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  • I quite like Drifting Dimensions and how it’s turning out (don’t contribute much really because keeping up with Creation threads in addition to other online things and life in general falls down for me :S), though I do also kind of like the idea of a racing game more focused around famous fictional cars/drivers specifically. Not a knock on DriDim at all, just a thought, and I have basically done that kind of roster before.
    I'm indecisive and unable to fully form it into a "real" roster, but if I made a Smash fangame, I'd add these more unconventional picks, among others...
    • Mother Brain (Metroid)
    • Ganon (Legend of Zelda) [yes, the pig with the trident]
    • Mike Anderson (Battle Clash)
    • Pious Augustus (Eternal Darkness)
    • Matt (Wii Sports) and Nikki (SwapNote), since Mii Fighter creation/implementation probably couldn't happen, and I'm interested in what their individual movesets would be, anyways.
    • Yorgle (Adventure/Atari 2600) and/or Chuck E. Cheese [yes]
    • Kefka (Final Fantasy VI) and the Dragonlord (Dragon Quest)
    • Lara Croft (Tomb Raider) [somehow I've only ever seen here in a very obscure "Super Smash Kart" fan game as far as these go]
    • SV-001 & Gunner (Metal Slug) [if it can be figured out, somehow, I would have the sprites switch for the various gunners, ala Bowser Jr. and the Koopalings. If not, I would just make it Marco or Fio by themselves, maybe sometimes summoning other gunners in certain super moves or what-have-you.]
    • CJ (Grand Theft Auto San Andreas)
    • Carmen Sandiego
    • Captain N, the Game Master
    • Popeye
    • James Bond
    • Mickey Mouse
    • Astro Boy [because we've had more than enough Goku, and his GBA game is very fun and basically helps write the moveset itself]

    Probably many others I could think of. Yes, my priorities would be different than asking for characters in "actual" Smash. Though I wouldn't mind a lot of these, depending.
    If I were to actually be decent at programming, get into using that Platform Fighter engine, and I'd want to somehow turn it into something I could sell, I'd mod it to have some MVC elements and make "Public Versus Domain" with characters like Dracula, Bigfoot, Santa Claus, Sherlock Holmes, etc. I feel like that'd be an easier sell to a lot of people, for better or worse.
    If I had the wherewithal to make full sprite sheets and program things and/or pay a lot of people, that feels like a more worthwhile project in that respect than actually making Video Game All-Stars or Pop Culture Clash, as fun as those could be.
    Toy-themed platform fighter (whether it was with an actual company or done with pastiche/original characters) could kind of go off. Lots of potential for unique and distinct characters already. You could even make inanimate objects (vehicles, balls, clay, Slinky, etc.) fighters. Items could be “Accessories”, Stages could be “Playsets”, etc.
    Bad with names, I wanna name my platform fighter project (like FazDude's Nexed) something with "X" or "Crossover" in the title, but the best I've come up with so far is "Crossover Winners". Open to suggestions, honestly. Nothing too word-salad-esque.
    The main thing that feels missing with Super Smash Bros., MultiVersus, NASB, a few others, is that they just seem to be crossovers only in the sense of basically being a VS mode toybox. Toyboxes have a value, but it feels very much like exactly what the Smash 64 intro said it was and often not as much more. Character interactions are a good start, at least. Smash tried a story mode a while ago, but it was flawed, and they abandoned it because "people would put it on YouTube" anyways. Even an excuse plot of "uh-oh, the universes are merging or whatever because of some big villain" would help a bit more, but even with the minimal bits of World of Light, every character in these kind of just shows up like Kramer from Seinfeld, even with their trailers. I could be wrong, I dunno. Maybe I'm the one of the only ones who feels that it needs more than "they're here, smack them against each other".
    Half-formulating a platform fighter concept, mildly inspired by Nexed being made, though I dunno where to put it fully or to focus all of my attention on it. Basics of it:
    Mixes in some Marvel VS CAPCOM style mechanics. You can switch out characters in teams (which are adjustable, like SkullGirls), and use either assists from your team, a specialized assist for your character (similar to the MUGEN game Famicom Fighters), or a randomized one. Supers are levelled like MVC/TVC/what-have-you, and Assists can also be super-charged in conjunction with a full meter, as well, and some have certain Supers with specific characters.

