DSP
Smash Apprentice
Whoa, there were some pretty sweet projectile stuffs in there I didn't know about concerning TLink. Using them in a competitive environment doesn't seem simple.Link's projectile game is way inferior to TL's http://www.smashboards.com/showpost.php?p=7088045&postcount=1 <-TL's AT's.
Link is heavier than TL and his tether can get him far in the air, and has ridiculous range
TL is light, is pretty much dead at 100% and needs to plan everything out, with horrible range and low knockback moves
just sayin
EDIT: you do have to work very hard to win with Link tho(that alone takes mental skill), I can give you that
Concerning your other arguments, Link's range is easy to get around (attacks are much too laggy for the knockback they do, projectiles' effectiveness varies from "total joke" to "minor threat") and his hard KOers are pretty hard to land (I'm so jealous of TLink's Uair ;_ and punishable as F***.
Link might be dead at well below 100% because of lolrecovery. It isn't uncommon to be gimped at 30% without being able to do much about it. After that, I'll admit that you can live pretty long with perfect DI and momentum cancelling.
I agree with your range argument though. That's what always puts me off when trying TLink... I'm used to Link's suckage by now, but also to his range.
I'll check out some more TLink vids, you got me interested there. Thanks!