Jim Morrison
Smash Authority
EDIT: Man! They finally added the other pokémon smileys.
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Well F-throw is actually slightly useful against the iceclimbers if one is on the platform and the other is in your clutches... Nana doesn't DI she just eats it up.I like all of m2s throws. f throw is bad but its cool. still if ppl di away at the edge expecting d throw you get aight distance. but they are high up
I love the U-smash, and I have to say that it's good for intimidating the Fox with your frame perfect skills by catching them in it (Works against side B as well), but for a punish it's not good against the fast fallers.Scrub question, but do you see any good in Usmash being used as a punish for bad recovery from Fox? It seems the Usmash catches him whenever he Fire Foxs at Mewtwo.
Seems to only trade hits when Fox hits Mewtwo from below though.
How about no.Taj is the best falcon. Discuss.
I didn't really play wow for a long time, but i've played another mmo for 3 years. The thing that really gets you started and keeps you in the game is seeing your character develop, and getting stronger and stronger. Much like melee, really, except that in melee you can't really get good by yourself and you have to have friends who are good at the game themselves.That's what keeps people playing, but what gets people started? Most people KNOW that if they start playing WoW, it's going to be a massive time commitment. Why do they start in the first place?
Taj? >.> Or anyone else who played WoW for a long *** time.
The thing is that in MMO's, at the start you manly fight against computer opponents which are weaker then you, so you get encouraged. However in smash, when you start out and someone wants you to play competitively, you get discouraged because everyones you play against has alot more skill then you. You could play against cpus, but then that's discouraging as well because you have to train and get better first before you actually can "get into the game" (playing against real people), and we all know how boring it is to practice l-cancelling, wavedashing and all the other stuff in training mode.yeah, i did. i started playing melee in 2008, after brawl came out
i guess a lot of people don't like to put in work for something that's supposed to be mindless entertainment (video games) but literally the most boring thing i've ever done in a video game was level up a character in ragnarok online when i played that MMO in 8th grade. i mean, yeah there's a learning curve to melee but at least you get to do cool combos and stuff. grinding in MMOs is sooooo gay. so what do people honestly enjoy about it? and how do you translate that into getting people into a fighting game? it can't be THAT hard....