EDIT:
This post was stupid, so here's a duck standing on another duck.
As far as abusing spacing without getting way to specific to the point where it moves past generally and into this world everything becomes way to ridiculous/awkward. Some things in this game at high level are really hard to explain in words.
It also travels partially into mindgames because of commitment although you have to consider the relative risk reward and options of the said characters.
EX: If I just so barely into GaW's key spacing to bait a dair but not enough that I can move away in time, and then punish a landing with DDD. Is that a mindgame or is that just proper spacing? In terms of matchups you have to somewhat consider it a mindgame because nothing guaranteed comes from spacing... However it's not really a read many times either depending on how good the player is.
Obviously the game and watch player can just start not keying. But then that also reduces his landing options making it easier to cover w/ DDD. So in a way I'm covering his options without mindgaming him. But it's still adaptable. He can hard commit his spacing, or maybe delay or do the key early. But these kind of commitments are generally done when you know what your opponents habits are, especially once again looking at risk reward.
in other words. This **** becomes a pointless game of who's basics are better in the world of theory craft. I can still look at options and risk reward though.
But as far as diddy vs g@w goes I think aircamping isn't going to win games. He can just wait and put him in positions where risk reward far is in diddys favor, and unless theres a stock lead or a short timer left projectiles will it even more complicated on GaWs part.
It's something that I could explain much easier IRL. anyway i just woke up so **** this LOOL going to eat then paint my room/play drums then go play mr.r