be hella fun to see!
    KneeOfJustice99
    KneeOfJustice99
    It begs the question though - if they introduce final smashes or finishers, would they use Alien X or Waybig?... 🤔
    Step 1. See a funny profile post about NFTs
    Step 2. Change your profile to the letter J in response
    Step 3. See other people change their profile as well
    Step 4. Create confusion as the meme takes over the entire site
    Step 5. SmashBoards is renamed to JBoards

    The Red Letter Incident, 2022
    This might sound like a stupid idea, but it's something I've been thinking about for a while - what if Lego made a platform fighter?

    My basic idea is that the main "gimmick" is that you can, well, build your fighters! As well as having other Lego characters, such as various ones from the character series bag thingies (and maybe even particularly special ones like Clutch Powers!), the main idea is that you can build your own fighter by customising their moves, appearance, weapons and fighting style!

    It seems like something that could work pretty well. I mean, considering how many different things original to Lego there are with so many different archetypes - space marines to surfers, rockstars to royal guards, and everything in between - there's a ton of potential here!
    If they ever add Tetromino to Smash, I hope they add music from Tetris CD-i. Yes, I know it's "unfitting for a fighting game." Yes, I know the CD-i is a console Nintendo wants to set alight, drown, bury and toss into the depths of space simultaneously. It's just... good, hella underrated music. Check it out some time - there's a few uploads of it on YouTube. Might be a little lowkey for some people's taste, but personally I love the almost lo-fi feel to it. (Very reminscent of Phil Collins?)

    Anyways, it's 6am. I've been up all night, so I'll try and get some shuteye. G'night, y'all. Sleep well.
    Here's a fun what-if scenario.

    Picture the scene. It's 2018, and Sonic Mania has been doing wonderfully. You're an executive at SEGA, and to release alongside Sonic Mania Plus, they've asked you to select the games that'll be added to an all-new Sonic Gems Collection (though, under a different name, probably the Classic Collection.) There's some catches, though.
    1. You are limited to a maximum of 20 individual games. (However, whilst something like S3&K is counted as two games, adding in Blue Spheres and Knuckles in Sonic 2 isn't counted as anything.)
    2. The games can only be from the Sonic series, or have a particularly close relation to the series.
    3. You can't add anything that was released after Sonic Adventure - it's purely a Classic collection. This, weirdly, includes the later revised versions of Sonic 1, 2 & CD released on mobile devices.
    So... what do you add? Here's my take at least:

