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okay so I've been thinking about the falcon matchup and I figure I'd write up some advice for fox players who aren't named raynex, lovage, jman, or silent wolf and may be having trouble with good/top falcons, because I know I am. I played bigd kind of recently and he ran the train on me, and when I played nesn00b at jab2 the same thing happened. Falcon is one of my best matchups but I find myself helpless against top falcons. also I plan on becoming more active at being useful in this thread because raynex gave me hella advice when I was in the key "newb becoming decent" phase so I figure I'd give back to him/the community by helping people worse than me so great players don't have to keep answering the same questions.
dash dancing-falcon's dd is insane. approaching him is very scary, especially against great falcons, and if he has a little room to run around then you're gunna find yourself getting grabbed and owned. I have found that in this matchup I shoot lasers more than any other matchup except for puff because I cannot come close to beating falcon unless he is approaching me. if you do approach him, nair/dair **** him, but make sure you push him to the brink of the ledge before you leave the ground otherwise he'll run out of range and punish you. if you whiff your aerial and he's coming in buffer a spot dodge until he catches onto it. unpunished spot dodge=free shine. also I find that shine is a top approach. another mix up you can do is empty short hop to waveland. if they start bairing you when they run from your approaches, start shield approaching or getting close to them and backing off and lasering. if he's approaching you, beat his nair with your nair or run and backair, or jump and waveland on a platform above you then drop onto him and punish. falcon approaching you is almost always in your advantage. if they're over shooting you and grabbing you rather than approaching with nair/knee/uair, then you should bair as you're running away and take the free hit. this is way easier said than done on small maps like yoshi's. also, if you shield his approach, usmash oos is almost always a free hit unless he's approached you with a low hitting uair or knee. wait for the gentleman before you usmash, or wd oos/fullhop waveland on a plat if he dashes away from you
platform play when falcon is above you-beware of stomps, they can poke you through low platforms and beat you if you're rising up. I don't think upair is a good choice in this situation. I have found that bair/nair work really well. so does shine under the plat, then waveland off the plat. you can follow up if it hit them and you can be safe if it hits their shield. one of my favorite ways to kill falcon, especially on yoshi's, is to uthrow at high % to a platform, waveland, and usmash where he techs. if you're fast enough it's inescapable unless he misses the tech and slides off the plat from momentum. rising dair is also nice, it leads to grab or shine. If you always aim it for a straight up tech or missed tech, it l cancels fast enough against falcon's roll that if he techs a direction you can jc grab him. the only way it can fail is if you're too slow or if they sdi really well out of the dair.
platform play when falcon is below you-this can be pretty scary. his uair has good priority and will beat or trade with your dair. if you're teching on a plat and he's near you, it's best to light shield and wait for his attack to hit you. if they waveland, you should spotdodge or wd oos asap and slide off the plat. if he hits your shield with a uair/stomp/knee, you should wd oos or dair oos if he landed on the plat with you. try to be smart about how you tech on a platform. if he combos you onto a plat and does a running short hop with spacing that makes his uair hit the front half of the plat but not the back half, tech away, etc. never let your teching become instinct, always think about it.
if you got grabbed-if you get out of it with your stock, consider yourself lucky. never let your teching become instinct, always think about it. NEVER LET YOUR TECHING BECOME INSTINCT. Seriously. You'll get fro'd every time. Here's a basic run-down of how falcon tech chasing works. If you tech away or towards he can regrab you off of reaction time. If you tech up he can still regrab out of reaction but it is very hard. Not teching is almost always the safest choice but if it becomes predictable it is a terrible choice. if you manage to get out of the tech chase, you've only done half the battle. a lot of times falcon can misread your tech and still punish you. this is where you need to decide if you should buffer a roll, buffer a spotdodge, jump, or dash. This is entirely depending on where he is in relation to you. for instance, if he guessed tech away and you teched towards, you're pretty much safe. dash away and if he comes after you shffl a retreating bair. if he guessed tech in place and you teched a direction, he may be fast enough to get you again. buffer a spotdodge until he begins reading it, then usmash after your tech or jump and waveland and get out of there. you can even utilt (it ***** falcon, by the way. utilt beats his everything) if you can, read for what the falcon is reading you for and mindgame him. For instance, if he guessed tech in place 2 times prior and you never did, it's usually a safe bet to tech in place the third time. Contrastingly, if he just regrabbed you because you teched a direction, it's probably a safe bet he's expecting you to tech straight up the next throw. if you didn't and he regrabbed you again, it's almost a positive bet he's going to guess that you will tech straight up this third time unless he is really in your head. teching is a swirling vortex of mindgames.
