adumbrodeus
Smash Legend
Since this is really the only important thing here (in regards to the cape), I'll answer it.
Personally, after finding this out, I've never fallen prey to the cape with Zelda after finding this out.
Half a second is a laughably long amount of time to react anyway, top of the metagame is 7 frames, most people react in 9, half a second is 30.
I know it's not a precise calculation, but you get my meaning, it's not too hard a timeframe.
So why not, just ledgehog?
Fludd doesn't create more time for you to react because the duraction is fixed, and you won't encounter a hitbox before then.
Granted, it has situational uses, but generally speaking, it won't force anything.
Actually yes, but don't my word for it, plenty of other Zelda users have done it consistently, and at least a couple have videos.If you're able to compensate for cape pushback, reverse direction on your controller to aim for the ledge (or onstage), all while gauging whether or not you actually even NEED to readjust at all in just about half a second, then I applaud you.
The question I have for you is: have you ever successfully pulled this off vs Mario? I seriously doubt it.
Personally, after finding this out, I've never fallen prey to the cape with Zelda after finding this out.
Half a second is a laughably long amount of time to react anyway, top of the metagame is 7 frames, most people react in 9, half a second is 30.
I know it's not a precise calculation, but you get my meaning, it's not too hard a timeframe.
...Every Zelda I've ever fought has fallen prey to cape at one time or another while offstage OR onstage. Also keep in mind that Fludd won't be gimping you by itself. One of the main uses for it is to give us more time to react during your recovery. If you DO readjust fast enough to compensate for Fludd pushback, we could already be on the ledge. It works the same way with Lucario, with Fox/Falco/Wolf, with Ike, with anybody who is stationary during their upB. Zelda is no exception because she can change direction.
So why not, just ledgehog?
Fludd doesn't create more time for you to react because the duraction is fixed, and you won't encounter a hitbox before then.
Granted, it has situational uses, but generally speaking, it won't force anything.