    Roster-wise, it'd be fairly Umbrella-Game-ish, though like Pop Culture Clash, characters would mainly be in the different categories of Video Games, Comics, Cartoons, Anime/Manga, TV, Movies, Books, and Everything Else. It'd be a mix of iconic characters, strange characters, and whatever else I feel like putting in or making a moveset for.
    Just as I start a new Creation Thread after so long, I come up with another new idea, but don't wanna do it as a thread because I fear getting overwhelmed and/or sputtering out again. This time, it's a fighting game centered around enemy/horde-type of characters. Like Goombas, FOOT Soldiers, Stormtroopers, etc. Maybe later. Maybe I'll just do a roster image. Or you can feel free to take this and use it as an idea, with some credit to me.
    This seems like it'll get (more) lost in the "Next Smash" thread than here, so here is an (extended) list of increasingly ridiculous Smash boxing ring titles.

    Sukapon (Joy Mech Fight): Comedic & Combative Creation
    Ray MK III (Custom Robo): One-Machine Army Corps
    Bomberman: Explosive Expert
    Bill Rizer/Lance Bean (Contra): Gung-Ho Run & Gunners
    Billy Lee/Jimmy Lee (Double Dragon): Double Dragons [no duh]
    Rash/Zitz/Pimple (Battletoads): Brawling Bullfrogs Breaking Out
    Jason & SOPHIA III (Blaster Master): All-Terrain Travellers
    Scorpion (Mortal Kombat): The Furious, Fiery Ninja
    Sub-Zero (Mortal Kombat): The Icy, Invested Assassin
    George (Rampage): Great Big Raging Ape
    Lizzie (Rampage): Large, Lurching Lady Lizard
    Ralph (Rampage): Wild, Unwieldy Werewolf
    Carmen Sandiego: The Miss in Misdemeanor
    SV-001 (Metal Slug): The Metal Slug Itself
    Centipede: The Thirty-Legged Thrasher
    Space Invaders: An Aggressive Alien Armada
    Marble (Marble Madness): Ball of Fury
    Tetromino (Tetris): The Communist Block! The Puzzling Pugilist
    Sam & Max: Hello Kitty & McGruff's Unholy Alliance
    Hornet (Daytona USA)/F-Type (Stunt Race FX)/Octane (Rocket League): HOW DID A CAR GET IN THE BOXING RING?!?
    Mavis Beacon (Mavis Beacon Teaches Typing): The Testy Typing Teacher
    Leonardo (Teenage Mutant Ninja Turtles): He Leads!
    Donatello: Does Machines!
    Raphael: Cool But Crude!
    Michelangelo: A Party Dude!
    Mickey Mouse: Disney's King of Cartoons
    Bugs Bunny (Looney Tunes): Wascally Wabbit
    Popeye: Strong to the Finich!
    Felix the Cat: The Wonderful, Wonderful Cat
    Bart Simpson (The Simpsons): Underachiever and Proud of It
    Tony Hawk (Tony Hawk's Pro Skater): The Birdman
    The Undertaker (WWE): Dead Man Walking
    Chuck E. Cheese: A Powerful Rat
    I half-thought of doing a Netflix fighting game roster, but then I realized 1. I don't know all those Netflix original shows like that. 2. It probably entails having to look into Big Mouth and other shows I probably don't want to.
    Off the top of my head, Eleven (Stranger Things), the Demogorgon (Stranger Things), Bojack Horseman, Kimmy Schmidt (Unbreakable Kimmy Schmidt), She-Ra, Voltron [done like the Iron Giant in MultiVersus], Carmen Sandiego, Pee-Wee Herman, Crow & Tom Servo (Mystery Science Theater 3000)...was initially inspired by me remembering this post, hence why Pee-Wee is there.
    I personally imagine that the feeling of the roster would greatly depend on whether you'd only want purely Netflix original content such as Stranger Things, Netflix original content in pre-established IPs such as The Boss Baby: Back in Business, or just media exclusive to (or notable for having been exclusive to) Netflix such as The Office. Like, there's potential but for every Stranger Things there's three variations of Big Mouth and somehow they get renewed for "seventeen seasons"
    • Like
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    Unsure if Super Smash Brothers could work as a movie [tried to build up to it before on here, even], but I think one could do a Marvel VS CAPCOM or Terrordrome movie, as impossible as those are to wrangle, rights-wise.
    More thoughts, copy-pasted from Twitter: Most fighting games don't have great movies. Mortal Kombat 1 is alright, the Street Fighter and Darkstalkers anime OVA are too, cool animation, decent moments, but are incredibly muddled and not very well-plotted. Other than that, most video game movies in general aren't great. (There are a handful that are alright, more so now, but that's besides the point.) I can imagine trying to chase the MCU with a massive crossover build-up universe will usually end poorly. Building that with Nintendo, which has so many disparate series, sounds like a mess.

