KirbyKaze
Smash Legend
1) god priority doesn't matter when the standard anti-Doc Up+B strat involves moves with ledge invincibility being hoppedhow the hell does doc have a crappy recovery... with a god priority up b that can be used at any moment and will wallspike you at zero. not to mention cape and stuff...
2) wallspike is negated for similar reason
3) cape is negated for similar reason
4) stuff is negated for similar reason
5) it's really short
The only kind of good thing about it is that he can do a bunch of stuff to hang in the air but he can't gain much height from it, or much useful height. So he winds up spazzing out in the same place for a while and then Up+Bs to the same place he would have Up+Bed to a minute ago.
So if they just refresh their invincibility, he can't really do anything.
And then his Up+B lag is monster when he lands on the stage so he can be comboed hard or hit back off whenever he Up+Bs onto level. Assuming, of course, ledgehop invinvible move missed because they have horrible timing (more common than you think) or they didn't attempt it because they figured the bigger punish would be better than killing Doc outright for some reason (iunno, I guess it's easier than ledgehop invincible move because he lags for longer? Or their character is Peach and they can't ledgehop invincible move? idk).