soap
Smash Hero
no explosion stall is not fully invincible, at least I could never get it to be in the acid
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You can't tech f smash if its spaced correctly. I'm assuming the same with bair. I agree though, should be used more.KK should really tech bairs/fsmashes from Mango more...He took so many fsmashes that either killed him or put him offstage in a bad position that he could have just teched for a free ledge grab.
When recovering as Sheik you really have no excuse... its extremely easy to do
teching dairs is in 99% of cases just a shield input turned tech and holding down from habit I find.
Leffen, how exactly do you tech an fsmash/other grounded moves? like how do you tech a sheik dash attack and stuffThey can reverse the fsmash, but then it doesn't kill anyway, otherwise, you can tech it up to 140% really easily (anywhere on stage)
Bair is techable to around 175% anywhere on stage
Nair 190% ish
Dair is best just normally edgecanceled since it doesn't send you far and you can often punish ppl with a fair/bair (please don't get dair->dair combo'd anymore ppl... esp on platforms... it should neevvveerrr happen)
Awesome thanks.They're still in hitstun when they slide off, a special type of hitstun where Fastfall, Ledgegrab, and Aerial Momentum Control (dumb people call this "DI" when it's not) are all possible. The "edge-hitstun cancel" you're describing is something else entirely... which only happens on tumble hitstun, so not relevant against shine-comboable characters.
jumpWhat is Aerial Momentum Control?
http://youtu.be/lPwBSqXJ2jk
Gonna post a video of that set when it is uploaded. I really want to get good at the matchup and in general with Sheik. I don't think any of my teams set was recorded but if so I'll do that too.
I call it drift but sure.jump
now, hold right, or hold left.
your character moves
magic
wallbounce control is different & exaggerated
God I hate the smash community's ambiguous language. No. He's referring to dash attacking really deep during a combo or whatever and getting the back of the hitbox, so the trajectory reverses and you can punish people for DIing away (from a conventional, non-reversed dash attack).Reverse dashattack? You mean dashattacking away from people and hit them?
Typical Falcon in neutral is basically trying to constantly coax you into bad footing (or he's trying to get you to do a punishable move so he can grab you - he's either gonna do this by throwing moves around to bait or by dash dancing). Just... don't take the bait. I find this is one of the few MUs (against playable characters) where I do better by just kind of walking around and doing my own thing (no, I don't literally mean walking [although it's sometimes really good but I can't really explain where] but the idea is that you make Falcon play into your bullcrap rather than vice versa). Like, I notice you keep jumping up to the platforms a lot and trying to then play footsie on the platform. But you don't need to do this and it's incredibly dangerous to do so anyway. You're better off just intercepting him coming off the platform with bair or evade-punishing him (or so forth and so on). Sheik doesn't like being on platforms or high in the air vs characters who are significantly faster than her. She likes the ground. Don't neglect your crouch either - you can pull a Puff and duck to avoid being hit or grabbed in a lot of situations that come up. Fair > crouch is really good shield pressure because his OOS options are all slow and lose to some kind of tilt or aerial (and you just have to pop out of the crouch and hit him). And if he tries to shield grab it you get a free grab (which can kill him because Sheik is good).http://youtu.be/lPwBSqXJ2jk
Forced myself into playing Sheik games two and three because of controller problems. (Everytime I try to reverse needle to ledge I just needle and then am still facing towards the ledge so I just d-smash or get up-b'd)
Aside from that, what exactly am I doing wrong? I see a few tech chasing things that I could have done better but I don't really understand the neutral.
That whole edgeguard is a good example of different options that would have been preferable. Starting at 4:27 after the first d-smash you empty hopped and I believe needles would have hit and made him up b although I may be wrong. After which a rising nair or roll would have killed him.Not sure why this stood out but it did. After that first bair, you could have killed him with run off fair or f-tilted into something (if he DIs away I think you can combo needles sometimes... I just eyeball it - I think it would have worked there). I think you could have d-smashed too but I'm not 100% on that one (and I prefer f-tilt > fair on Falcon anyway because he's fat). Anyway, the second bair didn't work because it hits too high and I think he might have FFed for the edge. Not sure though. But yeah. Now you know.
All you want to do is grab her and get her in the air because Samus is terrible in the air and even more vs Sheik. But she's gonna be trying to avoid this so you're gonna have to do bitchwork with spaced aerials and stuff to coax her into shielding and other grabbable things. Beware of WD back OOS and sidestep.is there a long matchup post about sheik vs samus that someone could quote for me? lol