    On the other hand, CAPCOM sort of kind of has some cohesive universes and even more substantial crossover with theirs. Not by much, but it seems enough. And Marvel has a lot of movies already. Terrordrome is a fangame about horror movies, which is even more impossible, however... If you did Terrordrome, it'd basically just be building from a lot of already existing movies, with characters who are at least mostly known or somewhat easy to get, and would generally fit within the same tone. And it'd basically be meta, at least as far as I can see it.
    Besides a few obvious Street Fighters, X-Men, Avengers, Spider-Man, and Mega Man, who do you think would be essential for a Marvel VS CAPCOM movie, if that were to somehow happen?
    Did that Roster Curation post, but I took my own crack at a Street Fighter III styled Smash roster (in the sense that only four straight-up veterans are on it).

    1. Mario
    2. Link (Legend of Zelda)
    3. Samus Aran (Metroid)
    4. Kirby
    5. Meowth & Team Rocket (Pokémon)
    6. Mimikyu (Pokémon)
    7. Donkey Kong Jr. (Donkey Kong)
    8. King Hippo (Punch-Out)
    9. Tom Nook (Animal Crossing)
    10. Anna (Fire Emblem)
    11. Marina & Pearl (Splatoon)
    12. ExciteBiker (ExciteBike)
    13. Tetromino (Tetris)
    14. Rhythm Girl (Rhythm Heaven)
    15. Sonic & Tails (Sonic)
    16. Mega Man X
    17. Black Mage (Final Fantasy)
    18. Lara Croft (Tomb Raider)
    19. Master Chief (Halo)
    Your mileage may vary.
    At almost 3 in the morning here, you get a job about making movesets for Freddy Krueger, the Xenomorph, and Optimus Prime. Epic.

    (A plausible scenario in only three games, the other two being MUGEN and this fake one)
    If I made a fighter with original characters, I’d let a bunch of friends I know design characters/put in their OCs (like, original original, not a Sonic character or something), or if we were trying to design for a “cohesive” cast, I’d look to something like Waku Waku 7, Clay Fighter (minus the offensive ones), King of the Monsters, Kinnikuman, slight bits of Killer Instinct, wrestling, kaiju, and 80’s/90’s toys and cartoons for inspiration. I would want the cast to be a bit weird, regardless.
    Another “if I did a Smash fan game” post: Goku wouldn’t get in, and the primary “Fourth Party” characters would be, like, Popeye, James Bond, the Ninja Turtles, SpongeBob maybe for his platformers/NASB, maybe a few other toons like Mickey, or even Felix or Bugs, Tony Hawk, Shaq even, Darth Vader, or Godzilla…perhaps listing too much already. But the only anime characters that would get in would be Astro Boy and maybe Sailor Moon and Hamtaro.
    I don't have use for these much, but I tinker around sometimes in my spare time with my versions of a few shared universes. The general rule for them is that there is real time aging to the characters (rather than a sliding timeline) and to varying extents, everything licensed is included. So we have a Marvel that also includes a lot of Hasbro, Disney, Godzilla, etc., DC with various Warner properties, Image including TMNT, Power Rangers, and other Nickelodeon series (mostly because of TMNT), a Horrorverse, and a Smash-verse that ends up including most other video games.

