wtf pro. 130 views. >.> soon to be over 9000
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wtf pro. 130 views. >.> soon to be over 9000
How hard is this supposed to do? I can only do it like 50% the time I try, but I've only been trying for like a couple days. I just try and "picture" the speed in my headHey so can anyone do shield drops consistently and quickly without having to "set up" by tilting forward first?
I can do but only by kinda going forward slowly and then doing the normal shai drop method, and that takes forever.
I doubt the metagame will ever be ruled by technical BSI fear that the new metagame will be too technical for me.
Ah, Peach.
Jeapie already does that into a shai dropped upair. check his newest set vs amsah.Actually yeah that is perfect. Okay so the next level is gonna be when people start sdiing when you hit their shield on a platform to space the shield drop better. Man I can't wait for 2015.
Of course it's very useful.I would hardly called shai droppin technical BS. ^
I deifnitely could see it becoming an absolute staple at higher levels and with certain chars.
Jeapie already does that into a shai dropped upair. check his newest set vs amsah.
dude is on some next level maneuvers.
Honestly, I don't like this attitude much. If Peach players really want to keep up, they have to be technical and fast... Peach can do it. Peach can be fast (at least as far as throwing moves out is concerned), and you can be a technical Peach player. It's not like spacies have some kind of monopoly on being as fast as your character allows for.I fear that the new metagame will be too technical for me.
Ah, Peach.
It's not used all that often. Especially by Fox players. Fox's ledge dash burns down houses and tortures children.Winston i think plenty of top players use invincible ledge dash. Ganon players abuse the **** out of it, and so do sheik players. I know mango uses the fox and falco version quite a bit, or at least something similar. Who, actually, doesn't use it?
I'm not saying she isn't technical. She just doesn't multishine.Honestly, I don't like this attitude much. If Peach players really want to keep up, they have to be technical and fast... Peach can do it. Peach can be fast (at least as far as throwing moves out is concerned), and you can be a technical Peach player. It's not like spacies have some kind of monopoly on being as fast as your character allows for.
It kinda just feeds into the dumb "all peahc haz to du is dmash lulz so ez" mentality, which just isn't true. She has so much potential if you can push her to the limits.
Are you sure? I mean, i know i use it all the time. Again, who doesn't use it?It's not used all that often. Especially by Fox players. Fox's ledge dash burns down houses and tortures children.
Lovag eAre you sure? I mean, i know i use it all the time. Again, who doesn't use it?
Could you elaborate on this? I mean, I understand that it's not the same complete **** against someone who's used to it, but "surprisingly little"?once your opponent is used to it, the invincibility matters surprisingly little.
Well your hurtbox may be into the opponent, but its also invincible so i don't see the problem. And the best thing about ledgedash isn't the ledgedash itself. Its that once you've shown they opponent that they need to respect your ability to do it, it opens up your other off ledge options to be way more feasible because they are now worried about your perfect invincible ledgedash skillz.i don't ledge dash. i dislike putting my hurtbox into the opponent from a disadvantageous position predictably. once your opponent is used to it, the invincibility matters surprisingly little.
there are better options anyway.
What?So is invincible ledgedashing. And yet all of the top players in the world pretty much ignore it (or plays a character that can't do it.)
Exactly. It is not that hard and its rewards are great. The only difference is that its probably the newest form of technical play and it just hasn't caught on yet. I see no real reason why it won't though.Now of course you might say that shield dropping doesn't carry the risk that invincible ledgedashing does, or isn't as difficult, etc. The rewards are comparable though; they are concrete and non-trivial.
Tru, but this can be said about absolutely anything.Technical advancements can mitigated via non-technical means as long as you understand what they are trying to do. If they're shielding on a platform you don't have to hit their shield. You can space around their aerial if they're a space animal (not if they're Falcon/Ganon/whatever, of course). You can also bait shield dropped attacks; bones mentioned that his training partner (Marth) sometimes does late uair -> shieldgrab the shielddropped aerial, for example.
Ok sure, but why not just take advantage of shai dropping anyway?Basically my point is, melee is never going to be professional to the level where the top players need to take advantage of every single possible thing to succeed.
I've worked on ledgedashing a lot lately and started doing it in tournament at least at RoM3 =(Of course it's very useful.
So is invincible ledgedashing. And yet all of the top players in the world pretty much ignore it (or plays a character that can't do it.)
Now of course you might say that shield dropping doesn't carry the risk that invincible ledgedashing does, or isn't as difficult, etc. The rewards are comparable though; they are concrete and non-trivial.
Technical advancements can mitigated via non-technical means as long as you understand what they are trying to do. If they're shielding on a platform you don't have to hit their shield. You can space around their aerial if they're a space animal (not if they're Falcon/Ganon/whatever, of course). You can also bait shield dropped attacks; bones mentioned that his training partner (Marth) sometimes does late uair -> shieldgrab the shielddropped aerial, for example.
They still benefit significantly from forcing you to respect their shield, but it's not big enough to swing the entire match in their favor if you outclass them in the fundamentals.
Basically my point is, melee is never going to be professional to the level where the top players need to take advantage of every single possible thing to succeed.
