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KneeOfJustice99
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  • I think one character people don't give much thought to, but is a genuinely plausible pick, is M. Bison from the Street Fighter series. He's a rare situation where, like, his moveset actually has a lot of potential, but at the same time, could be quite simple to think up. Here's my own concept for his Specials, at least:

    Neutral B: Psycho Shot. Acting as a projectile, I think this one is pretty interesting. Though it's a little similar to how Hadouken works with its speed being able to be controlled by the input, I think that doing the input for it should have it work a little more like Psycho Cannon - moving slower, but with a bigger hitbox and a multi-hit property as well as big damage.

    Side B: Psycho Crusher! Having Bison prepare himself before launching sideways, coating himself in Psycho Power, I think it would be a good move if it multihits opponents that it hits, as well as being able to be aimed slightly upward or downward when used on the ground (and being a good recovery tool in the air.) Inputting the correct command gives it a little more power and range.

    Up B: I think this should be Bison Warp. Being a teleport, some might think of it as unoriginal, but I think the interesting difference here would be that, compared to say Mewtwo or Palutena, it has slightly shorter range - but significantly less end-lag, as well as being able to act after it (though it can only be used once in the air.) When on the ground, it works a little more like a counter of sorts - taking the form of Hell's Warp, using it "through" an opponent puts them in a stunned state, allowing you to punish them with low end-lag. However, it requires a read - long start-lag makes it unsafe on shield.

    Down B: In this case, I'd like to suggest Devil Reverse. Acting a little like ZSS's Down B, this has Bison leap into the air, but if you don't make an input, it essentially turns into Head Press on the other side - which is a spike that can bury opponents on the ground. However, it's also possible to cancel it by tapping B again, which has Bison activate the Reverse - stopping his momentum forward and having him bring a fist down coated in Psycho Power, which actually also has a spike on the initial swing - as well as doing minor damage for a short time! This can also be used as a recovery move, as it doesn't leave you vulnerable after use - in fact, you could even use your double jump out of it!

    Lastly, his two Final Smashes would be the Nightmare Booster when close-up, or the Final Psycho Crusher when at longer range from an opponent.
    The idea of Excitebike Racer getting into Smash, but using the bike as a melee weapon similar to how Kiryu can use a motorbike in Yazuka or kinda like Dante's motorbike sword in DMC5, is so hiarious to me that I think it would work beautifully. Like, the idea of the dash being to just plop the bike on the ground and ride it, and then the dash attack being to flip over and slam the bike in front of them, is so ridiculous that I think it would work.

    Also, having the god damn Excitebike Racer as a swordfighter would probably break Smashboards
    Hot Take #2732947742

    I honestly think that Snake, from Snake (the Nokia one) would be a cool Assist Trophy. Here's how I imagine it:

    Essentially when you summon it, it has two "blocks" and moves around, with other dots on the stage. If the snake touches them, it grows by one "block" as in the original game. Where it gets interesting is that the snake itself is an interactable platform - it works as a wall, it can be grabbed, and it can be walked on (and maybe dropped through?) The sheer level of recovery bull**** with this Assist Trophy would be hilarious - and maybe you could make the dots healing items similar to food?

    Also, the idea of getting Nokia ringtones in Smash is just so ridiculously hilarious to me, and yet seems so damn funny that it could work. I mean, just look at this like, it's the funny
    I feel like it would have been really cool if certain Spirits also came with music. The idea of a Plok! event coming with various Plok! music that gets added to the Other section after you beat the Plok! spirits is really cool to me.

    Is this just me begging for Plok! music in Smash?

    ...yes.
    DLC fighters that would piss everyone off

    1. "Skylanders." The gimmick is that you, as well as paying for the DLC, also have to buy physical Skylanders toys as well as the portal to scan them in, at which point you can play as them. Being KO'd means you have to wait 3 hours to play as them again. However, every single Skylander is in the game (except Crash and Spyro due to "licensing issues" so scanning them just gives you Gill Grunt)

    2. IKEA POÄNG chair. The chair moves around by bouncing around the stage on its "legs" and attacks with various different IKEA products. Also, downloading this DLC fighter will automatically change your system's default language to Swedish, and Sakurai hard-deconfirms PewDiePie as a playable character in the Direct.

    3. A Mario Kart but with no driver. That's it. It's just the ****ing kart but it attacks with items, with the Blue Shell being the Final Smash. Also, the only "attack" it has is its neutral B, Item Box, which will have you roll for a random item that you'll get.