    1. Sonic the Hedgehog. This might be a bit of a copout, but I think it's a necessary piece of Sonic history to include. After all, it's Sonic the Hedgehog! Also, Blue Spheres is added if you plug this into Sonic and Knuckles.
    2. Sonic the Hedgehog 2. Again, it has to be here. It's a part of that core trilogy - and with the addition of Knuckles, I think it's a solid inclusion here.
    3. Sonic the Hedgehog CD. Hear me out. It needs to be included. Whilst it would be a good idea to add a selection of either the JP or US soundtracks, all it would take is being two ROMs of the same game.
    4. Sonic the Hedgehog 3. Another key part of the classic trilogy, and an essential one to have. Of course, I'd also include...
    5. Sonic and Knuckles. Because S3 isn't complete without it. This also adds lock-on capabilities to the games compatible with it, and fills out S3&K as well, so that's neat.
    6. Dr. Robotnik's Mean Bean Machine. Given it featured in Mania, I think this would be a fun inclusion. After all, it's an important part of Sonic history!
    7. Sonic Eraser. Another puzzle game, this one's notable because it was essentially lost for a time. Being one of the earlier forays into downloadable games, it's a pretty cool release!
    8. Sonic Spinball. Again, it's a smaller but still important title to represent. I think it's also pretty nice to have here overall.
    9. Knuckles' Chaotix. Look, this game has never seen a rerelease. I know it's not good, but it also showed us Mighty in a playable role in a 2D game - so I feel this would be a perfect time to rerelease it!
    10. SegaSonic the Hedgehog. As with Chaotix, SegaSonic is important given that Mighty and Ray made their first appearance here. My idea is it would have to be a ROMhack using joystick inputs as opposed to a trackball.
    11. Sonic 3D: Flickies' Island (Saturn.) Whilst I considered adding the Genesis version, I felt it would be nice to include something a little different overall. Plus, it has (in my opinion) a much nicer soundtrack.
    12. Sonic R. Again, breaks up from the whole platformer thing going on, but it also is kinda important in Sonic history overall.
    13. Sonic the Fighters. Once again a new genre, but one unique here. I think it's a good choice for something like this because it shows a really different aspect of Sonic not seen elsewhere here!
    14. Sonic the Hedgehog (Master System). ...kinda necessary. I notably chose the Master System ports because they're superior.
    15. Sonic the Hedgehog 2 (Master System). Literally just see above.
    16. Sonic Chaos (Master System). A bit of a wildcard pick, but I think a solid one.
    17. Sonic the Hedgehog: Triple Trouble. First appearance of Fang/Nack! I also think it's quite neat given it features Knuckles, and really feels like a sort of Sonic 4.
    18. Sonic Drift 2. By no means is this a masterpiece, but it does have more content than Drift, and adding both would be... redundant. It's another Game Gear title, yes, but I think it's good enough on its own to stand here.
    19. Tails' Adventure. A key game given it's one of the few out there with Tails's name on it! I felt that it would be pretty neat to see here, given its unique gameplay.
    20. Flicky. My only real "guest" pick, but it's pretty much a part of the Sonic series as is. It features a Flicky. Y'know... from inside Badniks? I guess it just seems cool to me.
    FazDude
    FazDude
    Let me give this a shot. (lock-on stuff like blue sphere and s3&k don't count towards the 20)
    1. Sonic 1 (Genesis)
    2. Sonic 2 (Genesis)
    3. Sonic 3 (Genesis)
    4. Sonic & Knuckles (Genesis)
    5. Sonic Spinball (Genesis)
    6. Dr. Robotnik's Mean Bean Machine (Genesis)
    7. Sonic CD (Sega CD)
    8. Knuckles' Chaotix (Sega 32X)
    9. Sonic 1 (Master System)
    10. Sonic 2 (Master System)
    11. Sonic Chaos (Master System)
    12. Sonic 3D Blast (Saturn)
    13. Sonic R (Saturn)
    14. Sonic Triple Trouble (Game Gear)
    15. Sonic Drift (Game Gear)
    16. Sonic Drift 2 (Game Gear)
    17. Tails' Adventure (Game Gear)
    18. Tails' Skypatrol (Game Gear)
    19. Sonic the Fighters (Arcade)
    20. SegaSonic the Hedgehog (Arcade)
    I'd like to give an honorable mention to Sonic Pocket Adventure - It debuted prior to Adventure, technically making it eligible for the collection, but having the sole Modern-style game wrapped in with all the classic ones didn't sit too right with me, so I decided to scrap it.
    As silly a question as this might be when looking at the limitations of the Wii's physical hardware, how do y'all think Brawl DLC would have been? Would we see newcomers? Returnees from Melee? What effect do you think it would have had on future games?

    Personally, I'd like to imagine Mega Man is a genuinely plausible pick. It's a funny period in time for the Blue Bomber, being pre-MM9, so I think there'd be some changes - most notably, his Final Smash being changed to the Super Adaptor from MM7.

    What do y'all think?
    dezeray112
    dezeray112
    Wasn't there some leftover files contained within Brawl that had the "Forbidden 7" characters? Otherwise of the Wii had not got those limitations, they will be candidates for DLC for sure.

    Also, I do recall Megaman being one of the popular candidates for Brawl back in the day too.
    CheeseAnton
    CheeseAnton
    Page refreshed by accident, and I'm not typing that all again so here's the shortened version

    Mewtwo, Roy, Simon Belmont (Konami was already in collaboration, maybe they could get another character that was actually Nintendo associated that fits Brawl's aesthetic), and Megaman (Megaman).