The other thing that people don't talk about enough is the advantage you gain from using the "basic" tools better, rather than innovating new technology. Watching Mango always shows me options I've didn't considered, and he uses almost no technical tricks. He is incredibly good at wavedashing out of shield when on platforms to punish attacks. Often times is able punish retreating aerials and stuff better than a shield drop would have allowed him to, because he is decisive and fast. This sounds super basic, but I don't see anyone else do it like he does. Another example would be his shield pressure - forget double shine waveland, what about the thing where he does late aerials while doing aerial drift towards the center of their shield? I'm not positive, but I think he does it to reduce the window they are able to shield grab him before he does his aerial. And the thing where he wavelands in place at the edge of the side platforms on yoshi's/BF instead of wavelanding towards the center of the stage. etc.
Uhh this post has gotten long enough. abrupt conclusion!
edit: I mean eventually it'll become commonplace. What I mean though is in the next couple years I doubt it'll be an "absolute staple".
Well ledge dash lengths can vary, and invincibility is quite nice as well as retaining some stage as opposed to having no stage. I agree it's bad if your opponent begins to expect it but there are always other options(the standard getups come to mind immediately) to keep them uncertain about when exactly a ledge dash is coming.i don't ledge dash. i dislike putting my hurtbox into the opponent from a disadvantageous position predictably. once your opponent is used to it, the invincibility matters surprisingly little.
there are better options anyway.
Why? I could see it being not-good/awesome, but how is it bad? I mean, you're invincible, and you're on stage with your feet on the ground.I agree it's bad if your opponent begins to expect it
unbelievably untrue. i think this may be like this in your eyes, if you aren't looking for it. I see pros do this alll the time, i would assume this is the most reliable recovery out of any assuming you aren't being predictable with it.And yet all of the top players in the world pretty much ignore it
run off side-B is a terrible option, you should not use it. run -> wd forward -> turnaround -> wd back grab ledge is fine, run -> wd forward -> walk -> PC edgehog is good, run -> shine turnaround -> wd back grab is good, most of the time even just run -> shine turnaround -> sh and grab ledge is totally sufficient. run off - > shine turnaround -> up-b is also sometimes okay. if you have time and you're feeling fancy you can do run -> reverse laser edgecancel -> grab, that's cute but easy to mess up.this is a simple question, but for grabbing the ledge to guard, I've been going back and forth between simply running towards the ledge,pivot, wave dash onto ledge and running off the ledge and immediatly side-B to grab the ledge. Which is better(obviously if Im right next to the ledge I just pivot WD, Im refering to when Im in the center of the stage.)
She has a loong ways to go.I'm not saying she isn't technical. She just doesn't multishine.
But seriously, I understand that point, and I agree. I'm certainly not saying that we only need one move. That would be stupid. I am saying that, at the highest point of human capability, our tech skill ceiling is still a good deal lower than Falco's.
I've seen your Peach, Wake. I know you appreciate her fast, technical ability. And so do I. She...just isn't a spacie, is all.
I can do it like 70% of the time but the other 30% I spotdodge, which is unacceptable. Closing the gap from "I can do it" to "I can do it consistently" has been way harder than I expected.How hard is this supposed to do? I can only do it like 50% the time I try, but I've only been trying for like a couple days. I just try and "picture" the speed in my head
I've only seen your sets vs. M2K and Mango and I don't remember seeing it a whole lot there. I've seen you do it so I know you can, it just doesn't seem like something you trust enough to use in high-stakes situations at the moment.I've worked on ledgedashing a lot lately and started doing it in tournament at least at RoM3 =(
This is absolutely correct and is why my post is kinda full of **** on a theoretical level.And yes technical abilities can be beaten by possessing a more solid foundation, but why would you deprive yourself of those extra options? I'll never advocate learning shield dropping over learning spacing or anything, but having EVERY advantage possible and available to you and your character is the most surefire way to win any game.
Yeah, I know it's extremely useful in the right situations, if your opponent doesn't respect it.Not taking advantage of any leverage you can gain on your opponent can mean the difference between a hit or having to wait for another exchange. Shield dropping could net me a death combo against Mango(which is a stock which is a lead which is psychologically good for me and bad for him etc etc) but I may have to wait for another hit if I cannot shield drop and instead reset the situation to neutral or even get hit instead.
You're one of the people best positioned to make that kind of development, imo, since the rest of your game is so strong.I don't think anyone is saying there should be a greater emphasis on technical things over fundamentals, but with how technical the metagame(especially for spacies) has become lately we cannot ignore all of the advantages this world of tech skill offers. I personally aim to continually advance my fundamental game while building advanced techniques upon it to give myself every edge in competition.
I look for it... and they don't use it that much. Especially the top 10 or so players in the world.unbelievably untrue. i think this may be like this in your eyes, if you aren't looking for it. I see pros do this alll the time, i would assume this is the most reliable recovery out of any assuming you aren't being predictable with it.
Everyone and their mother covers forward Bs into the stage precisely because the stage control reward is so big. Ledgedashing is severely underused proportional to how good it is and to how often people prepare against it. If you want me to go into more detail I can.if they are expecting you to waveland right into the stage, they can easily bait you i would think..i mean if they give you a little room to come up and don't challenge your invincibility, then at best your still stuck in the corner until you find a way out..where as something like forward-b onto the stage provides more stage control reward? maybe i'm wrong.