    4. A banana from the Donkey Kong Country series, which acts as a DKC rep. It's actually the single most powerful character in the game, and yet somehow gets small buffs every single patch. It's able to walk around on the peels, as well as summoning an infinite number of banana-related items significantly faster than Diddy Kong, which results in the entire Diddy Kong fandom migrating to Banana.

    5. a minion from despicable me

    What do you think of my incredible Fighters Pass concept?
    Sometimes, people have very random and very bad ideas, and I just had one.

    What if Buzz Buzz, from EarthBound, were playable? After all, every single move of his would just be PK Shield so I guess he'd be a glass cannon who dies instantly if hit, but every single attack of his is a counter/reflector!
    This might seem like a random question, but - do any of you have an idea for a cool "theme" for a fighting game? Kinda like how Darkstalkers is mostly based on monsters and the like - I think it would be hella interesting to see your thoughts!
    On the note of random PSASBR stuff (given it's a dead series so I guess I'm raising it from the dead haha funny halloween joke), something pretty funny actually just occurred to me.

    Despite the fact that characters like Crash and Cloud were so heavily requested, one of the big requests has always been Spyro. Now, whilst Spyro didn't manage to make it in because of the amount of money Activision wanted at the time, a funny point to me is the fact that if Spyro did get in, people would have complained. A lot. In fact, Spyro is arguably the most likely of the three.

    See, Spyro would in my opinion, with like 90% certainty, have been his Skylanders form - after all, Skylanders was huge at the time, so I can imagine Activision wanting to promote it - hence why I don't think personally think Crash would have been as likely as Spyro. Sure, it's not as bad as the Dante situation with his DMC appearance, but I think that people would have been... peeved with it.
    This might seem like a really random point, but I'm actually really shocked at how rarely Alucard is discussed as a potential newcomer when people talk about a sequel PlayStation All-Stars Battle Royale. Given the importance of Symphony of the Night as a PS1 title, and the sheer moveset potential, it seems like a really weird omission to me.

    Then again... maybe it's because of people recognising Konami's current nature?
    So, this might be a hot take, but... I would love to see a Shenmue series.

    I don't think that the lengthy, interconnected story of Shenmue as a whole would be suited to a movie, but the idea of a series - following the journey of Ryo to avenge his father by defeating Lan Di over the course of multiple seasons, travelling along the way between different locations, genuinely seems like something that could be truly special.

    And then I remember that it's a video game series so the translation would likely be absolutely terrible. :crying:
    I feel like more anime should get the FighterZ treatment, and finally branch into 2D fighters as opposed to arena fighters.

    I mean, looking at titles like My Hero One's Justice and Jump Force... it might just be me and my own personal preference for 2D titles, but I feel like they could have worked really well in that sort of style.

    Probably doesn't help that arena fighters have such a stigma nowadays because so many of them were... meh-to-bad.
    Given that Disney acquired FOX, I wonder if the next Kingdom Hearts will have Sora journey to the far off land of Quahog in order to defeat the Heartless alongside Peter Griffin.

    Or maybe they'll throw a curveball and have him go to the world of Futurama instead.
    Personally, I have pretty mixed feelings about Multiversus.

    Even if it does end up being a fighting game as opposed to some mobile Gacha game, which is actually pretty possible (much to my disappointment, but hey what can I do), I think that the roster would genuinely suffer because of what it is.

    "Warner Bros." is too big.

    Looking at something like Nickelodeon, Nintendo or even PlayStation, there's sort of a rough idea of certain characters and series who are more well-known than others. This is why, on a conceptual level, games like NASB, Ultimate and even PS All-Stars could work well.

    The thing is, Multiversus couldn't add smaller characters. Like, at all. If they were to focus on something like Cartoon Network, Looney Tunes or even just WB movies, then I think it would work well - they're "self-contained" enough to, within reason, work, and having guest fighters like some Hanna-Barbera characters (such as Fred Flintstone) could work well too. The thing is, a full WB crossover would have so many "big characters" that, well, it would be literally impossible to have smaller or more obscure picks there, simply because of how much stuff WB owns.

    As much as it's fun to speculate, I constantly feel like people's Multiversus concept rosters - whilst being incredibly cool (Seriously though, I love seeing people's concepts!) always seem to lack certain characters, and always for the same reason - mostly, "WB owns that much stuff that it wouldn't be possible to represent everything." It's not that they're making bad rosters - they're usually hella cool!! - it's just a matter that WB is too big.