    I don't think much would've changed for Smash if this happened, Simon and Megaman are basically not-owned Nintendo characters, they aren't something groundbreaking like Cloud who had absolutely no right in Smash Bros. but still is awesome. The biggest change is that Mewtwo being announced as DLC for Smash 4 would've been less exciting as we already had DLC, this wasn't a first and might've even been expected.
    Perkilator
    Perkilator
    Characters I could see:
    • Mewtwo
    • Roy
    • Wii Fit Trainer
    • Villager
    • PAC-MAN
    Y'know in hindsight, it seems like the Gen 8 situation is interesting simply due to how many Pokemon make sense for the role. Allow me to explain:

    1. The Pokemon should be from Gen 8 (obviously.)

    2. The Pokemon should have a Gigantamax form.
    Think about it - it's the equivalent to Mega Evolution. With G-Max being the main "gimmick" of SWSH, I think it's important that the Pokemon in question has access to it. This removes Pokemon like Wooloo, Grapploct and Obstagoon.

    3. The Pokemon (preferably) should have a bipedal stance.
    Sakurai has talked about how difficult it can be to include quadruped characters in the past, so they're kinda out of action here. Bear in mind that this removes Pokemon like Centiskorch, Corviknight and Drednaw.

    4. The Pokemon should have appeared in a notable role in the Pokemon anime.
    The Pokemon anime is often taken into account when coming up with newcomers, so having a notable role is important. Featuring at all isn't enough here - the Pokemon should have been notably featured. This results in the removal of Pokemon such as Grimmsnarl, Toxtricity and Orbeetle.

    This actually means the final Pokemon that, by this criteria, would be feasible are:

    Rillaboom
    Cinderace
    Inteleon
    Coalossal
    Alcremie
    Urshifu


    But now... which is most likely? Well, therein lies my point - even having narrowed it down to the top 6 theoretical contestants, all of them are feasible. Hear me out:

    Rillaboom: A primarily musically-based gimmick of some description, or at least a lot of AoE attacks, as well as a powerful close-up bruiser playstyle.

    Cinderace: A quick rushdown character with some pressure tools with various fire attacks, such as a football. However, it lacks defensive options, being pretty hit-and-run overall.

    Inteleon: A powerful long-range zoner lacking somewhat in physical attack power and defence, but with high speed - able to plant himself anywhere on the screen and line up attacks. (I never saw much discussion for him actually!)

    Coalossal: An intensely strong character with a ton of ground & fire based attacks, such as cracking the ground below it's feet, and firing off hot coals toward opponents. Hell, maybe it could even use Rolycolys as a move!

    Alcremie: Whilst there's potential for a wacky stance-change style, the various forms of Alcremie could just be its various evolutions. However, various cake-based attacks - such as icing and the like - could work well! Alcremie would be light, but with tons of midrange potential.

    Urshifu: A stance-change fighter between his Single Strike and Rapid Strike forms, Urshifu can go from a heavy-hitting monster with powerful but slow strikes, to a light-hitting combo fiend, near instantly at any time! It's really good at making comboes with powerful finishers, but lacks speed as a means of countering this.

    So... what do y'all think? Personally of these, I'd like to see Urshifu, but Inteleon seems like a fun pick too, even if I do imagine the moveset working better for Pico, from F-Zero. Hope this Christmas Eve finds you well!
    Y'know the really funny thing about coming up with Challenger Pack concepts (yes, I'm still doing it even after Sora because I find it fun hehe) is that for some it's so, so complicated to work out what music they should have.

    I'm making a concept for Metal Sonic with Stardust Speedway as his stage, which makes sense.

    Except there's at least 9 different Stardust Speedway songs.

    Specifically: Present, Past, Good & Bad Future from the JP/EU release of CD, Present/Past, Good & Bad Future from the US release of CD, then Act 1 & 2 from Mania.

    But even then... there's more. There was a remix of Bad Future JP used in Generations, but it was only for a boss fight, so maybe it doesn't count? And that's not even getting into the various Vs. Metal Sonic tracks or remixes from games like Fighters, Forces, Colors, Chaotix, and Heroes - let alone other music such as Doomsday Zone from Sonic 3 and the like.

