So, why should we abide to that despite everything we told you that proves this is not banworthy.Disgusting.
I think what would be cool is CG no more than 30% damage (give a take 4%) on the opponent (with pummeling). After the 30% is done, the IC could not go into a consecutive unavoidable grab:
- Grab release (or air release) into another grab after the 30% has been reached
- CG into another grab
Now if you release and the opponent tries to space away or attack or shield and gets grabbed again that's fine. But you wouldn't be able to do an unavoidable grab immediately after the 30% has been released.
That's the most damage an attack can do to someone (I think D3's full charged Fsmash or DownB is 30%) so it would be no different than getting KOed by an Ike/D3/Snake smash at low percentage.
If you get grabbed at 60% or 90% well you'd be dead anyways real soon the CG wouldn't matter
Seriously stop acting like a scrub, stop whining, learn to play the matchup. Also, you said 30% is the most most attacks will do? Falcos cg on D3 is disgusting in terms of damage inflicted. Not only this, but why does dealing a cg to snake should be worth less than dealing it to say jiggs(30% is completely arbitrary and is very relative in term of damage dealt to other char in terms of lifespawn).