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Squirtle, Mario, Popo, Lucas, and in some cases GaW. I'm not sure about Pikachu.Anyone got the list of characters you can dacus out of a grab release? Can't seem to find it, I just know Meta Knight and Wario atm.
ehhhhhhhhh.... that is very iffy.I was just wondering: how ligit is it to ftilt > jab > ftilt > jab > repeat?
Ftilt gives us enough time to grab which is slower than a jab. Also, a jab gives us enough time to grab which is slower than ftilt. Since the ftilt knocks opponents upward and jab brings them back down, the combo can continue to higher %s than just ftilt. Would this actually work, or can opponents just DI out of it?
I want this list as well. <,<Anyone got the list of characters you can dacus out of a grab release? Can't seem to find it, I just know Meta Knight and Wario atm.
trust me if I can learn it you can learn it. Just change your controls and practice for like 8 minutes everyday until you feel confident enough to not need to anymorei wish i could Dacus D:
Taken from the German Smash Boards. Unfortunately I don't speak a lick of it, so don't expect to see it in English from me. I'm sure you can figure it out thoughAnyone got the list of characters you can dacus out of a grab release? Can't seem to find it, I just know Meta Knight and Wario atm.
Now Everybody say "Thank you Germany".Mother Germany said:1.) Ground Release - der Gegner wird einfach losgelassen und landet vor dir, rutscht evt. ein wenig weg.
Alle Chars, die ...
a) während sie gegrabbt werden noch auf dem Boden stehen (und keine Sprungtaste drücken, kurz bevor sie freigelassen werden)
b) mit der Grab Attacke in dem Moment geschlagen werden, in dem sie freigelassen werden
... kommen immer per Ground Release frei.
2.) Air Release - der Gegner wird losgelassen und springt dabei in die Luft, die meisten Chars weit weg von dem Grabber.
Alle Chars, die ...
a) während sie gegrabbt werden nicht mehr auf dem Boden stehen
b) eine Sprungtaste drücken, bevor sie losgelassen werden
... kommen immer per Air Release frei.
Grab Releases können nicht DI'd werden.
Liste der Grab Release Combos:
Air Release -> Dash Grab:
Meta Knight, Lucas, Schiggy
Air Release -> Dacus (Dash Attack cancelled Up Smash):
Bowser**, Captain Falcon**, Falco**
Air Release -> Tipper Dacus:
Meta Knight (!), Mario, Lucas, Schiggy, Ice Climber, Pikachu, Donkey Kong**, Diddy Kong**, Link**, Ganondorf**, Pit**, King Dedede**, Glurak**, Ike**, Snake**, Sonic**.
Yoshi, G&W, Toon Link, Ness nur auf Halberd.
Air Release -> Triple Hit Dacus (man setzt zum Dacus ein wenig später an):
Meta Knight (!), Pikachu, Zero Suit Samus**
Air Release -> Tipper Up Smash:
Wario
Air Release -> Triple Hit Up Smash:
Wario
Air Release -> Needles:
Meta Knight (!), Pikachu
Air Release -> FTilt:
Wario
Air Release -> FAir:
Ness, G&W
Ground Release -> Dash Grab:
Lucas*, Ness*
Ground Release -> FTilt:
Lucas*, Ness*
Ground Release -> Dash Attack:
Sheik**
Really?this stage just magnifies sheiks killing problem. you can ftilt people forever though...
Ok. Well thanks for the advice!honestly I have no clue... FD is a good pick since you can set the pacing really well agianst big characters without projectiles but it still has pretty standard kill zones. Battlefield is always a good sheik stages the plats work well for usmash and utilt and uair. try to stay away from really small stages if you are afraid of small mistakes leading to loss off stocks and larger stages because you percent advantage means so much less on stages like these.
Does anyone know if this works or not???I was just wondering: how ligit is it to ftilt > jab > ftilt > jab > repeat?
Ftilt gives us enough time to grab which is slower than a jab. Also, a jab gives us enough time to grab which is slower than ftilt. Since the ftilt knocks opponents upward and jab brings them back down, the combo can continue to higher %s than just ftilt. Would this actually work, or can opponents just DI out of it?
I do know that, but I am German. (I never claimed I knew the language.) My Grandpa is the only one who knows the full language. I just know like some of the basic words (about 50). He came over here before WW2.Dude, you ran that **** through a translator and you know it.
Luigi Manson is like one of sheik strongest counter pick especially against characters who don't have range attacks that can deal with chain camping and even if they destroy the house the field is large enough so sheik can use her speed to her advantage. Also sheik doesn't having killing problems on that stage since because of the pillers you can decay your ftilt as much as you want, when you want.this stage just magnifies sheiks killing problem. you can ftilt people forever though...
On top of that you can Saltus here on almost every character.Luigi Manson is like one of sheik strongest counter pick especially against characters who don't have range attacks that can deal with chain camping and even if they destroy the house the field is large enough so sheik can use her speed to her advantage. Also sheik doesn't having killing problems on that stage since because of the pillers you can decay your ftilt as much as you want, when you want.
Since Luigi is barely lighter than Mario I would have to say 90%.what are the kill percents for usmash on luigi's? You know, if the second level isn't up.
IDKwasnt mansion banned?
Link please.****!!!!! Snake and Yoshi has a grab release CG on us. T-T
I didn't read on it. I just tested it because I noticed how low Sheiks grab release is.Link please.
Baka, don't say stupid **** that can hurt us!sheik stuff.
I was just wondering: how ligit is it to ftilt > jab > ftilt > jab > repeat?
Ftilt gives us enough time to grab which is slower than a jab. Also, a jab gives us enough time to grab which is slower than ftilt. Since the ftilt knocks opponents upward and jab brings them back down, the combo can continue to higher %s than just ftilt. Would this actually work, or can opponents just DI out of it?
What does Baka mean?Baka, don't say stupid **** that can hurt us!
I already did.Can someone PLEASE tell me how well this works:
Thanks for that info. That helps. :DLuigi Manson is like one of sheik strongest counter pick especially against characters who don't have range attacks that can deal with chain camping and even if they destroy the house the field is large enough so sheik can use her speed to her advantage. Also sheik doesn't having killing problems on that stage since because of the pillers you can decay your ftilt as much as you want, when you want.
No. Not at the tourny I went to.wasnt mansion banned?
This belongs in workshop.do any of you know where to get the spiderman texture? I saw it the other day on AiB and I can't find it anywhere =/
It counts for only one.I have a small question regarding Sheik's needles. If you get hit by six of her needles, does that count as one move in the Stale Move Queue, or six? Because it's be pretty sweet if it coutned for six...