As somebody who heavily played G&W in Melee, only played him in vBrawl, and still heavily uses him in B+ I would love to make a suggestion for his throws. I haven't gotten a chance to see these new throws yet but I can still make these suggestions.
First off, return Dthrow to original speed with IASA on the cooldown to allow for possible tech chases. Dthrow has two major issues. First one being the extreme tech speed of so many characters in the cast which I don't see being fixed. Second is that its faster animation makes Dthrow seen from a mile away. You never not tech it because the faster throw speed makes it so obvious which throw he is doing. If he's going to have a reason to use other throws he should also be able to trick you into missing a tech, as well as DI his other throws poorly. As far as how much IASA goes, Dthrow Usmash doesn't need to be possible, but Dthrow into a dash canceled Dsmash or Fsmash should be feasible on at least some characters.
The next suggestion is to replace Fthrow's animation to also be the same as his other throws. For what ever reason it has a different animation that becomes clear when you know the matchup. It would allow him to also mix up his throw game with Fthrow.
The throw changes scream a more "Melee" throw game for him, and one of the great things in Melee was that you couldn't know which throw G&W was doing based off the animation. Sure, in Melee he also had great DI based CG's, and an excellent Nair to combo and kill with from his throws, but at least return the mind game effect his throw animations had. I'll just dream of his Melee throws and the chute Nair.
First off, return Dthrow to original speed with IASA on the cooldown to allow for possible tech chases. Dthrow has two major issues. First one being the extreme tech speed of so many characters in the cast which I don't see being fixed. Second is that its faster animation makes Dthrow seen from a mile away. You never not tech it because the faster throw speed makes it so obvious which throw he is doing. If he's going to have a reason to use other throws he should also be able to trick you into missing a tech, as well as DI his other throws poorly. As far as how much IASA goes, Dthrow Usmash doesn't need to be possible, but Dthrow into a dash canceled Dsmash or Fsmash should be feasible on at least some characters.
The next suggestion is to replace Fthrow's animation to also be the same as his other throws. For what ever reason it has a different animation that becomes clear when you know the matchup. It would allow him to also mix up his throw game with Fthrow.
The throw changes scream a more "Melee" throw game for him, and one of the great things in Melee was that you couldn't know which throw G&W was doing based off the animation. Sure, in Melee he also had great DI based CG's, and an excellent Nair to combo and kill with from his throws, but at least return the mind game effect his throw animations had. I'll just dream of his Melee throws and the chute Nair.