Poltergust
Smash Master
Wolf's Light Step is not a character-specific technique. Everyone from Wolf to Marth to even Yoshi could do it. Wolf's just happens to be the easiest.
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I dunno, Trela seems to be able to do it on command.there's also that thing where lucario cancels on the ledge and gets his jump back...
sadly all of it is basically impossible to do consistantly : (
Yes, do it too high and you get the normal end lag, do it too low and you ram into the ground.I actually didnt know about the lagless part. /takes note
does it have to do with the height you end it or what?
There really is no Wolf's in In/Ky is there?Oops my bad Zeldas is definitely below wolfs. Probably put it right BELOW olimars. Zeldas recovery REQUIRES her to take a hit everytime. And I say Ganons is better than links simply due to range. Links recovery is so short its pathetic sometimes. Ganons is punishable on hit but he can at least DI the punish and make it back on stage sometimes. Mostly the reason i put ganons above links is because Ganons has 1 dangerous mixup through side B and then his is a decent amount longer than links (tho i admit links is safer, but its just too short). Marios would be on the list due to range alone but cape + how stupidly safe his up B is bumps him up.
@Seagull man, lucario recovery is better IMO simply due to how floaty he is, probably wolfs biggest flaw in his recovery (depsite airspeed) IMO is the fact that he falls like a brick.
And Sheik recovery is a decent bit better than wolfs. She has THE ONLY completely invincible tether and can land her vanish on the stage COMPLETELY laglessly. Not to mention she can teleport around 64 different directions, and has invincibility on a good chunk of the startup of vanish. Infact if sheik is within range to hit you with vanish while your on the ledge (provided you have been there after invincibility like to remove the tether) then she CANNOT be ledge hogged and WILL get the ledge everytime if she teleport right to it (its just how the timing on the move works you cant time ur get up invincibilty to stuff her as opposed to say peach). Lastly sheik has THE BEST double jump in the game (bar yoshi ofc because his is different) tied with falco.
nope.Lastly sheik has THE BEST double jump in the game (bar yoshi ofc because his is different) tied with falco.
It's the perfect height for MK to down air itIt's the second highest double jump i know that for sure.
****ing this. I hate MK (not really). But at Seagull, he's not quite INKY... but we have Luminoth and DarkLouis over in Ohio too.It's the perfect height for MK to down air it
Well actually that was the intention. I'm not sure who has a higher second jump than ZSS' boosted by up+b. Maybe Fox?its funny, I used to get really confused by the nature of most posts in this thread, and where people would get such rediculous notions about things from.
Now I just look at whoever that person mains before I read their comments and everything makes so much more sence.
SFPs last post is a perfect example of this.
Yeah but then you're doing an upB.Well actually that was the intention. I'm not sure who has a higher second jump than ZSS' boosted by up+b. Maybe Fox?
I know, right?its funny, I used to get really confused by the nature of most posts in this thread, and where people would get such rediculous notions about things from.
Now I just look at whoever that person mains before I read their comments and everything makes so much more sence.
SFPs last post is a perfect example of this.
Anybody else appreciate the irony here?its funny, I used to get really confused by the nature of most posts in this thread, and where people would get such rediculous notions about things from.
Now I just look at whoever that person mains before I read their comments and everything makes so much more sence.
SFPs last post is a perfect example of this.
man kool aid i can't even tell you how much i hope you aren't joking man. i need to watch watever recent pit vids you get if you really do start using him again because all the high level pits have disapeard. with you back on the scene ill have someone to learn from againi've been using pit lately, he may return :D
MK has the best DJ because he can do it 5 times.Guys, yoshi has the best DJ, hands down, and you know what they say, if you ain't first, your last.
Or if they main Z'zgashi, they're trying to shift the subject to Yoshi when the current topic has nothing to do with the character.Like for example, if they main yoshi, they're either raging hard and throwing down numbers on their character, or going super troll/sarcasm mode.
Must....We don't want brawl to turn into what boxing is today >.>
Actually it is. Its the second heighest (tad shorter than falcos) but its also faster than falcos (by a tad) so i say they are tied.nope.
Aiming for lightstepping is a very foolish thing, but if I did perhaps do that then you couldn't jab me because I can just jumpshine right after I hit that angle.Actually it is. Its the second heighest (tad shorter than falcos) but its also faster than falcos (by a tad) so i say they are tied.
@ Seagull thats my point exactly tho. They both can go 64 ways with their up B but when sheik does it she has a much better chance of avoiding a punish simply due to the fact that you have to hit her before she hits the ground. Wolf you get enough time to hit him even if he is forced to go onstage. And yes i have played with Luminoth a decent amount who wolf is pretty good. We also have a pretty good wolf here in Lex (hes new to competative smash but hes got a good amount of raw talent.) And just remember you have to be holding onto the ledge before i disappear or else i might just go to the ledge if you hop off early. So yes some character can punish sheik for going on stage but rarely will i ever get punished hard unless you read my far in advance. More often then not tho I PS MK's that try to nair me for vanishing on stage, similar to how I PS snake mines buried near the ledge.
