Thoughts on various platform fighters for the new year:
- Fraymakers: A decent effort, love the spritework and the assist system, though I do think it's a bit of a shame that a player who's losing hard can't use them that much. Wish they'd let you use the sketched versions of characters. I hope that the devs get it to the game they want it to be.
- Slap City: The aesthetics are on point in this game. I love the style and the characters are all really fun.
- NASB: Feels a little rusty and light, but still a fun game and it's cool seeing these characters together
- Multiversus: Couldn't really get into it but it seems cool. Prolly won't play much dur to being a f2p game.
- Smash Bros Ultimate: Honestly, I feel like there are actually too many characters in this game and the style isn't exactly eye-catching, but the gameplay is still decent and I can appreciate the effort
- Smash Remix and Super Smash Flash 2: They both look really good and have some really neat choices, but I just can't play a game without a dedicated Smash button. Sorry.
- Rivals of Aether: Great gameplay, great characters, a lot of little choices I love like the more reserved camera and the 2D sprites. Great in general. Even though I probably won't play the sexond, I still hope it's successful