how do you get good at knowing which combos to look for at what %'s?
is it worth testing combos in training mode to get estimations of when to use certain combos?
(even tho no DI)
my mate was telling me with marth he knows approx. which %'s he can do certain combos and what to look for. how do you get to that level quicker then having alot of experience and playing for like 3 years?
anyone got %'s approx. for combos on each of the high tier chars (melee pal) ?
Experience, as vanz said, is really the biggest thing. I don't know off the top of my head which characters I can CG, but just from playing Sheik for so long as soon as I do the d-throw I know whether or not I can regrab the person, or if I should tilt, fair, or uair.
Sheik's combos are really basic so you'll learn the percents pretty quickly.
If you get a grab, always d-throw, and then look for regrab, utilt/ftilt, or if they are a floaty or at high percents then uair or fair. Against some characters, ganon, look for usmash if they don't di also.
If you get a tilt, look for another tilt or a grab if they di towards you. If they DI away look for dash attack maybe or read their tech and get a regrab or dash attack. DI away though is the correct DI and often hard to punish though. At higher percents tilt -->fair or uair is reliable.
After a dash attack against spacies if they DI almost any direction except directly above you look for another dash attack. If they DI right above you can often get a utilt which leads to more tilts, or fair, or grab.
It's all really situational, but those are the basics. Focus on those and you'll start to see when you can use other moves and you'll just know by where they go instead of their percents.