    It's not really a problem - I love that there's so much to work with!... except maybe a little too much... hehe...
    Bruh, it was 2 Days and nothing changed.
    Did you accidentally forgot about Sonic Allstars Racing thread?
    • Like
    Reactions: KneeOfJustice99
    KneeOfJustice99
    KneeOfJustice99
    Nope, I still remember! With it inching closer to the festive season, I wouldn't want people to feel forced to respond to what is, at the end of the day, a silly internet thread. I'll start posting in it again probably before the New Year rolls in, and I'm probably going to remain active, but I wouldn't want y'all to feel like you have to to respond, y'know? I know it's probably really frustrating, but I hope it's the right call...
    Tankman from Newgrounds
    Tankman from Newgrounds
    Yeah sure. I hope you're gonna have a good Christmas before coming back to Sonic Allstars Racing 3 thread.
    Tankman from Newgrounds
    Tankman from Newgrounds
    And I wanna remind you about Smash Ultimate Roster Replacer made by Baysha.
    This is probably a smoking, burning hot take... but I think that Sonic Frontiers is an interesting insight into an opportunity that, well.. we kinda missed. Specifically, Knuckles.

    Picture this. A 3D, MetroidVania-style platformer, set on a modernised rendition of Angel Island - where Knuckles is the playable character, on an adventure of his own. As well as this, I like the idea of other characters - mainly Nack - being a sort of rival to him, as they both search for fragments of the Master Emerald or something. In fact if they really wanted, a Sonic R-like low-poly aesthetic with modern, high quality textures could be cool!!
    Okay, this might seem ridiculous to think about, but I came up with an idea for what a DreamWorks fighting game would look like. Albeit, I went a bit overboard.


    [Shrek Series]
    1. Shrek - THE MAN HIMSELF
    2. Donkey - The quintessential sidekick, he has to be here.
    3. Fiona (AU) - I think she's a cool pick to have. Her princess form isn't as interesting in terms of moveset, to me.
    4. **** in Boots - A fast-paced swordfighter? Epic character to have here.
    5. Gingerbread Man - I think his Ultimate should be his giant form from the end of Shrek 2. Also, candy attacks!
    6. Prince Charming - I picture him as a sort of "knight in shining armour" of sorts.
    7. Fairy Godmother - Mage archetype! Also I think she should have good recovery power.
    8. Rumplestiltskin - So, I was kinda thinking, what if he has a stance-change style based on what wig he's wearing, like Mr. Hat from Shovel Knight Showdown? Seems neat

    [Madagascar Series]
    9. Alex - The protagonist, he has to be here.
    10. Marty - A fast-paced rushdown fighter!
    11. Gloria - I think she should be a heavyweight brawler. Maybe not a grappler though.
    12. Melman - A really awkward fighter with lanky and bizarre, but effective, hitboxes!
    13. The Penguins - Yes, all four of them. I can picture them being incredibly fun to play both as and against.
    14. Makunga - A heavyweight Alex clone? I think he's a needed villain here.
    15. Chantel DuBois - The idea of her dash being her leaping onto her Vespa is fun to me.
    16. Charming Villain - The real grappler - but he also uses tech and the like. I think a Penguins antagonist is a fun one to see.

    [Kung Fu Panda Series]
    17. Po - Again, he's the protagonist.
    18. Tigress - I think she's a good side character to integrate mostly due to her unique fighting style compared to, say, Po.
    19. Master Shifu - Small, but powerful. I think he'd be really neat to see.
    20. Master Oogway - Oogway could wind up being like the Oro of this game and I'm all for it.
    21. Tai Lung - The first villain, yes, but I think he'd work as a sort of semi-clone of Tigress, with more overall power, but as a glass cannon - think like the Akuma to her Ryu.
    22. Shen - Tons of zoning tools as well as holding his own up close, I think he'd be neat.
    23. Kai - Long-range attacks with his chain swords seems cool!

