saviorslegacy
My avater is not a Sheik avatar.
Wait, who is the other one?I think Sheik is probably the 1st or 2nd most underrated character in the game.
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Wait, who is the other one?I think Sheik is probably the 1st or 2nd most underrated character in the game.
This entire discussion IS theory. Whether it's theory backed up by personal experience or theory backed up by frame data and other technical details it still the same core thing THEORY.Let's not talk about what a Sheik player "could" do if they used her correctly or if they used her to her maximum extent. It hasn't happened for a reason. Leave the theory at home.
No. Just no.I have a friend who plays meta all the time, and i honestly think that wolf is the best match against him. My friend's rob also does well but in the case of wolf I think that he has counters a good amount of metaknight's moves and tactics. First of all, wolf can easily lock down the corkscrew and tornado w/ his laser(shoot normally or short hop shoot). secondly, because wolfs front smash and down smash have so much priority and speed on the ground metaknight is forced to slow down and play a much less aggressive style. It's obvious that metaknight can dominate when these two characters are off the edge but that just means wolf has to stay away from the edge and fight in the middle of the stage. ppl can argue that metaknight will own wolf in the air, and that's true. But if wolf doesn't meet metaknight in the air and air dodges like crazy whenever there is an arial engagement, then meta is forced to use short hop attacks. when he does that wolf can short hop laser and also forward b metaknight(who's short hop is at a perfect height to get metaknight tagged with this move pretty consistently) another move that can throw a wrench in metaknights game is the occasional up B across the stage. This is effective late in matches when u've been peppering metaknight with ur laser for a good 5 minutes and want to make an aggressive approach to slam the door on him. I also think spamming back air is a sh**ty idea against metaknight avoid arial combat in this matchup, period. Stay away from the edge and use down smash for a knock out. and if ur really feeling it and up by a bit then maybe chase off the edge for a surprise b-air KO or F-air KO. In conclusion if u didn't want to read this whole thing...
PS: I didn't even mention the reflector shield. Sidestep when metaknight dashes then reflector shield to a Downsmash very easy
ground: adv. wolf
air: adv. metaknight
recovery: adv. metaknight
projectile: adv. wolf
grab: slight adv. metaknight
dodging: slight adv. metaknight
If you think I'm an idiot plz explain and do it well because I've played mult. metaknights w/ my wolf and I always feel like I'm in control and it's on me to lose the match with an untimely suicide or an over anxious chase off the edge.
Why does this keep happeniong? That sounds like a Gamefaqs wifi summary btw.No. Just no.
Yeah the Wolf boards consider him the best Wolf now.edit: Nvm I think hes from WC.
Isn't JJ the best wolf?
I agree with this, and I think as long as MK plays the appropriate kind of gay then the majority of matchups are at least 60/40 in his favor. But a lot of MK players choose not to use "optimal gayness".Doesn't matter if Anti's Wolf beats MK players, the question really is about is Wolf SUPPOSED to beat those MK's?
I mean, I don't think Wolf is Poopoo, but I'm gonna start clawing at my eyes if I see one more person say something like "55:45 MK favor" when it's against a character who clearly beats then 60:40 at least.
So for my Sake, please don't do that.
I stopped reading there.I have a friend who plays meta all the time, and i honestly think that wolf is the best match against him.
wow just wow lol.I have a friend who plays meta all the time, and i honestly think that wolf is the best match against him. My friend's rob also does well but in the case of wolf I think that he has counters a good amount of metaknight's moves and tactics. First of all, wolf can easily lock down the corkscrew and tornado w/ his laser(shoot normally or short hop shoot). secondly, because wolfs front smash and down smash have so much priority and speed on the ground metaknight is forced to slow down and play a much less aggressive style. It's obvious that metaknight can dominate when these two characters are off the edge but that just means wolf has to stay away from the edge and fight in the middle of the stage. ppl can argue that metaknight will own wolf in the air, and that's true. But if wolf doesn't meet metaknight in the air and air dodges like crazy whenever there is an arial engagement, then meta is forced to use short hop attacks. when he does that wolf can short hop laser and also forward b metaknight(who's short hop is at a perfect height to get metaknight tagged with this move pretty consistently) another move that can throw a wrench in metaknights game is the occasional up B across the stage. This is effective late in matches when u've been peppering metaknight with ur laser for a good 5 minutes and want to make an aggressive approach to slam the door on him. I also think spamming back air is a sh**ty idea against metaknight avoid arial combat in this matchup, period. Stay away from the edge and use down smash for a knock out. and if ur really feeling it and up by a bit then maybe chase off the edge for a surprise b-air KO or F-air KO. In conclusion if u didn't want to read this whole thing...
PS: I didn't even mention the reflector shield. Sidestep when metaknight dashes then reflector shield to a Downsmash very easy
ground: adv. wolf
air: adv. metaknight
recovery: adv. metaknight
projectile: adv. wolf
grab: slight adv. metaknight
dodging: slight adv. metaknight
If you think I'm an idiot plz explain and do it well because I've played mult. metaknights w/ my wolf and I always feel like I'm in control and it's on me to lose the match with an untimely suicide or an over anxious chase off the edge.
MK gets wrecked. He doesn't have a projectile, so Wolf can outcamp him easily even though his blaster really isn't that good.Should MK be ****** wolf or be getting *****. Cuz some people were tellin me its in wolf's favor. Im not buying it though. Any thoughts?
really? I thought MK could be just as campy with spacing his aerials. I have heard that wolf's bair ***** MK. I thought the nadoe beats his blaster. I guess not though. What about wolf vs MK aerial-wise? LOL dont tell me youz a troll. jkMK gets wrecked. He doesn't have a projectile, so Wolf can outcamp him easily even though his blaster really isn't that good.
I hope I am a good troll.
WHOA let's not get carried away now. I have played campy wolf's. It's not like there's nothing we can't do. For instance we could approach with a drill rush as well as a GA if they start camping.Wolfs bair is so gay and disjointed. None of MKs moves beat it, and if they just camp it then MK can't really do anything.![]()
LOL im not tricking you in any way. I just started playing good wolfs recently and the matches started getting a lttle harder to win. And besides, when it comes down to it MK gimps wolf a new butt hole no matter how campy he can be. And def agree with sheik being a good match against MK. I recently stated about the GR>DAC **** on MK, as well as her early D-smash kills on the edge.christ.
rozas, don't be fooled.
if suddenly wolf has an advantage on metaknight then the world has truly gone mad.
wait.....YOU aren't tricking me, are you? Like some kind of reverse mind-game thingie.
anyway, if anyone has something on metaknight, it's sheik. but only on FD, I believe.
Ive actually used pikachu quite alot and have spoken to anther about pika. It's treu in some cases. But DI and Mk's fast aerials get him out of almost anything. One thing pika always has at low damage is the fthrow>hyphenUS.How do you guys feel on the Pikachu matchup? Is pika's 0-52 chaingrab real or not? Because anther never seems to use it.