Sonic The Hedgedawg
Smash Hero
For link's longer ranged options, I like to burn most projectiles with din's if I can... rarely is nayru's the best option (though it's still good for all its other options). Sheild bombs and then roll away or something and that tends to work well.
I like to put myself in the way of a returning boomerang and charge Up or Forward smash... I don't think Link is really capable of doing anything but sheilding to stop it.
Dsmash is AMAZING if we sheild anything of Link's. It's so fast that, unless he's expecting it, he's not going to DI in time... and it has a NASTY trajectory... the fact that he's so heavy only hurts him more especially since one of his best options (DIing into the stage and teching) will result in SPEEDY death if he misses the tech.
Basically it's already been said: Zelda's job is to stick to link like glue since, without his spacing, he has nothing really.
Sheik ***** in gimps BTW, so if you want to start the match as zelda and then switch to sheik when you're ready to ko, that works great actually.
We can outrange his dair with our Uair... so I like to go for it and then, if I change my mind, airdodge so he falls through us and then punish his massive landing lag... oh and our Usmash beats out his dair as well.
Basically we've got him as long as we can keep up pressure. That's easier said than done though... 60:40 seems realistic.
I like to put myself in the way of a returning boomerang and charge Up or Forward smash... I don't think Link is really capable of doing anything but sheilding to stop it.
Dsmash is AMAZING if we sheild anything of Link's. It's so fast that, unless he's expecting it, he's not going to DI in time... and it has a NASTY trajectory... the fact that he's so heavy only hurts him more especially since one of his best options (DIing into the stage and teching) will result in SPEEDY death if he misses the tech.
Basically it's already been said: Zelda's job is to stick to link like glue since, without his spacing, he has nothing really.
Sheik ***** in gimps BTW, so if you want to start the match as zelda and then switch to sheik when you're ready to ko, that works great actually.
We can outrange his dair with our Uair... so I like to go for it and then, if I change my mind, airdodge so he falls through us and then punish his massive landing lag... oh and our Usmash beats out his dair as well.
Basically we've got him as long as we can keep up pressure. That's easier said than done though... 60:40 seems realistic.