Nidtendofreak
Smash Hero
Requesting testing on:
Ledge Grab Release -> SHDair on Wario. I got it to land several times, and it would send him to his death at VERY low %s. I just don't know if it works from a frame point of view.
And:
"Jab Walking": By using C-tilt and hitting it the same way you would for Nair, you can walk forward and repeatedly use the first jab. I believe this can be a true combo, and would combo into grab releases, which would mean Wario getting jabbed once equals instant death on most stages (assuming best case scenario). I tried it and again, it looks like it would work from my end. Ike has just the right speed (fastest walk is almost too fast, Wario keeps almost landing behind Ike), but I can't test with opponents DIing. I doubt it will truly work all the way across stages with DI, but it can't hurt to be checked.
Ledge Grab Release -> SHDair on Wario. I got it to land several times, and it would send him to his death at VERY low %s. I just don't know if it works from a frame point of view.
And:
"Jab Walking": By using C-tilt and hitting it the same way you would for Nair, you can walk forward and repeatedly use the first jab. I believe this can be a true combo, and would combo into grab releases, which would mean Wario getting jabbed once equals instant death on most stages (assuming best case scenario). I tried it and again, it looks like it would work from my end. Ike has just the right speed (fastest walk is almost too fast, Wario keeps almost landing behind Ike), but I can't test with opponents DIing. I doubt it will truly work all the way across stages with DI, but it can't hurt to be checked.