I completely switched up my team.
Dante/Morrigan/Phoenix.
So much fun, and so much bull****. :3c
Dante/Morrigan/Phoenix.
So much fun, and so much bull****. :3c
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That's my friend's team. It's really frustrating to get around. lolI completely switched up my team.
Dante/Morrigan/Phoenix.
So much fun, and so much bull****. :3c
Yeah, I think Mags is really high up there too. He has an answer to a lot of things. He's good far away, up close, and has nice potential resets that no one ever seems to use. And is it just me, or the majority of people that post on SRK(at least on MvC3's thread) aren't that intelligent? I dunno, it just feels like SRK's quality of posters went down lately and a lot of the good players just don't post much.I know, Magz is obviously still one of the best characters. Why does nobody see this yet? Ever since he was announced to now SRK is calling him ****
TAKE NOTES!Spencer is quickly becoming my favorite fighting game character of all time.
Also, dat meter chargin' assist
I have. I'm just not feelin him. I think people are gonna figure him out. His rushdown isn't as good as people say. Normally they just AD throw out a move then throw out some c.lights and for some reason people can't block it. His damage us ridiculous though.Have you SEEN what Mags can do? He's insane. He has the best reset potential in the game so far and his level 3 is beyond nuts not to mention his raw damage output on just normal combos with no hypers. Ground and air throws lead to free combos as well.
Mags is definitely better then IM.
Use Tron's flame. Better than rocks imo.Thanks. What was the reasoning behind those choices?
Maybe I'll do Trish w/Peekaboo/ Hsien-Ko w/Pendulum/Ammy w/Cold Star and Viper w/Burning Kick/ She-Hulk w/Slide/ and Tron w/Rocks
I really appreciate you guys.
When should I call that assist? It doesn't look like a great anti-air.Use Tron's flame. Better than rocks imo.
It's a pretty good one actually. It's also invincible for the most part.When should I call that assist? It doesn't look like a great anti-air.
The first team would be a really good zoning team, and the second team would be a really good beatdown team. At least, in my opinion, so it's probably not worth much.Thanks. What was the reasoning behind those choices?
Maybe I'll do Trish w/Peekaboo/ Hsien-Ko w/Pendulum/Ammy w/Cold Star and Viper w/Burning Kick/ She-Hulk w/Slide/ and Tron w/Rocks
I really appreciate you guys.
I swear, I'm one of twelve people in the world that actually mains Phoenix...
I Am Number FourWhich makes me number two, I guess? :O
The more I think about it, Hsien-Ko just isn't for my playstyle. In fact, when it was VTH, Hsien-Ko just kind of felt out there for me and I didn't want to be in the situation where she's my only character. She's cool and all, but I think someone like Felicia would better fit my style. I'm more interested in trapping people and capitalizing on punishment and Felicia has attacks with ambigious followups (meaning you never know how high or which direction it'll go).Which makes me number two, I guess? :O
The first team would be a really good zoning team, and the second team would be a really good beatdown team. At least, in my opinion, so it's probably not worth much.
edit: Also, you could try Trish's hopscotch for trap shenanigans.
You need to hit the ground to tech, correct? If so, no. The c M. keeps puts them higher in the air, and the firetrap or whatever suspends them high enough to hit them and you can buffer the firetrap into the c M. On the fourth c M, you dash forward, and if you time it right, you can hit them again before they hit the ground and reset the combo. I've actually pulled off another firetrap after the c M. but he didn't fall far enough and the combo ended.: /
Can't they tech it after a while, Wretched?
Smooth Criminal
1. Who does this work on?Also, I dunno if anybody has figured it out yet or posted it, but I discovered an easy infinite with Dormamu. I only know that it is possible on some characters.
Heres how to do it:
c M. > diagonal H. > c M. diagonal H. > c M. > diagonal H. > c M. > Forward dash
Repeat. You can throw in extra Firetraps (diagonal M.) and you must time it well. The forward dash is hard so I recommend the multipurpose button to dash (R2 on default. I dunno if you can do it with a stick)
Yes, but the hitstun scaling in this game is such that eventually they'll be able to block out of it. After a certain number of repetitions you'll have to end it with a super or something.You need to hit the ground to tech, correct?
That's kind of important to know.Oh, I forgot to mention that you must do it in a corner, though.
Isn't a loop of c.M into Flame Carpet part of one of Dorm's missions? lol*Dormammu infinite*
LOL yeah .Isn't a loop of c.M into Flame Carpet part of one of Dorm's missions? lol