Say what you will about the current DLC stages, but I personally admire most of them for doing stuff that hasn’t been seen before in Smash
-Mementos: Different aesthetics depending on the music
-Yggdrasil’s Altar: Item containers that are also enemies
-Spiral Mountain: A whole STAGE that rotates and has a different layout
-KOF Stadium: Breakable walls on both sides of a flat arena, which makes it feel like a true fighting game
-Spring Stadium: Platforms that are not only extra recovery tools, but can also make your jump damage enemies
-Mementos: Different aesthetics depending on the music
-Yggdrasil’s Altar: Item containers that are also enemies
-Spiral Mountain: A whole STAGE that rotates and has a different layout
-KOF Stadium: Breakable walls on both sides of a flat arena, which makes it feel like a true fighting game
-Spring Stadium: Platforms that are not only extra recovery tools, but can also make your jump damage enemies