    [Rise of the Guardians]
    24. Jack Frost - I think he'd be a cool rushdown fighter with mid-range tools.
    25. Sandman - A wacky lightweight character with big, bizarre hitboxes, he's a perfect pick. I actually picked him over North mostly because of his moveset potential and rivalry with Pitch.
    26. E. Aster Bunnymund - The idea of him being here is genius. Using eggs, his boomerang, and a kick-heavy hit-and-run style, would work really well for him.
    27. Pitch Black - Think similar to Sandman, but with more powerful tools, and a heavyweight.

    [Megamind]
    28. Megamind - A tech-heavy character mostly using his own gadgets, I think Megamind is a really fun pick to see here.
    29. Minion - I picture him playing somewhat similarly to Megamind but he's heavier and easier to pick up.
    30. Metro Man - Superman lol
    31. Titan - Incredibly strong clone of Metro Man, but with very little health or defence.

    [Trolls Series]
    32. Poppy - I think her hair abilities could be quite fun, as well as a music-based playstyle!
    33. Branch - And, in opposition, Branch relies more on a survivalist playstyle.
    34. Queen Barb - Guitar fighter? LORD RAPTOR THE SECOND??

    [Monsters VS Aliens]
    35. B.O.B - Yes, I cut the main character because she's too big, but I think B.O.B could be really fun due to his physiology.
    36. Missing Link - He's a weird, but fun pick, as a basic, unga-bunga rushdown fighter.
    37. Gallaxhar - Megamind but an alien? That seems reasonable. I think he's a cool pick, and as much as I wanted to add Hathaway here, Gallaxhar kinda has to be.

    [How to Train Your Dragon Series]
    38. Hiccup Horrendous Haddock III - He's the protagonist, and with a flaming sword and a wingsuit, I picture him as a rapid "in and out" kind of rushdown pick.
    39. Toothless - Yes, as a separate character. He has enough abilities and the like to really differentiate him.
    40. Grimmel the Grisly - And the antagonist of the third movie - I think he'd be cool to see here given his assassin-like nature.

    [Over the Hedge]
    41. RJ - He's the main character, but I think he'd get his friends to assist him too.
    42. The Verminator (Dwayne LaFontant) - He may not be the main villain... but he's the one you all remember. Tons of zoning and trapping tools here!

    [The Croods Series]
    43. Grug - Heavyweight, but I think he'd be fun because of his various caveman tools like a club, a boulder, and the like. I picked him over Eep because he's got more potential, plus I think he's more memorable as a whole.
    44. Guy - Using his "ideas," he'd be a neat counter to Grug, despite being physically weaker. Maybe he could be a zoner?

    [Sinbad: Legend of the Seven Seas]
    45. Sinbad - Being a pirate, I think he has potential. He's fairly basic, but I think that would work well.
    46. Eris - She's, well, a goddess! I think it's a weird pick, yes, but as an addition to the antagonists of the game, she's cool to see.

    [Antz]
    47. Z-4195 (Z) - Main character. Being an ant, he does have some weird potential though.
    48. Mandible - I think that he could be a cool puppet fighter that sends out ants to attack for him.

    [Wallace and Gromit - The Curse of the Were-Rabbit]
    49. Wallace & Gromit - They're almost guest fighters, but they make so much sense to see here. Inventions galore make them powerful zoner-trappers!
    50. Victor Quartermaine - A hunter of Were-Rabbits, I think he'd play well alongside Chantel DuBois for some reason.

    [Flushed Away]
    51. Roderick St. James - Main character, but also a weirder and interesting pick. He's light, but probably has to run away from problems.
    52. Le Frog - Another non-main antagonist pick, but Le Frog is much funnier to me, and has more potential with the whole France angle of his character.

    [Chicken Run]
    53. Ginger - Main character! She's a good escaper by being fast and the like, and probably uses various tools to get out of dangerous situations.
    54. Mrs. Tweedy - Fighting pretty much alone but also with her husband, I think it could be funny to see her fighting with an axe.