    Personally, if I were WB, I'd probably stick to something like Cartoon Network. Even so, I'm hopeful it goes well... and that it isn't some gacha game
    Wario Wario Wario
    Wario Wario Wario
    I would make it strictly animation but taking equally from WAG, Looney Tunes/Merrie Melodies, Cartoon Network, and Hanna Barbera. That way there's still the big crossover aspect but it's not ridiculous or excludes oddball picks. Don't think I'd put in much Adult Swim though, but that's just personal bias.
    KneeOfJustice99
    KneeOfJustice99
    To be honest, that sounds like a pretty solid mix. Even I (a diehard [as] fan) would only add like, maybe two characters at most (Absolutely has to have Space Ghost due to Hanna-Barbera history and [as] legacy) and the idea of that much animation coming together sounds like a really cool crossover - but not too big for its own good.
    I think that Pyra and Mythra are actually a surprisingly good example of how "echoes" could be handled in future installments.

    Unlike characters like Dark Pit, Lucina and Daisy, who are essentially carbon copies with different models and the occasional different animation, or even more popular echoes like Chrom and Dark Samus (EVEN THOUGH IT HAS ITS OWN PROBLEMS), the pair actually work pretty well because of how they're used.

    Notably, I think that having them have the same basic toolkit works well - but an aspect I especially like is how they differ in damage output, lag, knockback and other such matters, whilst maintaining the same baseline animations. It's, to me at least, a clever way of handling the echo formula - and a great way to further differentiate the fighters without having to expend too many resources. Then, having different specials on top of that essentially differentiates them enough to the point where they feel different enough to be their "own characters," despite needing nowhere near as much work as other, more "unique" fighters.

    For example, let's look at Lucina. As opposed to having her play essentially identically to Marth (aside from the tipper mechanic, of course,) what if her attacks were slightly slower, but dealt a bit more damage despite having similar knockback? It would at least make her a different beast - more equivalent perhaps to Roy, but with her own benefits and drawbacks. (For clarification, I haven't actually played Awakening, so this could genuinely be a bad suggestion in my part - it was just the idea that came to me given her playstyle and what I do know about her.)
    Something really funny just occurred to me.

    See, with NASB being, well, popular, a lot of people have suggested CN do the same (OR SEGA HINT HINT) but hear me out here - what if PBS Kids did it?

    The idea of Elmo, Thomas the Tank Engine, Arthur, Cailiou, Barney the Dinosaur, Bob the Builder, Clifford the Big Red Dog and the Teletubbies being in a fighter like this seems too genius to pass up. Add Mr. Rogers as the announcer and you have a work of art.
    The thing that concerns me about the recent Expansion Pack is something that I don't think a lot of people seem to have mentioned. Simply put - either way, we lose.

    Sure, paying $50 a year for it is ridiculous - which I wouldn't deny in the slightest. It's completely logical that people are against it. However, I have an alternative theory - because I hear a lot of people saying like "Don't buy it! Don't give them money!" which, to be honest, I totally understand. I get that it's a logical response to bad business practices. However, I have reason to believe that Nintendo's history with this sort of thing will result in something simple.

    If nobody buys the Expansion Pack, regardless of the reasoning, Nintendo will probably think, "Well, it looks like people aren't interested in the N64." That's concerning to me, and it feels at the moment like they're putting people in an awkward situation with this sort of thing.

    I wish to stress, I'm not advocating for piracy here, but... is it any wonder that it's such a popular option to people, when the official options are, well... this?
    I always find that Hyrule Warriors had some pretty weird omissions in characters, especially considering the characters added. For instance, Vaati not being added always seemed weird to me when we got Yuga... and I always found it even stranger that characters like Onox, the Happy Mask Salesman and Demise weren't even referenced.
    Here's a cool question for y'all - if you could add an all new type to Pokemon, what would it be?

    Personally, I would add Cosmic. Given there's already a lot of "cosmic" Pokemon already, it seems like a cool idea, plus there's a few cool things you could do stylewise - an Eeveelution with a style a little like various galaxies could be really cool!!
    I feel like the sequel to Breath of the Wild could have so much potential in items. For instance the flail from Age of Calamity seen here looks like, with a couple of edits, it could work really well as a Clawshot... and just imagine using the Clawshot in caves and on floating islands!

