Jim Morrison
Smash Authority
u all just mad cuz the BBR has only top tier players in it and they dun wanna lose to low tier character through a cheap trick. so they ban it, init?
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Ganon is doing better in the character rankings list. I have more reason to be emo so,It was more for Ganon. You can't just let a bad character be bad. You have to make him awful.
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That's easier said then done. And if they're going to make rules to limit MK, why not make rules to make crap characters less crap?You can still bowsercide. You just now have to make sure your opponent loses before you do - you no longer get a special "Aww, poor low tier! We'll make up some rules to help you out." treatment.
ADHD, do you have to pee when you play a match? <3Inferiority complex, are you self conscious?
I have already explained this in detail in my previous posts.doesn't the game go to sudden death when the time runs out?
lol. Gotcha. But still, we're probably in agreeance that the SBR used some of the worst logic when thinking up this ruleset.Ganon is doing better in the character rankings list. I have more reason to be emo so,![]()
I'm not sure about when the bowser player does nothing, but bowser should be able to win every time regardless of port. This is because he can jump out of the bowswercide. He doesn't make it back to the edge, but it does guarantee that his opponent dies first.doesn't bowser win when he is on port 1?
We are currently seriously testing this, so unless the BBR actually did testing themselves and didn't tell anyone, the validity of that statement is subject to compromise. Right now it seems possible to always jump out with Kirby in tow with timing. Donkey Kong, not so much.I'm not sure about when the bowser player does nothing, but bowser should be able to win every time regardless of port. This is because he can jump out of the bowswercide. He doesn't make it back to the edge, but it does guarantee that his opponent dies first.
Now you're just supporting slavery.anyone who flames mikehaze for being human is obviously someone who has an inferiority complex and hits people below the belt to make themselves feel better about their lack of self worth.
They DO have the advantage of not sucking.Not that it matters, because only your precious spammy high tiers matter in Brawl.
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You will notice that the ledge grab limit is specifically recommended to not be in competitive rulesets, and that no reference is made to scrooging.That's easier said then done. And if they're going to make rules to limit MK, why not make rules to make crap characters less crap?
That would be nice. Of course, they also have the advantage in a faulty rule about timing people out on their last stocks, which was given artificially by the very people who play those spammy characters.They DO have the advantage of not sucking.
I was, actually.You will notice that the ledge grab limit is specifically recommended to not be in competitive rulesets, and that no reference is made to scrooging.
If you're referrring to the Dimensional Cape rule, I actually agree, I think it is very hypocritical of us to include a rule forbidding many perfectly legitimate tactics just because it's more polite than telling TOs to man up and enforce the stalling rule and requires less guts than to eliminate the real problem. However, I seem to be alone in this opinion for now.
We are not making him worse.Now you're just supporting slavery.
And yes, MMM, you're making him worse. Why shouldn't we be allowed to recover on our 3rd stock for fear of losing the game?
Not that it matters, because only your precious spammy high tiers matter in Brawl.
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this is a top quality postI play better when I have to pee.
I HATE this logic. Why? Why is applying a nerf to, say, MK more agreeable than removing a buff to a character no one plays or cares about? Bowser- and especially Ganonciding is not enough of a buff to matter to anyone who doesn't play them and makes the people who do play them happy.The effect is the same, but removing a buff is much more agreeable than applying a nerf.
Why does anyone go to your tournaments?IDC ban is a scrub rule
I agree. Removing a buff is essentially nerfing the character, no matter how you put it.I'm not speaking for or against the ganoncide rule...but removing a buff and applying a nerf accomplish the same means. You are using different words to say the same thing. I don't think that point is really arguable...
It wasn't really presented as logical justification for the decision.I HATE this logic. Why? Why is applying a nerf to, say, MK more agreeable than removing a buff to a character no one plays or cares about? Bowser- and especially Ganonciding is not enough of a buff to matter to anyone who doesn't play them and makes the people who do play them happy.
So... why don't we play out sudden deaths again?It wasn't really presented as logical justification for the decision.
Anyways, it's okay to remove this buff (that we never applied) because the reason for applying it originally was arbitrary. We don't care that Ganondorf is not a good character - we would make the same decision if Meta Knight or Falco had a similar move. And applying a nerf is different from removing a buff in that applying something is changing the game from its original state, while removing a buff is restoring it.
Already explained in my previous posts. http://www.smashboards.com/showthread.php?p=10893707#post10893707So... why don't we play out sudden deaths again?
So we rely on randomness? This metagame jus keeps on advancin.We have an option that's obviously more competitive in a 1-stock rematch, and still upholds the game's decision that the original result was a tie. Yeah, you could say we are overriding the game's method of resolution, but in this case we have an option that's clearly better.
Is giving Ganondorf the win clearly the better option? The fact that there's been so much debate suggests that it isn't. Since there is no obvious answer, we default to the game's decision.
The balloon can reach pretty much anywhere above the plane of the stage (just not below it). Sometimes you are out of jumps and with an opponent in hot pursuit, you are forced into using PKT at inopportune times and locations.why on earth would you be recovering with PKT on the side of the stage?
Ganon turned in to Snake then back into Ganon.SUDDEN DEATH GO!
Lots of spacing ensues
MK hits Ganon with Dash Attack/Utilt/Uthrow; Snake goes over the top boundary for a Star KO
A bob-omb lands on MK before Ganon dies and kills him off the side
Do you know what metagame means? Do you know what advancing means? Just because something random exists does not mean that "the metagame isn't advancing".So we rely on randomness? This metagame jus keeps on advancin.
I would have to disagree with you there. Playing out the sudden deaths would totally negate the problem of planking and whatnot. I mean, as I recall, they play them out over in Japan. Different strokes for different folks, yeah, but Japan is the source of all Smash.We have an option that's obviously more competitive in a 1-stock rematch, and still upholds the game's decision that the original result was a tie. Yeah, you could say we are overriding the game's method of resolution, but in this case we have an option that's clearly better.
Debate implies both sides arguing for and against so why does it default to no?Is giving Ganondorf the win clearly the better option? The fact that there's been so much debate suggests that it isn't.
Ah. I guess the same can be said of banning MK, too. Still, was anyone REALLY concerned with Bowser and/or Ganon winning from a suicide move?Since there is no obvious answer, we default to the game's decision.
Whenever possible, we rely on the game to say who won.So we rely on randomness? This metagame jus keeps on advancin.