edge guarding-this is why fox has the advantage in the matchup. you OWN falcon off the ledge. if you can, grab the ledge. if he's recovering from below you, use your ledge invincibility and ledge hop nair until he either dies or is in a position where you know you can bair him or shine spike him. if you're not on the ledge and he recovers high, you need to put your back to him and go out and bair him. make sure you wait until he's close enough and committed enough where you can land on the stage after you bair. if you missed early in his up b you can land, auto cancel the bair into a dsmash, and cover the ledge. if he recovers high and you're on the ledge, get up. if he recovers past you, jump up and bair him. if he's setting up to sweetspot the ledge or land just in front of the ledge, get away from the ledge a tiny bit and forward tilt angled towards the ledge, this will punish whichever choice he made if you time it right and sets up a far easier edge guard the next time.
recovering-avoid using your side b. it's a free stomp to knee, and anything out prioritizes it. it's almost never smart to side b through somebody. side b to sweetspot the ledge or short side b to fake him out and grab the ledge. up b angles can be tricky. it's usually safest to downward angle into the ledge but his ftilt can beat this, as can him grabbing the ledge. if you recover low, angle your up b hard into the stage to avoid his utilt. ledge tech when possible. you can also up b straight up if you aren't hugging the wall to get around his move and then grab the ledge. I hope this helped.
I don't know, I think it has more to do with spacing and invincibility frames.1. I sometimes can shine fox or falco out of their up b after it's intial startup (when its in motion). The timing seems very strict. How frame tight is the timing? does spacing the shine have anything to do with it?
I had trouble with this until someone told me just what to do. If a Falco likes to do it more often, anticipate it near the ledge, wait for it and shine him while he's jumping. You just gotta time the shine right. Shield > jumping into shine also works well. If it's from far away, dunno, just take it. At least powershield one.3. best way to punish falco double laser from the edge recovery?
It's not so much about essential combos, but more being able to know what you should do and extending it yourself. There's a few of the fundamental combos, but those are like the uthrow > utilt > regrab/stuff, etc.5. i'm quite familar and solid with my tech and fox as a character. i want to be sure i've covered all fundamentals though. could someone give me a list of ESSENTIAL COMBOS i should practice against each of the top tiers?
thanks so much
*face palm*Can someone explain me a good technique to practice spacing or how to know if you're doing it right?
:s Do you know any good Melee players in Belgium?*face palm*
just get out and play some tournaments/meet good players in your area and get regular play sessions in with them. Watch top fox players like mango/jman/m2k.
You should try the regional boards. I'm pretty terrible with geography so I'm gonna hope I picked the right board and say::s Do you know any good Melee players in Belgium?
If you're near the ledge, run up to it and shield, and shine OOS after the first laser. Falco will die. Yeah you can also just crouch by the ledge and shine after one laser, but this puts you at the mercy of Falco's dair I guess.3. best way to punish falco double laser from the edge recovery?
no it cant.i love being close to someone's shield as fox/falco and rising SH nair their shield.... but DI backwards during the whole attack. can't be shield grabbed, am i rightt? <3
ehh. *shakes hand sideways*Not sure if anyone saw it, but thanks TOMACAWK for that monstrously in-depth repost of your Falcon analysis.
Good ****.
oh man. I'm pretty bad at that matchup. It's one of those matchups I play by theory alone (like peach <_<). Though I should've beaten hax, but the goddamn cloud and goddamn barrel helped his *** so many times.I want good Falcon advice but didn't get any. wah T_T
1. yes, spacing is important. Dunno how frame tight it is. The shine hitbox only lasts for 1 frame, so it's not worth doing. You're bound to mess it up.1. I sometimes can shine fox or falco out of their up b after it's intial startup (when its in motion). The timing seems very strict. How frame tight is the timing? does spacing the shine have anything to do with it?
2. shine bair/aerials - Where do i space the shine, how frame tight?
3. best way to punish falco double laser from the edge recovery?
4. i'm aware nair shine on shine is safe. is dair/uair/bair shine safe on shield too?
5. i'm quite familar and solid with my tech and fox as a character. i want to be sure i've covered all fundamentals though. could someone give me a list of ESSENTIAL COMBOS i should practice against each of the top tiers?
thanks so much