    [Captain Underpants]
    55. Captain Underpants/Mr. Krupp - A hella weird, but still fun, pick! I think his Captain Underpants role would be really fun to play as overall, but Mr. Krupp is wayyy better at punishing whiffs and the like.
    56. Professor Pippy Poopypants - ...main villain, also a tech user. Makes sense.

    [The Prince of Egypt]
    57. Moses - Something feels wrong about having a Biblical figure between Pippy Poopypants and Barry B. Benson, but I think Moses has a ton of potential in the game.

    [Bee Movie]
    58. Barry B. Benson - He likes jazz. Also I think he's a fun pick to see here! Being, well, a bee, I think he'd have interesting interactions with Z, as well as being a lightweight, combo-heavy character.

    [The Road to El Dorado]
    59. Tulio & Miguel - Yes, they're together. A pair of adventurers? I think they work really well here. I'm not exactly sure how they'd play, though...

    [Abominable]
    60. Yi & Everest - Ice powers, as well as the capacity for a rider/steed character, seems fun to me!

    [Turbo]
    61. Turbo - By far the fastest character in the game, but also one of the lightest. After all, he's a snail!

    [Boss Baby]
    62. Boss Baby - Look, he has to be here. Business-based moves, such as using a briefcase as a disjointed hitbox, seem like a good fit for him!

    [Mr. Peabody & Sherman]
    63. Mr. Peabody & Sherman - A weird, but fun, pick to see! Using various historical objects, inventions and even figures, they'd be a weird but fun pair to see here.

    [Shark Tale]
    64. Oscar - Yes, he's the only character here from Shark Tale, but he'd be fun to see with his scammer-like facade.

    [Home]
    65. Oh - The "weird alien" character. Having a weird skeleton as well as an overall unusual fighting style, I think Oh would be a good pick.

    [Spirit Series]
    66. Spirit - As weird as adding a literal horse to this game is, Spirit has had two movies now... so it makes sense to add him.

    [She-Ra and the Princesses of Power]
    67. She-Ra - The main character. The thing is, I wanted to add He-Man, but he doesn't feature in the series... so I guess it's She-Ra's time to shine!
    68. Catra - A rushdown, wolf/cat-like character? Seems like a fun and weird archetype!
    69. Hordak - I think he'd be a cool villain character, but I'm not sure how exactly he'd play.

    [Voltron: Legendary Defender]
    70. Takashi “Shiro” Shirogane - The main character. I think he's a weird but cool pick to see here!
    71. Emperor Zarkon - As with Hordak, I'm not really sure how he'd play, but he's a good counter to Shiro.

    [Trollhunters]
    72. James Lake Jr. - Your traditional heroic swordfighter, JLJr. is a cool pick to see here. I picture him as playing similarly to Marth?
    73. Gunmar - On the other hand, Gunmar is a massive heavyweight bruiser/grappler, because that fits well.

    [Kipo and the Age of Wonderbeasts]
    74. Kipo Oak - She's the main character, and can partially turn into a jaguar! She's by far one of the most reasonable picks here. I'm not sure another character here is really needed, but her own impressive abilities make her unique.

    [Noddy]
    75. Noddy - I imagine Noddy is an easy-to-learn all-around character, befitting his origin from a children's series. He's easy to play.

    [Dinotrux]
    76. Ty Rux & Revvit - Likewise, Ty Rux is an easy-to-learn character, but he's a heavyweight who uses Revvit as a ranged attacker.

    [Cleopatra in Space]
    77. Cleopatra - I know next to nothing about this series, but I think she'd be fun to see here.

    [Where's Waldo?]
    78. Waldo - I think it would be funny if he can wear different disguises. Also, he'd be amazing at quickly getting in, landing hits, and getting back out - and he's able to attack with various pieces of equipment like compasses and maps.

    [DreamWorks]
    79. Moon Man - Yes, really. I picture him as a weird pick who floats around on his moon, moving quickly and using his fishing rod as a long-range attack. Whilst he's not from a specific DreamWorks production... he makes so much sense here.