And wolfs airfall speed is pretty quick, granted so is sheiks. But tbh the existance of sheiks tether are what make sheiks recovery. Sheik essentially gets a 50/50 that if you guess right she gets to turn into another 50/50. If you ever guess wrong sheik gets back and that assuming its a pretty long distance recovery.
But by far one of wolfs biggest issue is that (similar to falco) if you give him the ledge he STILL has issues getting back due to phatom lag. Infact my typical stategy for edgeguarding with snake is to rapid jabs over the ledge stuffing his side b at close range, and if he decides to go for the ledge take a step back and react to what he does due to landing penalty. It works out pretty well because ALL of wolfs ledge tricks with side b are INSANELY punishable if he has landing penalty as light stepping doesn't end the lag.
Actually yes every wolf i play b reverses lasers to land that basic stuff. It can also be chased. Im used to it because Airborne does that with yoshi all day and yoshis b reverse is actually better. And NO you can't jump shine after light step because the jab actually hits you BEFORE you get to the ledge. Wolf's lightstep is IMO his best side b trick by a decent amount, but its limited to the fact that he has to be OVER the ledge to do it in the first -lace which is very easy to guard. I'm not saying wolf can't recover wolf is a pretty good character (at least from my perspective playing sheik) but recovery is definitely a huge issue. Sheiks recovery (btw your short range point is the best point so far) is not a substantial part of why sheik is bad its more due to her losing the trading game with everyone.Aiming for lightstepping is a very foolish thing, but if I did perhaps do that then you couldn't jab me because I can just jumpshine right after I hit that angle.
Sheik's recovery has poor range.
If a Wolf is recovering in a way that is dumb enough for his recovery to be punished that's his stupidity because Wolf almost always has a way around it.
Wolf has the best options getting back of all the space animals because the simple fact of scaring.
Landing penalty is negated if Wolf just grabs the edge without using up b or side b and that happens a lot because of his amazing aerial mobility. I don't think you have versed Wolf's that just B-reversal a laser and jump regularly back on or to the edge because Wolf can do that very easily....
As far as recovering once I have the edge goes, I just plank with lasers and then you WILL move either closer or farther away, that isn't a question. If you move closer then I can jump back on stage and land with a Bair or Nair or something to cancel landing penalty. If you choose to go farther from me then I have even more options.
Wolf laser planking is very good and all Wolf's should implement it into their game. I sure do it a lot. Sheik doesn't have the option to "LOL" needle plank because her needles would be angled down.
I know of Snake's holding A to beat scarring because I myself do that to other Wolf players very often if they're recovering poorly. I can beat most habits out of other Wolf players.
If I see you're going to use your needles then instead of laser planking, I'd just drop and jumpshine then immediately re-grab the edge.Actually yes every wolf i play b reverses lasers to land that basic stuff. It can also be chased. Im used to it because Airborne does that with yoshi all day and yoshis b reverse is actually better. And NO you can't jump shine after light step because the jab actually hits you BEFORE you get to the ledge. Wolf's lightstep is IMO his best side b trick by a decent amount, but its limited to the fact that he has to be OVER the ledge to do it in the first -lace which is very easy to guard. I'm not saying wolf can't recover wolf is a pretty good character (at least from my perspective playing sheik) but recovery is definitely a huge issue. Sheiks recovery (btw your short range point is the best point so far) is not a substantial part of why sheik is bad its more due to her losing the trading game with everyone.
Wolfs laser planking isn't a very good answer either. Wolfs laser is stupidly easy to PS i can quite effortlessly stand in the same spot and block them all day. Not to mention if i have a projectile (if i were sheik i would have needles) i would gladly trade a laser for full charge needles (which btw wolfs laser is VERY reactable to so i don't much have to worry about them getting reflected).
Sheik has trouble getting off the ledge and while full hop needles off the ledge is ACTUALLY not a half bad idea every now and then She is allowed to make full use of her options due simply to not having landing penalty. I'm telling you having to deal with that is pretty big for everyone. Its gives you one more guessing game stacked on top of the guessing game already required to get to the stage. And i wouldn't actually consider getting off the ledge a part of recovery IMO. I was simply pointing out that often times wolf recovering optimally forces him to NOW have trouble getting off the ledge.
Also wolf has to be crazy careful of doing any get up option off the ledge. If anyone susceptable to landing penalty rolls or getup attack or regular standups onto the stage then they are not at high risk for ******** combos. Sheik gets jab to charged Dsmash on wolf for rolling onto stage. Luigi gets a free jab to Upb on all spacies (that roll onto stage) that roll onto the ledge (and it continues until they pay their penealty). Snake probably gets jab to utilt guanateed at that point so its now MUCH riskier to do any ordinary get up option off the ledge as wolf (or any penalty char)