    Even if it's unlikely to happen... I think it would be hella cool.
    Okay, hot take here, but I honestly think that Inspector Gadget would be a hilarious, but brilliant, Mortal Kombat guest fighter.
    The Sonic Riders series was always really cool to me, but I'll never understand why Beat from the Jet Set Radio series never made the cut into the games. I mean, the idea writes itself - similar to Shadow, Beat could have like, hover skates... though I am happy with who we did get.
    Is it just me who secretly really, really likes the creepy as **** design they used for Mewtwo in the Detective Pikachu movie? In honesty - if they were ever to add Giegue from Mother 1 into Smash, I'd secretly hope they go for a similar look...
    In like, 15 years... will a Smash Ultimate fanfic be the longest single piece of literature in human history?...


    ...or will it be a Nick All Stars fic?
    The release of Mario 64 on the Switch is actually proof of something incredible, purely because of the "L is Real 2401" texture, as well as the same texture being in Ocarina of Time, another launch title...

    Clearly, it means that on the 24th of Janurary, 2022 - Gamecube games will be announced for the NSO service, with Luigi's Mansion as a launch title.

    If you don't believe me I'll post it on 4chan and then there'll be like, 6 YouTube videos about it as long as I say something like "bruh I know an insider in Nintendo Europe" or something
    A part of me actually really wants to make a Creation Thread, but the thing is, I haven't run one before. Might try to.
    I know this probably seems a little weird to mention here, but it seems like for some reason, game hunting is weirdly difficult here in the UK. Apparently, it's not rare to find retro gaming stores in the US, or even places that do modern and classic stuff alike - but here in the UK, it seems like the only "gaming" stores you find are Game (which is basically our equivalent to Gamestop) and then places like CEX which aren't even technically that sort of thing anyways.

    It's a weird one because it's always been something I've been into - though admittedly, being introduced to AliExpress is something I'm glad happened :D
    Wario Wario Wario
    Wario Wario Wario
    Local retro shops do pop up a lot, but tend to disappear as quickly as they appear.
    dezeray112
    dezeray112
    There used to be a load of video game stores in the past within the United Kingdom. I remember the times when there was Electronic Boutique, Gamestation and even Toys 'R' Us. The gaming stores left is GAME and CEX and that is about it.

    There is one retro based video game shop within my area that I usually pop in to called "Super Tomato." They got a load of classics on sale from past generations of consoles in which I sometimes do purchase.
    ...Something really bad but also slightly funny just occurred to me.

    It's quite possible that Nintendo will eventually release GB/GBA titles on Switch (or maybe, if we cross our fingers, even a VB title or two)... but it's likely going to be under yet another "Expansion" of sorts.

    Also, does anyone find it weird that they still call it the "Expansion Pack" when that, in theory, should only apply to the N64, and not the Genesis or... Animal Crossing DLC?
    I think a good idea to sort of softly introduce IPs back into the limelight could potentially be by having more casual crossovers, in a way. I'm not talking like Smash Bros, but more like how F-Zero handled it in a sense.

    A good example of this could be like I suggested in the Sukapon thread, where I sort of just projected how cool it would have been to see Sukapon with a slightly modernised design in ARMS. Then, you could use that to gauge support for the IP (in this case, Joy Mech Fight) and maybe consider bringing it back in some way!

    Even if you don't bring back the IP, it's better than just... forgetting it ever existed and leaving it to rot, y'know?
    Somehow, the biggest shock to me was the fact that Nintendo probably have icons for literally every semi-relevant character in the Nintendo canon, given the fact that they already seem to have a Foreman Spike icon.

    Also, FOREMAN SPIKE. IN A MARIO MOVIE. I don't know how this makes me feel but it feels cool
    Shocked that Employee from the hit Nintendo title Good Job! hasn't been in more discussion as the final character. Other possibilities are Snip and Clip from Snipperclips and Boxboy from the BoxBoy! series. Also can't forget the incredibly important need to represent Bayonetta 3, maybe just add Bayonetta again, she seemed pretty popular last time
    So, I was thinking - are there any series you'd love to see represented in Smash as more than just Spirits, but you couldn't really add a fighter? For me, that's the Gran Turismo and Ridge Racer series. I'd love to see GT and RR music in the game, and lots of it - after all, they're incredibly neat soundtracks with a unique jazzy style - but like, the stage would just be a racetrack like Figure 8 Circuit, and the fighter would be like... either Reiko Nagase, the "poster girl" of Ridge Racer Type 4, or like a literal car.

    (If they did a literal car, I would prefer to see the Hornet from Daytona USA, but in the style of its appearance in Fighter's Megamix, because that would be both hilarious and incredible.)
    So this morning I woke up after the strangest dream. I dreamt that Charles Barkley was added to Smash and that every song in the entire game had been mashed up with Space Jam... I am very conflicted as to how I feel about this
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