    So, the addition of Aardman as a whole brings up some cool picks. I originally considered adding Feathers McGraw in the Wrong Trousers over Quartermaine, but he's not really a first-party pick. Shoutouts also go to Pirate Captain and Shaun the Sheep!

    Including the DreamWorks Classics catalogue, you get some interesting picks like Felix the Cat, Godzilla, the Lone Ranger, Doctor Solar, Casper the Friendly Ghost, Postman Pat, He-Man, Skeletor, and even Larry and Bob from VeggieTales. It was genuinely difficult for me not to add some of these picks, like, for real.

    Also, if you add Universal Animation specifically, it brings in some really out-of-left-field picks, such as Marty McFly from the Back to the Future animated series, Earthworm Jim, Curious George, and even Van Helsing!

    Bearing in mind that Illumination is also owned by Universal, characters like Gru, Vector, the Lorax, the Once-ler, Max, and even Mario, could be on the table here.

    And, well... if you're talking Universal as a whole, we could be talking characters like the entire Universal Monsters catalogue, and picks as wacky and wide as Chucky, E.T., the Thing, Fred Flintstone, Mr. Bean and James Bond amongst others. As wacky as some of these picks are, I picture any of these as third party picks being like Robocop in MK11 - bizarre, but so, so good.

    I spent a lot of time on this as a whole (maybe too much,) but I think it's okie!
    Here's something I miss - casual crossovers. I was recently playing Sonic Riders and I actually kinda forgot that there were other SEGA characters that were just there, but they work pretty well! (Kinda shocked that Beat wasn't an obvious choice given his skating playstyle could have been similar to that of Shadow - not like his body type was too big either given Ulala was in it...) and something like how Fantasy Zone and Space Harrier just happen to be in the same universe.

    Like, every crossover seems to need some massive lore-based explaination and universal consequences nowadays as opposed to something simple. It's kinda tiring these days.

    That's why a part of me likes how most of the classic Namco arcade titles just happen to be in the same world so we don't need some apocalyptic story as to how Dig Dug can meet up with Pac-Man or something.
    There's a small part of me that would be intrigued to see what a Sony fighting game would look like. Not just PlayStation, but Sony as a whole. The idea of characters like Nathan Drake and Miles Morales interacting with that deer (I think it was a deer?!) from Open Season and John Cena (but he's a surfing penguin) seems like it would be one of the stupidest and yet most unusual games of all. Roster shoutouts go to Dracula from Hotel Transylvania, Flint Lockwood from Cloudy with a Chance of Meatballs, and I guess Red from Angry Birds but specifically the movie just to annoy everyone.
    A small part of me is interested in seeing like, a Metroid fighting game. Like, it takes place in a big map right, and each character has some special ability that helps with progression. Then you have to find and eliminate each other. Even so I feel like there'd be so many issues with this premise that it would wind up being, like, boring as hell. For characters though I think there's some cool potential.

    For instance, if we were to ditch the whole canon of Metroid (okay this might sound bad already but hear me out,) we could have cool picks like some of the Hunters seen in, well, Hunters - oh, and Prime 3! Hell, even bosses like Dark Samus, Ridley, or a playable Zeta Metroid could be fun to see, as well as more recent choices like EMMI and [HE WHO SHALL NOT BE NAMED FOR SPOILER REASONS]! Even so, I get why something like this could end up being unpopular. What would your thoughts be?
    RANDOM QUESTION FOR Y'ALL.

    What new Rotom forms would you want to see in terms of battle and the like? I feel like some new types of Rotom could be fun to see, and I'm sure y'all would come up with really cool ideas!

    One idea I'd love to see is a Rotom with an Electric/Fighting typing. Essentially, it takes the form of a console, or more likely, an arcade cabinet! Based on fighting games as a whole, its special "plasma" thingies take the form of large glowing fists.
    This might be a hot take, but I would kill to see a modernised design of Sukapon as a DLC character in ARMS, or ARMS2 if that's happening. As stupid as this sounds (Sukapon doesn't have arms, I hear you holler,) hear me out.

