MrEh
Smash Hero
I know just the person.who has done so?
Ask DarkMusician about the matchup. He knows.
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I know just the person.who has done so?
I don´t think so, it has crazy range.can we outrange his grab with our Fsmash?
I agree, probably better to Din's glide back and forth when pressuring so he can't pin you down. Up close, the Zelda player has to be smart about defense; Yoshi's amazing aerial speed can catch you off guard if you choose the wrong tilt/smash to defend with. Playing on reaction works well though, and from what I can tell Yoshi has a hard time getting through the priority. It's looking like 60:40 Zelda right now, but I'd like to hear the Yoshi mains.Nayru´s love isn´t very good in this matchup IMO. The reflected eggs practically never hit Yoshi and the lag of the move give him a free smash/grab/aerial.
You win the internet.Here, let me save us all 10 pages of people saying the same thing:
lol, din's fiya from long range! IZ SO GOOD N NAIYROOS MAKES HER UBER FORM LONG RANGE LOLOLOL!
*something about characters weight or mobility making them hard to kill followed by a contradicting statement saying they're easy to kill with some move*
Random stuff about f-smash out-ranging EVERY MOVE IN THE GAME.
Random bull**** about how zelda counters everything in the game in any situation.
Denial about any weak points she might have. (or at the very least people avoiding the issue...)
Argument about the match up being 55/45 or 50/50.
Something about her recovery
Everyone who isn't a zelda players gets pissed off
What he said was true. lol@Takumaru: Wow, someone´s pissed off...
You must be happy since you got the chance to use that here too.The picture
That's not invincibility frames, that's super armor. Invincibility means they don't get hurt, super armor means they don't flinch.He has invincibility frames on second jump, so if he just uses that you can get some damage on him, but you won't be killing him during his recovery.
Watch out for the pivot grab.If he runs away from you, dont follow. Just Din's, at best he trys to egg you and you hit him and the egg. at worst you hit only the egg and think from there.
Zelda is light. Everything kills her early.His Fsmash CAN outrange yours if he times it right. And it kills Zelda pretty decently so look out.
That's not invincibility frames, that's super armor. Invincibility means they don't get hurt, super armor means they don't flinch.
Watch out for the pivot grab.
Zelda is light. Everything kills her early.
Hmm, I would mix up Din's with powershielding the eggs. (They're relatively slow and easy to see coming at mid-long range.)I agree, probably better to Din's glide back and forth when pressuring so he can't pin you down.
So glad to see this being implemented =D Dtilt trip > buffered sweetspot bair is quite technical finger-wise (for me personally) but actually kills yoshi pretty early when fresh. I've been utilising this to some success.Uhh zelda kills retardedly early cuz of her lightning kicks, i believe she can down tilt trip to sweetspot bair.
Agreed, She really can´t harm recovering Yoshi with her aerials, it´s much better to stay on the stage where she has more options. Exception would of course be the situation where Zelda player predicts Yoshi´s egg toss timing and goes for a sweetspot, but the angle for that is propably going to be very difficult.Also, Zelda can't gimp Yoshi, so don't even bother trying.
NC? I'll check and see if I still have you in my friends list later (playing Metroid Prime now). Maybe we can play some Zelda vs. Yoshi matches and Zelda dittos.Poltergust?... the name sounds so familiar...
Also... just a question... how long are yoshi's super armour frames when he second jumps?
EDIT:: I think I have you on my online friends list. I'm NC btw, we happen to have an ongoing green/yellow connection considering you're so far away from me.
I've used nayru's invincibility before when he attacks out of his double jump... but that's **** hard, impractical and situational at best...Agreed, She really can´t harm recovering Yoshi with her aerials, it´s much better to stay on the stage where she has more options. Exception would of course be the situation where Zelda player predicts Yoshi´s egg toss timing and goes for a sweetspot, but the angle for that is propably going to be very difficult.