    There's a bunch of weird, screwy explanations for certain things fitting together, but mostly, I'm half-reapplying them to a less copyright-infringing OC universe of mine. But Spawn, the Ninja Turtles, and SpongeBob teaming up to take on Cthulhu and a Marvel team with the Kool-Aid Man, RoboCop, and Jem (from Jem & the Holograms, who I also made Hannah Montana's mom) are kind of funny.
    A lot of NES Smash Bros. versions I see seem somewhat unrealistic. Go figure. If you were to actually make a functional version of that, look at Konami Wai Wai World, the NES version of TMNT Tournament Fighters, and that Double Dragon fighting mode. Wouldn’t be surprised if you just had 4, maybe 5, 6 at most, playable characters. And at least one would be a palette swap (Luigi, probably). A pretty good roster that represents the NES, but isn’t 100% beholden to the limitations, is the MUGEN project Famicom Fighters. If you’ve never heard of it, check it out.
    Keeping all of this in mind, the main game would basically be a beat-em-up/platformer-ish sort of thing where you could pick between Mario, Luigi, Link, Samus, and Pit, traverse several worlds based on their games (Mario gets the most, mostly because you could get a Donkey Kong boss at a construction sight, the obvious Bowser’s Castle/Mushroom Kingdom, and even Subcon with Wart). The VS mode would start as being something on the side like the Double Dragon one, but it’d be developed further on the SNES, with 8 characters and 4 bosses that become playable later, like Street Fighter II.
    Joy Mech Fight only really works as a more advanced fighter (relatively speaking) with multiple options because 1. It came out after Street Fighter II, Fatal Fury, Mortal Kombat, etc. and 2. Unlike the TMNT port and all those bootleg games, the characters have simple designs with separated limbs.
    Based on Wario X3’s post from the other day about the various companies splitting off to make their own platform fighters, here’s a Namco-Bandai platform fighter roster! Probably some flawed choicing and exclusions, but I dunno. I’ll definitely say JRPGs and similar stuff are not my area of expertise. I think a Dark Souls boss or Elden Ring character as playable could be neat, but I don’t know enough there, either.

    1. Pac-Man
    2. Ms. Pac-Man
    3. Ghost [Character with multiple Alts.]
    4. Miru (Pac & Pal)
    1. Taizo Hori
    2. Pooka & Fygar
    3. Masuyo Toby
    4. Mr. Driller
    1. Gyaraga (Galaga)
    2. Mappy
    3. Wonder Momo
    4. Bravoman
    5. Gilgamesh (Tower of Druaga)
    6. Valkyrie (Valkyrie no Densetsu)
    7. Taira no Kagekiyo (Genpei Toma Den)
    8. Albatross (Rolling Thunder)
    9. Rick Taylor (Splatterhouse)
    10. Hiromi Tengenji (Burning Force)
    1. Jin or Kazuya
    2. Heihachi Mishima
    3. Nina Williams
    4. Yoshimitsu
    5. Roger Jr.
    1. Nightmare/Siegfried
    2. Ivy Valentine
    3. Cervantes de Leon
    4. Voldo
    5. Aeon Calcos [AKA Lizardman]
    1. The Chosen Undead
    2. The Ashen One
    3. Solaire
    1. Agumon/Greymon/WarGreymon
    2. Etemon
    3. Renamon
    4. Angemon/Angewomon
    1. Mametchi
    1. Kite
    1. Cless Alvin
    2. Lloyd Irving
    3. Yuri Lowell
    4. Milla Maxwell
    1. KOS-MOS
    1. Klonoa
    2. Gantz
    1. The Prince of All Cosmos
    1. Taiko
    1. Haruka Amami
    1. Richard Miller
    1. Dweeb

    1. Reiji & Xiaomu (Namco X CAPCOM)
    1. Son-Goku (Dragon Ball/Z/GT/Super/Heroes/Poggers/Epic/too many subtitles)
    2. Mobile Suit Gundam
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