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I watched the peach one. I just noticed that his reaction time is really slow, and he relies too much on Tornado.Reuploaded on vimeo:
vs ZSS
http://vimeo.com/7954105
vs Link
http://vimeo.com/7957319
http://vimeo.com/7957255
http://vimeo.com/7957240
vs Peach
http://vimeo.com/7945051
I think you tornado too high. Like, you could be lower and have less landing lag
Try to have a consistent rhythm when you tap B.. Because if you miss and you go too high, the long *** landing lag will get punished especially if you're at high percent.Ok thanks. But most of the time I only mashed B when I had him caught in the tornado. DK isn't going to get out easy.
dair spacing, sortahttp://www.youtube.com/watch?v=7Qk6g-beMTs
http://www.youtube.com/watch?v=R0szhTbYdE0 (This match doesn't finish, Fatal ends up winning.)
http://www.youtube.com/watch?v=sHQmrApNqN8
Quality sucks but... mind critiquing? (just point out nitpicks match 2)
You spammed tornado on him in the beginning even though he pulled out a grenade everytime, making you blow up. hahaha.http://www.youtube.com/watch?v=XgWnte6NzMQ critique please.
This is a very interesting post. Not enough or too much is the SOLE question. Only one or the other, and that sums up my MK.dair spacing, sorta
lolololol.This is a very interesting post. Not enough or too much is the SOLE question. Only one or the other, and that sums up my MK.
k XP
This is MUCH better than the videos you posted earlier. Congratulations, you know the Snake match up as well as I do now, and maybe a little better.http://www.youtube.com/watch?v=XgWnte6NzMQ critique please.
you can just grab him, or hit him before he lands, it's definitely not abuseable or anything.Landing with a Nade is safest because Snake has ZERO landing lag if he does that and it's impossible to punish
Too much d smash, IMO. you're making it stale.
@ imR
When facing Pikachu on something like Battlefeild, he doesn't have that much of an option to Spark camp you, unless you let him, you tended to get back to a ground a lot, when you could've utilized the top platform, and from there worked Pikachu down to the floor to Dair camp him until you found and opening to approach.
Also, tornado more in those situations(In general Tornado more TBH). Just be mindful of when you do it, and where the spark hits, because it can only bect the top of the tornado.
Also, after Dairs, ensure yourself the most possible landing, Nair when landing, never FF Fair, it's a really bad option.
Save your Dsmash more. You're not using it much, but it's always good to keep that fresh.
You tend to let the opponent control the stage, be a little more aggresive, you're MK, centralized the stage, show then that they can't continually camp, that it won't work, throw the opponent's game off.
Your spacing, and all over Meta isn't bad, vs Pika is a relatively slow match up, so just be sure to take that time to learn the player, and their habits and punish them for it.
Don't SD, lol.Shameless cross post-
Grand finals at 21 man local tourny.
1) http://www.youtube.com/watch?v=YJCga3fynR8
2) http://www.youtube.com/watch?v=C5fSjq1nMUk
3) http://www.youtube.com/watch?v=D6cjwQIcKPo
I get pwned, please halp halp! :D
I know rightDon't SD, lol.
http://www.youtube.com/watch?v=D6cjwQIcKPoCan someone please help me with my vid? When I posted it in it's own thread I got 5 posts within a day telling me to post it here - then I post it here and many days later I have gotten zero responses.
Please help![]()
Thanks! After watching that match I eliminated my glide attacks massively. Every Usmash was actually supposed to be a Uair - i've been working on doing that properly; right now I roll the analog stick upwards to engage tap jump, and then hit up+a, is this the fastest/best way?http://www.youtube.com/watch?v=D6cjwQIcKPo
- Learn to land lagless glides.
- Power shield those projectiles.
- Dash attack isn't that great vs ROB.
- You are predictable with Shuttle Loop; Also you glide attack 99999999999% of the time after a SL.
- Try not to use Usmash that much, it's a move that gives little reward with higher risk.
- Practice edge guarding.
- Spacing in general.
- You had lots of opportunities to punish ROB's mistakes with Tornado but you didn't capitalize on his mistakes.
- You were very limited in terms of choosing your options.
I just Jump with X then uair right after; whatever works for you.Thanks! After watching that match I eliminated my glide attacks massively. Every Usmash was actually supposed to be a Uair - i've been working on doing that properly; right now I roll the analog stick upwards to engage tap jump, and then hit up+a, is this the fastest/best way?
Everything, really. Spacing is important for anything in order to limit your enemy's options while increasing your own aka Zoning. To be specific I'd say dair, fair, uair.Can you give me any tips on what to learn to space properly next in order? I have been practicing fairs, since I know it is one of MKs most used moves - and over the last week or so of practicing every day I have gotten it quite good.
What moves should I really focus on spacing?
2:44 That ROB likes to roll.I will go back and look for more spots where I can nado - if you could help point any out that would be great.
Well, like off stage you could have naired to kill him especially on his 1st stock but you did like a bair or something and he didn't die.Can you elaborate on my options? I haven't been playing MK very long and I don't have a firm grasp on what to do in a lot of situations. Any help is appreciated.