    1. Even people who don't know of Joy Mech Fight can appreciate the inclusion of a brand new character, especially one as wacky as Sukapon.
    2. Fans of Joy Mech Fight (such as myself!!) would be overjoyed to see our happy lil fella come back into the limelight.
    3. Sukapon could actually have a really unique playstyle - not having ARMS, he has a high amount of control over his punches, but slightly less speed to counter this.
    4. His stage could also be pretty unique too! I imagine it could take place in the carnival stage, but I would also suggest the Moon as an alternate locale.

    Oh, he wouldn't have any ARMS to use? Allow me to counter that.

    Sukapon ARMS:
    Type: Glove
    Attribute: Stun
    Weight: I

    Honou ARMS:
    Type: Multi-Shot
    Attribute: Fire
    Weight: III

    Sasuke ARMS:
    Type: Whip
    Attribute: Wind
    Weight: II

    Each of these are based on various playable characters in the original game - and given there's no less than 8, as well as tons more robots that aren't playable, then there's no shortage!

    Idk, this is just a fun idea I just had... I just wanna see my smol pink fella back in the limelight again...
    I feel like there's a surprising amount of potential in rebooting forgotten IPs in different formats. Here's an idea I just came up with:

    A Rent-A-Hero Netflix series.

    I mean, it sort of writes itself. Rent-A-Hero was originally a Genesis game, but then there was a cancelled remake on Xbox too. However, aside from like one appearance in Fighters Megamix, he just like never turned up again.

    In terms of tone, Rent-A-Hero has this really campy, self-aware sort of thing going on, and there's a small part of me that wants to see it as a bizarre cross between Kick-Ass, Better Call Saul and general SEGA stuff. Like, it seems like it could be a really cool thing - especially with a sort of Retrowave aesthetic to the soundtrack. (Also, a brawl taking place in some neon arcade with some thumping synths sounds like a really cool setpiece.)

    I mean this is only one thing that I just came up with now and it would probably butcher the source material, but I mean... there's potential there.
    Tankman from Newgrounds
    Tankman from Newgrounds
    Or even Nintendo Crossovers:
    Mario X Star Fox
    Legend of Zelda X Fire Emblem
    Kirby X Metroid
    F-Zero X Mach Rider
    Golden Sun X Advance Wars
    Splatoon X Pikmin
    Astral Chain X Xenoblade
    ARMS X Punch-Out
    Chibi-Robo X Custom Robo
    Ring Fit Adventure X Wii Fit
    Kid Icarus X Dragalia Lost

    And Crossovers with same franchises:
    Super Mario X Ice Climbers
    F-Zero X Star Fox
    Mach Rider X Excite
    Splatoon X ARMS
    Kirby X Pokemon
    Murasame Castle X Fire Emblem
    Torgo the Bear
    Torgo the Bear
    I remember seeing a concept a long time ago for Ristar to make an appearance in Sonic X
    I personally always associated Ristar with Sonic somewhat because of Sonic Mega Collection, so I thought that idea sounded pretty fun...
    Nowadays...I'd still love it if some Sonic game or show had him cameo or even play a major role for an episode or so.

    Also please bring back my boy Ecco
    Tankman from Newgrounds
    Tankman from Newgrounds
    I mean, he will Comeback on PS5 Game about Ecco.
    Screw Microsoft X SEGa partnership, we only want Sony X SEGA partnership.
    • Like
    Reactions: AlRex
    if they dont add big the ****ing cat to the next smash bros, i am going to burn down the entire country of japan with a single match and then realise my grevious mistake of posting it onto smashboards several years later that ultimately leads to my eventual arrest and execution
    One thing I think would be really cool to see in future SMT/Persona titles is the introduction of urban legends, or even certain creepypastas, but with an SMT coat of paint - especially after contemporary literature was sampled for use in Persona 5. A small part of me is intrigued to see how something like Polybius would translate to the whole system, and for the sake of ****posts, Sonic.exe.
  • Loading…
  • Loading…
  • Loading…
Top Bottom