Yeah but its maybe just the players mistake, we all know Link is good on-Stage, but MK (Or DDD) will OR should get him off-Stage and **** him there (Where Link is TRASH). A good MK should always get Link off-stage and gimp him. MK HAS the tools to do it, if he doesnt do it, its the MKs fault because maybe he didnt know the Match-up well.
When a Link can get an MK always down to 1 Stock 100% but still looses EVERY match, the match-up ratio should still be 100:0, nevermind if the Link is nearly winning or not. Just to mention that.
But yeah maybe its the wrong topic here to discuss that <_>
Sry if I am wrong in everything I say, but thats my opinion explained in bad englisch xD
I understand where you're coming from, really I do, but what you're saying is basically MK's point of view of the matchup. I'm simply trying to explain it from Link's point of view. MK
is his worst matchup, not far behind him is D3. ArkiveZero (one of the best Links in the USA before he quit not long ago) once said "a good Link will beat a decent MK. A great Link will beat a good MK. But a great Link will never beat a great MK." Now, by going by this, yes, it should be 100:0, as you say. But, as I've explained before, if Link stays onstage, he can put up a fight. Not much of one, granted, but still one nonetheless.
The common misconception is that Link specializes in spamming. This only has a tiny bit of truth to it. While it does seem that way, his projectiles suck. They're slow, laggy, and he has to constantly move just to spam. The truth is, Link specializes in spacing. Playing at midrange. And a great Link will always know what to do when it comes to spacing MK.
Lastly, Link's dair ***** MK when it connects. A fresh dair will KO MK on any neutral ridiculously early, no joke. And any decent Link knows how to set up a dair and autocancel it every time.
Like I said though, the matchup still sucks. I'm making it sound better than it actually is. I just wanted to share from Link's perspective.
Good Link players actually recover well enough. Link has ridiculously good momentum cancelling and can survive to very high percentages if he doesn't get gimped. Gimping is of course a reality for Link, but the Boomerang and his Bombs are very good tools to assist him in avoiding this situation.
Basically, gimping a pro Link player is not that easy and he will make you work for it.
I've said it before: Link is a different animal from most characters in Brawl. It takes a ridiculously good player to make him viable, but he is more viable (not top level quality) if you are that player. Match-ups can go from being 20:80 to 40:60 or better. You'd have to be stupid to laugh off Legan's Link. He'd probably beat many good Meta Knight players.
Lol, SFP knows from personal experience against me. =P
I've said this before: Link's recovery can be aided by bomb explosions, throwing boomerangs/arrows at the opponents trying to gimp, hitting the opponent away with a fair/nair, and his high priority (thank god) spin attack. That, and all good Link players have broken DI.
This is fact, not an exaggeration. But even with all this, Link gets gimped almost as hard as Oli or Ganon or Ivy.
Well, sure MK's gonna try to get Link off-stage and gimp him, but any Link who can play the game will expect that before the match even starts.
Plus, there's the fact that Link is bottom-tier and has a bad match-up vs. MK. Because of this, many MKs will learn the Link match-up later than others, if they bother to learn it, and have low odds of playing against a Link at a tourney.
Whereas Link mains will know the Metaknight match-up fairly well.
Disclaimer: Yes, I know Link sucks. MK still ***** Link. I'm just saying that it's not as one-sided as it may appear.
This is all very true, I agree with this.
However....
MK doesn't need to know the matchup, it's really not that hard to figure out. MK can go into a match not knowing the matchup, and just play regular MK, and have a chance at winning.
This. Sadly, it's the truth.